Player Matchup

Raijin
Raijin
CfourFrisky
Raijin
Level 22
God Stats
1W - 3L
1,290 SR
Queue Stats
1W - 5L
1,106 Elo+
Party 1
Osiris
Osiris
JaezTea
Osiris
Level 56
God Stats
23W - 24L
1,569 SR
Queue Stats
139W - 132L
1,514 Elo+
Party 1
Nemesis
Nemesis
Saucayyy
Nemesis
Level 58
God Stats
15W - 8L
1,680 SR
Queue Stats
134W - 129L
1,512 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,377 Elo+

VS

Team Averages
Level 43
1,462 SR
1,362 Elo+
Neith
Neith
Cole2427
Neith
Level 58
God Stats
10W - 4L
1,533 SR
Queue Stats
46W - 50L
1,522 Elo+
Solo
Charon
Charon
mankey27
Charon
Level 28
God Stats
4W - 4L
1,234 SR
Queue Stats
52W - 70L
1,222 Elo+
Party 2
Chang'e
Chang'e
yeetfeetmeatheat
Chang'e
Level 44
God Stats
9W - 18L
1,620 SR
Queue Stats
103W - 112L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
0 / 7 / 2
7,836
653
6,865
11,548
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
JaezTea
Osiris
15
1 / 5 / 1
9,086
757
7,494
17,952
19,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Saucayyy
Nemesis
12
1 / 5 / 1
7,842
654
11,487
15,115
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cole2427
Neith
17
8 / 1 / 7
11,125
927
14,895
7,302
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
mankey27
Charon
15
8 / 0 / 7
10,092
841
15,156
12,434
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 14
8,748
729
6,121
15,568
8,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
7
2
0.14
W
Neith
Cole2427
Neith
8
1
7
11.5
L
Osiris
JaezTea
Osiris
1
5
1
0.3
L
Nemesis
Saucayyy
Nemesis
1
5
1
0.3
W
Charon
mankey27
Charon
8
0
7
11.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
36,172
44,615
Taken
35,304
29,710
Mitigated
18,766
7,097
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,865
740
0
1,351
11,548
3,833
336
6,341
5,111
25,917
0
W
Neith
Cole2427
Neith
14,895
3,343
0
2,934
7,302
3,426
819
1,146
5,955
0
54,199
L
Osiris
JaezTea
Osiris
7,494
712
0
2,515
17,952
19,863
555
8,152
9,631
0
31,868
L
Nemesis
Saucayyy
Nemesis
11,487
3,176
0
3,231
15,115
6,014
0
6,902
8,131
0
30,872
W
Charon
mankey27
Charon
15,156
3,573
0
2,977
12,434
6,430
1,090
3,267
8,938
43,716
0
W
6,121
737
2,044
6,229
15,568
8,910
248
2,911
12,167
14,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
29,965
126
Minions Killed
157
0
Camps Cleared
0
660,035
Distance Traveled
746,086
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,836
653
35
3
0
178,191
0
W
Neith
11,125
927
96
8
0
226,325
0
L
Osiris
9,086
757
51
4
0
239,953
0
L
Nemesis
7,842
654
40
3
0
241,891
0
W
Charon
10,092
841
47
4
0
246,294
0
W
Chang'e
8,748
729
14
1
0
273,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role