Player Matchup

Skadi
Skadi
Creeperburito5
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,402 Elo+
Party 2
Hercules
Hercules
ItalianPuncake
Hercules
Level 109
God Stats
1W - 1L
1,593 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 2
Merlin
Merlin
andrethechamp
Merlin
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 2
Team Averages
Level 65
1,531 SR
1,402 Elo+

VS

Team Averages
Level 157
1,547 SR
1,514 Elo+
Charybdis
Charybdis
BearRiky
Charybdis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 75L
1,547 Elo+
Party 1
Thoth
Thoth
BinnualName6
Thoth
Level 156
God Stats
4W - 3L
1,508 SR
Queue Stats
79W - 74L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
CG7880
Cthulhu
Level 157
God Stats
43W - 23L
1,631 SR
Queue Stats
285W - 326L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,545
595
1,622
8,513
3,105
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
0 / 1 / 0
6,675
607
2,524
12,838
12,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,678
607
2,680
6,404
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BearRiky
Charybdis
14
1 / 0 / 7
8,524
775
8,861
5,502
2,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 0 / 2
9,213
838
6,143
3,749
1,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
CG7880
Cthulhu
14
2 / 0 / 7
8,217
747
7,446
7,497
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BearRiky
Charybdis
1
0
7
4.5
W
6
0
2
7
W
Cthulhu
CG7880
Cthulhu
2
0
7
5.5
L
0
6
0
0
L
Hercules
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,826
Damage
22,450
27,755
Taken
16,748
17,574
Mitigated
11,378
2,384
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BearRiky
Charybdis
8,861
5,122
0
1,250
5,502
2,316
1,379
1,101
4,401
0
42,763
W
6,143
376
0
972
3,749
1,635
982
1,086
2,663
42,697
2,450
W
Cthulhu
CG7880
Cthulhu
7,446
222
491
2,145
7,497
7,427
265
1,076
6,421
22,224
0
L
1,622
418
0
177
8,513
3,105
0
4,072
4,110
0
18,992
L
Hercules
2,524
1,058
0
1,649
12,838
12,039
0
4,818
7,665
0
18,965
L
2,680
144
255
303
6,404
2,430
0
3,854
2,491
22,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
25,954
105
Minions Killed
181
0
Camps Cleared
0
563,605
Distance Traveled
681,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,524
775
63
6
0
225,203
0
W
Thoth
9,213
838
82
7
0
223,942
0
W
Cthulhu
8,217
747
36
3
0
231,886
0
L
Skadi
6,545
595
31
3
0
134,563
0
L
Hercules
6,675
607
34
3
0
223,784
0
L
Merlin
6,678
607
40
4
0
205,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role