Player Matchup

Agni
Agni
Platinum II
 
Agni
Platinum II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Diamond II
Gegę
Mercury
Diamond II
Level 175
God Stats
12W - 13L
1,608 SR
Queue Stats
109W - 87L
2,372 MMR
Solo
Anhur
Anhur
Diamond III
MeDieronDesertor
Anhur
Diamond III
Level 113
God Stats
5W - 4L
1,700 SR
Queue Stats
161W - 158L
2,078 MMR
Solo
Serqet
Serqet
Diamond V
TMGLogan
Serqet
Diamond V
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 63L
2,126 MMR
Solo
King Arthur
King Arthur
Platinum III
kexay
King Arthur
Platinum III
Level 97
God Stats
1W - 1L
1,783 SR
Queue Stats
11W - 9L
2,063 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,618 SR
2,028 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 165
1,663 SR
2,081 MMR
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum II
JinkiSaladin
Athena
Platinum II
Level 144
God Stats
22W - 14L
1,665 SR
Queue Stats
73W - 61L
1,915 MMR
Party 2
Janus
Janus
Diamond IV
TwinCeed
Janus
Diamond IV
Level 176
God Stats
26W - 25L
1,660 SR
Queue Stats
150W - 145L
2,058 MMR
Solo
Nemesis
Nemesis
Masters
bnjzz
Nemesis
Masters
Level 191
God Stats
3W - 0L
1,827 SR
Queue Stats
175W - 153L
2,536 MMR
Party 3
Cu Chulainn
Cu Chulainn
Masters
lLightz
Cu Chulainn
Masters
Level 156
God Stats
34W - 16L
1,663 SR
Queue Stats
340W - 245L
2,398 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 1 / 0
8,997
600
10,108
8,528
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mercury
Gegę
Mercury
8
1 / 3 / 0
5,586
372
4,461
8,445
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 1
9,169
611
6,834
15,368
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
TMGLogan
Serqet
11
1 / 1 / 5
7,414
494
6,957
9,633
9,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
kexay
King Arthur
14
2 / 2 / 1
7,722
515
8,902
14,812
12,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AwilixAo KuangSobekKuzenbo

VS

Bans
SusanoAh Muzen CabAresDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 1 / 0
9,342
623
10,617
9,803
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 1 / 5
7,783
519
5,312
13,774
13,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
TwinCeed
Janus
15
2 / 1 / 3
9,007
600
4,536
9,433
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
bnjzz
Nemesis
14
4 / 4 / 0
8,047
536
7,413
15,301
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
lLightz
Cu Chulainn
15
1 / 3 / 3
9,461
631
11,480
16,493
14,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
10
10
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
1
0
5
W
Apollo
 
Apollo
2
1
0
2
L
Mercury
Gegę
Mercury
1
3
0
0.33
W
Athena
1
1
5
3.5
L
1
3
1
0.5
L
Serqet
TMGLogan
Serqet
1
1
5
3.5
W
Janus
TwinCeed
Janus
2
1
3
3.5
W
Nemesis
bnjzz
Nemesis
4
4
0
1
L
King Arthur
kexay
King Arthur
2
2
1
1.25
W
Cu Chulainn
lLightz
Cu Chulainn
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,262
Damage
39,358
56,786
Taken
64,804
34,776
Mitigated
41,763
12,574
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,108
763
0
792
8,528
3,452
0
3,655
4,569
72,161
0
W
Apollo
 
Apollo
10,617
7,430
0
4,438
9,803
3,952
1,066
0
9,599
0
95,126
L
Mercury
Gegę
Mercury
4,461
2,190
0
537
8,445
3,016
0
1,445
6,920
0
30,609
W
Athena
5,312
1,627
0
2,315
13,774
13,118
21
3,147
10,451
22,514
1,339
L
6,834
2,991
0
6,471
15,368
6,430
639
889
14,479
0
97,843
L
Serqet
TMGLogan
Serqet
6,957
1,443
0
1,401
9,633
9,240
0
2,921
6,616
0
21,104
W
Janus
TwinCeed
Janus
4,536
476
0
2,400
9,433
3,798
275
3,361
5,670
73,076
2,223
W
Nemesis
bnjzz
Nemesis
7,413
3,105
0
3,596
15,301
6,465
0
2,448
12,480
0
71,208
L
King Arthur
kexay
King Arthur
8,902
776
0
3,373
14,812
12,638
0
1,701
13,111
6,291
53,951
W
Cu Chulainn
lLightz
Cu Chulainn
11,480
1,399
0
3,140
16,493
14,430
45
2,288
14,067
9,121
79,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
43,640
467
Minions Killed
538
0
Camps Cleared
0
1,491,097
Distance Traveled
1,656,750
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,997
600
136
9
0
344,027
0
W
Apollo
9,342
623
155
10
0
284,246
0
L
Mercury
5,586
372
41
3
0
222,250
0
W
Athena
7,783
519
26
2
0
379,513
2
L
Anhur
9,169
611
167
11
0
256,721
4
L
Serqet
7,414
494
26
2
0
364,155
5
W
Janus
9,007
600
135
9
0
334,775
4
W
Nemesis
8,047
536
85
6
0
380,895
1
L
King Arthur
7,722
515
97
6
0
303,944
0
W
Cu Chulainn
9,461
631
137
9
0
277,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role