Player Matchup

Medusa
Medusa
FerKush420
Medusa
Level 45
God Stats
18W - 25L
1,388 SR
Queue Stats
116W - 152L
1,312 Elo+
Solo
Scylla
Scylla
Knobdy Knoze
Scylla
Level 94
God Stats
6W - 5L
1,606 SR
Queue Stats
82W - 76L
1,433 Elo+
Party 1
Zeus
Zeus
Kojak009
Zeus
Level 68
God Stats
48W - 46L
1,483 SR
Queue Stats
213W - 213L
1,466 Elo+
Solo
Charybdis
Charybdis
StepUpBrooo
Charybdis
Level 47
God Stats
14W - 16L
1,482 SR
Queue Stats
28W - 34L
1,369 Elo+
Party 1
Ares
Ares
THESEACLOWN
Ares
Level 109
God Stats
324W - 343L
1,416 SR
Queue Stats
324W - 345L
1,370 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,390 Elo+

VS

Team Averages
Level 94
1,532 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fatboi Finn
Nu Wa
Level 88
God Stats
26W - 21L
1,530 SR
Queue Stats
139W - 156L
1,446 Elo+
Solo
Atlas
Atlas
VisitorFromPluto
Atlas
Level 98
God Stats
2W - 0L
1,726 SR
Queue Stats
128W - 36L
1,746 Elo+
Solo
Neith
Neith
pepefuentes007
Neith
Level 108
God Stats
111W - 106L
1,482 SR
Queue Stats
1,271W - 1,311L
1,393 Elo+
Solo
Pele
Pele
sithjoe
Pele
Level 69
God Stats
50W - 49L
1,425 SR
Queue Stats
559W - 620L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FerKush420
Medusa
11
0 / 0 / 0
5,335
667
0
267
84
Scylla
13
0 / 4 / 1
7,955
994
3,423
7,562
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
14
1 / 3 / 0
8,293
1,037
7,328
5,780
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
StepUpBrooo
Charybdis
12
0 / 2 / 1
7,413
927
2,919
8,089
2,792
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
0 / 3 / 1
7,257
907
2,982
6,873
4,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

223

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 0 / 8
8,093
1,012
4,500
1,755
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 8
8,526
1,066
6,193
2,413
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 6
9,716
1,215
6,322
5,982
5,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 6
8,445
1,056
3,538
3,468
1,342
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
sithjoe
Pele
14
5 / 1 / 1
8,804
1,101
5,010
6,369
2,739
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
12
12
Deaths
1
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
8
4
W
1
0
8
5
L
Medusa
FerKush420
Medusa
0
0
0
0
L
Scylla
0
4
1
0.13
L
Zeus
1
3
0
0.33
L
Charybdis
StepUpBrooo
Charybdis
0
2
1
0.25
L
0
3
1
0.17
W
4
0
6
7
W
2
0
6
5
W
Pele
sithjoe
Pele
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,652
Damage
25,563
28,571
Taken
19,987
12,358
Mitigated
11,336
876
Healing
1,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,500
265
0
250
1,755
757
0
1,354
401
20,131
0
W
6,193
1,926
0
0
2,413
932
0
1,845
568
22,561
332
L
Medusa
FerKush420
Medusa
0
0
0
0
267
84
0
217
0
0
0
L
Scylla
3,423
377
0
385
7,562
2,700
0
4,437
2,895
25,732
0
L
Zeus
7,328
1,129
11
280
5,780
2,060
0
2,684
3,006
33,300
868
L
Charybdis
StepUpBrooo
Charybdis
2,919
1,607
0
0
8,089
2,792
0
4,656
3,175
0
11,767
L
2,982
168
0
200
6,873
4,722
0
3,477
3,130
3,451
0
W
6,322
2,723
0
416
5,982
5,566
0
3,424
2,558
16,594
1,049
W
3,538
1,233
0
388
3,468
1,342
0
2,431
1,037
0
10,497
W
Pele
sithjoe
Pele
5,010
1,489
0
381
6,369
2,739
0
4,651
1,718
0
17,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
43,584
145
Minions Killed
169
4
Camps Cleared
7
413,680
Distance Traveled
683,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,093
1,012
34
4
1
152,637
0
W
Nu Wa
8,526
1,066
57
7
2
140,619
0
L
Medusa
5,335
667
0
0
0
0
0
L
Scylla
7,955
994
71
9
2
122,497
0
L
Zeus
8,293
1,037
56
7
2
126,180
0
L
Charybdis
7,413
927
18
2
0
119,641
0
L
Ares
7,257
907
0
0
0
45,362
0
W
Atlas
9,716
1,215
25
3
3
148,777
0
W
Neith
8,445
1,056
22
3
0
119,987
0
W
Pele
8,804
1,101
31
4
1
121,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role