Player Matchup

Horus
Horus
Newby547
Horus
Level 64
God Stats
81W - 36L
1,774 SR
Queue Stats
175W - 151L
1,478 Elo+
Solo
Zeus
Zeus
OutrageousPage3
Zeus
Level 129
God Stats
2W - 1L
1,789 SR
Queue Stats
135W - 125L
1,483 Elo+
Solo
Izanami
Izanami
SPEKO27
Izanami
Level 103
God Stats
0W - 2L
1,393 SR
Queue Stats
2W - 6L
1,485 Elo+
Solo
Hercules
Hercules
iceuhkmennoff
Hercules
Level 139
God Stats
7W - 5L
1,534 SR
Queue Stats
66W - 53L
1,529 Elo+
Party 1
Loki
Loki
o BumpyTooth o
Loki
Level 153
God Stats
7W - 9L
1,523 SR
Queue Stats
120W - 113L
1,501 Elo+
Party 1
Team Averages
Level 118
1,602 SR
1,495 Elo+

VS

Team Averages
Level 91
1,477 SR
1,471 Elo+
Awilix
Awilix
 
Awilix
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
I____Wokkd______
Yu Huang
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,404 Elo+
Solo
Chaac
Chaac
UnclTouchMe
Chaac
Level 129
God Stats
35W - 19L
1,713 SR
Queue Stats
444W - 410L
1,483 Elo+
Solo
Eset
Eset
WYLIESAGEOTE
Eset
Level 109
God Stats
10W - 10L
1,171 SR
Queue Stats
181W - 180L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Newby547
Horus
10
0 / 2 / 3
6,622
441
3,620
14,772
11,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 0
8,121
541
5,164
6,710
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SPEKO27
Izanami
11
0 / 5 / 0
6,283
419
2,388
11,254
3,812
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
iceuhkmennoff
Hercules
9
0 / 5 / 1
6,308
421
1,465
7,224
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 3 / 0
7,500
500
6,085
11,513
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 0 / 3
9,185
612
7,780
10,464
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
 
Charon
12
1 / 0 / 3
8,084
539
5,357
9,361
7,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

11
0 / 3 / 3
6,715
448
5,410
7,107
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
8 / 1 / 5
9,546
636
12,018
12,696
8,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 1 / 2
9,020
601
3,214
5,500
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
3
9.5
W
Charon
 
Charon
1
0
3
2.5
W
0
3
3
0.5
L
Horus
Newby547
Horus
0
2
3
0.75
L
1
2
0
0.5
L
Izanami
SPEKO27
Izanami
0
5
0
0
W
8
1
5
10.5
W
0
1
2
1
L
Hercules
iceuhkmennoff
Hercules
0
5
1
0.1
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
33,779
51,473
Taken
45,128
26,189
Mitigated
24,762
16,272
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,780
2,310
0
4,743
10,464
4,300
263
2,408
8,056
0
70,331
W
Charon
 
Charon
5,357
1,021
0
1,312
9,361
7,290
84
0
9,361
30,901
606
W
5,410
768
395
1,102
7,107
2,583
213
0
7,107
40,478
0
L
Horus
Newby547
Horus
3,620
1,674
710
5,883
14,772
11,781
0
6,706
8,066
0
19,742
L
5,164
203
0
1,676
6,710
1,924
0
2,593
3,799
58,233
1,644
L
Izanami
SPEKO27
Izanami
2,388
1,299
123
1,734
11,254
3,812
0
2,903
8,351
0
45,596
W
12,018
1,876
0
3,612
12,696
8,620
498
686
11,808
75
67,495
W
3,214
0
0
614
5,500
1,969
0
2,365
3,135
67,916
1,154
L
Hercules
iceuhkmennoff
Hercules
1,465
326
0
1,310
7,224
4,256
0
0
7,224
0
23,433
L
6,085
1,166
0
4,836
11,513
4,416
0
1,329
10,136
0
58,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
42,550
370
Minions Killed
468
0
Camps Cleared
0
1,322,320
Distance Traveled
1,446,965
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,185
612
107
7
0
352,940
0
W
Charon
8,084
539
39
3
0
275,035
0
W
Yu Huang
6,715
448
57
4
0
238,520
1
L
Horus
6,622
441
25
2
0
293,564
3
L
Zeus
8,121
541
111
7
0
283,303
3
L
Izanami
6,283
419
76
5
0
275,441
3
W
Chaac
9,546
636
110
7
0
290,343
0
W
Eset
9,020
601
155
10
0
290,127
4
L
Hercules
6,308
421
41
3
0
153,942
0
L
Loki
7,500
500
117
8
0
316,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role