Player Matchup

Hachiman
Hachiman
Gold I
BlameCarry
Hachiman
Gold I
Level 146
God Stats
23W - 21L
1,606 SR
Queue Stats
309W - 303L
1,511 MMR
Solo
Yemoja
Yemoja
Bronze III
Bonzsaw
Yemoja
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,508 MMR
Solo
Athena
Athena
Gold III
EhIIoi
Athena
Gold III
Level 180
God Stats
5W - 7L
1,719 SR
Queue Stats
171W - 167L
1,568 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
YoLilHerb
Zhong Kui
Gold IV
Level 197
God Stats
36W - 43L
1,574 SR
Queue Stats
257W - 261L
1,495 MMR
Party 1
Discordia
Discordia
Gold V
iTz_WaaZe
Discordia
Gold V
Level 89
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 14L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,622 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,396 SR
1,519 MMR
Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
HelloDaddies
Kukulkan
Gold IV
Level 146
God Stats
4W - 5L
1,625 SR
Queue Stats
118W - 118L
1,417 MMR
Party 2
Arachne
Arachne
Gold II
NaivelyDeaf
Arachne
Gold II
Level 158
God Stats
2W - 0L
1,158 SR
Queue Stats
83W - 70L
1,654 MMR
Party 2
Anhur
Anhur
Gold IV
ZedIsCarried
Anhur
Gold IV
Level 126
God Stats
7W - 5L
1,447 SR
Queue Stats
48W - 47L
1,519 MMR
Solo
Sobek
Sobek
Gold III
mimirosmdTTV
Sobek
Gold III
Level 67
God Stats
8W - 10L
1,248 SR
Queue Stats
250W - 255L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlameCarry
Hachiman
11
0 / 1 / 0
5,642
513
7,098
7,239
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yemoja
Bonzsaw
Yemoja
9
0 / 3 / 0
5,252
477
2,164
9,838
6,468
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
EhIIoi
Athena
11
1 / 0 / 0
5,776
525
3,038
7,043
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
YoLilHerb
Zhong Kui
9
0 / 5 / 1
5,650
514
4,342
9,436
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Discordia
iTz_WaaZe
Discordia
10
0 / 2 / 0
5,465
497
1,659
6,375
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
ThothThanatosThorLoki

VS

Bans
VamanaOdinAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 0 / 1
7,510
683
8,245
8,738
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
HelloDaddies
Kukulkan
13
1 / 1 / 4
7,114
647
3,106
2,979
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
NaivelyDeaf
Arachne
12
5 / 0 / 2
6,773
616
3,737
9,040
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 0 / 2
5,874
534
5,098
6,980
2,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 0 / 3
6,129
557
2,974
8,312
7,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
1
4.5
L
Hachiman
BlameCarry
Hachiman
0
1
0
0
L
Yemoja
Bonzsaw
Yemoja
0
3
0
0
L
Athena
EhIIoi
Athena
1
0
0
1
W
Kukulkan
HelloDaddies
Kukulkan
1
1
4
3
W
Arachne
NaivelyDeaf
Arachne
5
0
2
6
L
Zhong Kui
YoLilHerb
Zhong Kui
0
5
1
0.1
W
0
0
2
1
L
Discordia
iTz_WaaZe
Discordia
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
23,160
39,931
Taken
36,049
21,698
Mitigated
20,959
9,185
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,245
3,708
0
3,446
8,738
6,600
579
4,246
4,360
0
58,971
L
Hachiman
BlameCarry
Hachiman
7,098
3,522
0
1,955
7,239
2,187
0
1,336
5,903
0
43,881
L
Yemoja
Bonzsaw
Yemoja
2,164
598
1,371
2,394
9,838
6,468
0
1,486
8,352
24,171
0
L
Athena
EhIIoi
Athena
3,038
594
0
730
7,043
3,745
0
439
6,604
37,205
0
W
Kukulkan
HelloDaddies
Kukulkan
3,106
296
0
250
2,979
1,214
0
1,729
1,198
53,368
1,216
W
Arachne
NaivelyDeaf
Arachne
3,737
2,237
0
5,736
9,040
3,660
65
1,623
7,355
0
51,351
L
Zhong Kui
YoLilHerb
Zhong Kui
4,342
1,112
0
2,110
9,436
6,821
0
260
9,176
30,244
8,148
W
5,098
3,384
0
3,791
6,980
2,374
0
835
6,101
0
48,643
L
Discordia
iTz_WaaZe
Discordia
1,659
114
0
625
6,375
2,477
0
2,430
3,945
41,956
870
W
2,974
653
0
3,667
8,312
7,111
0
1,842
6,365
15,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
33,400
352
Minions Killed
413
0
Camps Cleared
0
1,017,825
Distance Traveled
1,184,681
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,510
683
111
10
0
226,231
0
L
Hachiman
5,642
513
78
7
0
201,553
1
L
Yemoja
5,252
477
50
5
0
201,182
1
L
Athena
5,776
525
82
7
0
238,908
0
W
Kukulkan
7,114
647
104
9
0
220,677
1
W
Arachne
6,773
616
86
8
0
278,381
0
L
Zhong Kui
5,650
514
69
6
0
173,618
0
W
Anhur
5,874
534
97
9
0
208,033
0
L
Discordia
5,465
497
73
7
0
202,564
0
W
Sobek
6,129
557
15
1
0
251,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role