Player Matchup

Cthulhu
Cthulhu
Gold III
Nppleham
Cthulhu
Gold III
Level 153
God Stats
8W - 5L
1,596 SR
Queue Stats
59W - 59L
1,540 MMR
Solo
Bastet
Bastet
Silver I
OffSweat
Bastet
Silver I
Level 88
God Stats
5W - 3L
1,665 SR
Queue Stats
8W - 9L
1,523 MMR
Party 1
Agni
Agni
Gold III
Siruped
Agni
Gold III
Level 113
God Stats
17W - 10L
1,604 SR
Queue Stats
53W - 52L
1,571 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
YoungWarrior674
Amaterasu
Gold IV
Level 155
God Stats
25W - 14L
1,650 SR
Queue Stats
225W - 216L
1,542 MMR
Solo
Chiron
Chiron
Gold I
lukevara
Chiron
Gold I
Level 158
God Stats
17W - 6L
1,949 SR
Queue Stats
230W - 214L
1,543 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,693 SR
1,544 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,583 SR
1,544 MMR
Tsukuyomi
Tsukuyomi
Gold III
AirJiggy32
Tsukuyomi
Gold III
Level 116
God Stats
0W - 3L
1,195 SR
Queue Stats
268W - 264L
1,546 MMR
Solo
Odin
Odin
Bronze III
SmokingCrak
Odin
Bronze III
Level 158
God Stats
1W - 2L
1,793 SR
Queue Stats
3W - 4L
1,546 MMR
Solo
Hades
Hades
Bronze III
TrolllLee
Hades
Bronze III
Level 158
God Stats
5W - 8L
1,500 SR
Queue Stats
17W - 24L
1,546 MMR
Solo
Vulcan
Vulcan
Silver I
Viper116543
Vulcan
Silver I
Level 121
God Stats
0W - 1L
1,830 SR
Queue Stats
49W - 50L
1,547 MMR
Solo
Hachiman
Hachiman
Gold I
lExtiinctionl
Hachiman
Gold I
Level 168
God Stats
2W - 3L
1,597 SR
Queue Stats
172W - 171L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nppleham
Cthulhu
16
3 / 2 / 8
10,497
552
7,283
20,055
16,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
OffSweat
Bastet
19
5 / 0 / 6
11,237
591
9,912
18,773
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Agni
Siruped
Agni
17
2 / 1 / 5
10,298
542
10,414
12,541
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
YoungWarrior674
Amaterasu
17
2 / 5 / 7
10,844
571
13,891
27,704
21,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
lukevara
Chiron
19
6 / 0 / 5
11,553
608
8,566
9,351
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosThothAthenaBake Kujira

VS

Bans
KukulkanNemesisCharonTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AirJiggy32
Tsukuyomi
16
1 / 3 / 1
8,899
468
8,462
15,700
7,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 4 / 2
7,400
389
2,610
13,585
10,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
TrolllLee
Hades
15
4 / 7 / 1
9,817
517
15,996
24,472
13,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
16
0 / 1 / 3
9,248
487
16,242
9,313
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
lExtiinctionl
Hachiman
18
3 / 3 / 0
10,459
550
8,669
12,754
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
8
8
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AirJiggy32
Tsukuyomi
1
3
1
0.5
W
Cthulhu
Nppleham
Cthulhu
3
2
8
3.5
W
Bastet
OffSweat
Bastet
5
0
6
8
W
Agni
Siruped
Agni
2
1
5
4.5
L
0
4
2
0.25
L
Hades
TrolllLee
Hades
4
7
1
0.64
L
Vulcan
0
1
3
1.5
W
Amaterasu
YoungWarrior674
Amaterasu
2
5
7
1.1
L
Hachiman
lExtiinctionl
Hachiman
3
3
0
1
W
Chiron
lukevara
Chiron
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,066
Damage
51,979
88,424
Taken
75,824
54,618
Mitigated
41,215
43,169
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AirJiggy32
Tsukuyomi
8,462
1,709
0
1,298
15,700
7,557
0
2,945
12,607
0
87,570
W
Cthulhu
Nppleham
Cthulhu
7,283
1,139
2,771
5,241
20,055
16,907
71
5,441
14,204
41,414
728
W
Bastet
OffSweat
Bastet
9,912
3,175
0
14,465
18,773
7,648
57
5,156
13,417
0
102,150
W
Agni
Siruped
Agni
10,414
401
95
3,203
12,541
4,287
28
7,609
4,378
90,365
1,108
L
2,610
486
0
1,596
13,585
10,522
0
3,465
9,950
0
21,887
L
Hades
TrolllLee
Hades
15,996
1,821
160
9,540
24,472
13,931
29
3,545
20,821
83,151
1,527
L
Vulcan
16,242
5,950
0
1,960
9,313
3,877
0
5,542
3,265
76,516
92
W
Amaterasu
YoungWarrior674
Amaterasu
13,891
8,101
0
12,776
27,704
21,813
49
14,509
13,098
0
91,310
L
Hachiman
lExtiinctionl
Hachiman
8,669
5,687
0
4,039
12,754
5,328
520
1,719
11,011
0
103,407
W
Chiron
lukevara
Chiron
8,566
3,810
989
3,629
9,351
3,963
1,479
854
8,497
0
106,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
45,823
660
Minions Killed
568
0
Camps Cleared
0
2,066,539
Distance Traveled
1,876,486
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,899
468
120
6
0
462,595
1
W
Cthulhu
10,497
552
56
3
0
397,996
2
W
Bastet
11,237
591
150
8
0
476,217
5
W
Agni
10,298
542
172
9
0
405,949
2
L
Odin
7,400
389
20
1
0
312,480
2
L
Hades
9,817
517
125
7
0
321,780
5
L
Vulcan
9,248
487
137
7
0
438,994
4
W
Amaterasu
10,844
571
131
7
0
390,981
7
L
Hachiman
10,459
550
166
9
0
340,637
6
W
Chiron
11,553
608
151
8
0
395,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role