Player Matchup

He Bo
He Bo
BeepBeeepBoooop
He Bo
Level 127
God Stats
3W - 7L
1,432 SR
Queue Stats
87W - 84L
1,462 Elo+
Solo
Bacchus
Bacchus
Faalou
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 2
Medusa
Medusa
KRONOsXGagz
Medusa
Level 126
God Stats
4W - 5L
1,545 SR
Queue Stats
182W - 177L
1,475 Elo+
Solo
Poseidon
Poseidon
WilliamFiappin
Poseidon
Level 124
God Stats
38W - 34L
1,633 SR
Queue Stats
869W - 847L
1,491 Elo+
Solo
Chaac
Chaac
vortrexx
Chaac
Level 66
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 4L
1,418 Elo+
Party 2
Team Averages
Level 98
1,569 SR
1,431 Elo+

VS

Team Averages
Level 85
1,506 SR
1,456 Elo+
Anubis
Anubis
Luka_Magic_0077
Anubis
Level 89
God Stats
6W - 5L
1,599 SR
Queue Stats
262W - 238L
1,434 Elo+
Party 1
Achilles
Achilles
Pistol_PeteG05
Achilles
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,439 Elo+
Party 1
Bake Kujira
Bake Kujira
Ptasiuk
Bake Kujira
Level 66
God Stats
13W - 9L
1,632 SR
Queue Stats
62W - 50L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
hamsandwitch6969
Baron Samedi
Level 59
God Stats
37W - 31L
1,399 SR
Queue Stats
272W - 258L
1,413 Elo+
Party 1
Neith
Neith
x76o_Artifacts
Neith
Level 123
God Stats
150W - 141L
1,402 SR
Queue Stats
511W - 485L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
7,272
485
5,945
12,755
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Faalou
Bacchus
11
3 / 2 / 3
7,409
494
6,026
10,477
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
0 / 5 / 2
6,645
443
8,330
9,197
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
14
3 / 3 / 2
8,105
540
7,671
10,001
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
vortrexx
Chaac
14
0 / 1 / 0
8,338
556
8,892
12,227
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 5
9,153
610
9,909
13,847
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
3 / 0 / 1
8,032
535
8,432
11,983
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
Ptasiuk
Bake Kujira
12
2 / 3 / 3
6,960
464
5,222
13,994
11,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
hamsandwitch6969
Baron Samedi
12
2 / 5 / 6
7,783
519
6,625
9,769
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 4
8,374
558
7,280
8,858
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
17
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Bacchus
Faalou
Bacchus
3
2
3
2.25
L
Medusa
0
5
2
0.2
W
8
0
5
10.5
W
Achilles
3
0
1
3.5
W
Bake Kujira
Ptasiuk
Bake Kujira
2
3
3
1.17
L
Poseidon
3
3
2
1.33
W
Baron Samedi
hamsandwitch6969
Baron Samedi
2
5
6
1
L
Chaac
vortrexx
Chaac
0
1
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
37,468
54,657
Taken
58,451
27,743
Mitigated
35,702
12,414
Healing
26,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,945
196
0
3,448
12,755
3,648
0
6,053
6,468
41,677
0
L
Bacchus
Faalou
Bacchus
6,026
899
0
1,908
10,477
9,492
0
3,811
6,564
16,972
0
L
Medusa
8,330
3,429
0
1,353
9,197
3,739
0
2,550
6,647
0
54,106
W
9,909
691
0
9,717
13,847
6,882
0
5,286
8,561
74,473
0
W
Achilles
8,432
1,696
0
5,148
11,983
9,702
0
0
11,983
0
46,321
W
Bake Kujira
Ptasiuk
Bake Kujira
5,222
3,028
0
4,253
13,994
11,092
0
5,589
8,405
32,443
0
L
Poseidon
7,671
1,307
0
1,414
10,001
3,436
0
6,844
2,708
69,585
1,404
W
Baron Samedi
hamsandwitch6969
Baron Samedi
6,625
331
263
2,235
9,769
4,201
486
5,955
3,814
33,017
0
L
Chaac
vortrexx
Chaac
8,892
1,291
0
4,291
12,227
7,428
505
1,713
9,755
0
63,496
W
7,280
2,535
0
5,016
8,858
3,825
2,378
2,505
6,353
0
71,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
40,302
377
Minions Killed
399
0
Camps Cleared
0
1,328,021
Distance Traveled
1,284,953
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,272
485
71
5
0
265,560
1
L
Bacchus
7,409
494
20
1
0
286,507
4
L
Medusa
6,645
443
75
5
0
203,038
0
W
Anubis
9,153
610
91
6
0
273,118
0
W
Achilles
8,032
535
82
5
0
259,951
0
W
Bake Kujira
6,960
464
51
3
0
263,037
0
L
Poseidon
8,105
540
103
7
0
290,490
1
W
Baron Samedi
7,783
519
61
4
0
234,027
2
L
Chaac
8,338
556
108
7
0
282,426
0
W
Neith
8,374
558
114
8
0
254,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role