Player Matchup

Neith
Neith
BigPartyMike
Neith
Level 145
God Stats
1W - 0L
1,825 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Thekid579
Hercules
Level 149
God Stats
2W - 1L
1,273 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
bunter03
Scylla
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 140
1,613 SR
1,500 Elo+

VS

Team Averages
Level 169
1,376 SR
1,547 Elo+
Fafnir
Fafnir
Carnage n Kefka
Fafnir
Level 215
God Stats
4W - 7L
1,487 SR
Queue Stats
155W - 137L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
S3WFellGlobe
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sonnysonsun
Morgan Le Fay
Level 164
God Stats
0W - 2L
1,141 SR
Queue Stats
16W - 21L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,056
823
11,348
9,846
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Thekid579
Hercules
13
5 / 0 / 8
8,711
792
10,680
12,382
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
bunter03
Scylla
14
6 / 0 / 8
9,533
867
9,644
6,598
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,596
600
6,968
11,692
12,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
S3WFellGlobe
Sun Wukong
11
0 / 6 / 0
7,220
656
7,766
14,936
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sonnysonsun
Morgan Le Fay
12
0 / 4 / 0
7,217
656
5,983
10,176
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
0
4
0
0
L
Sun Wukong
S3WFellGlobe
Sun Wukong
0
6
0
0
L
Morgan Le Fay
Sonnysonsun
Morgan Le Fay
0
4
0
0
W
Hercules
Thekid579
Hercules
5
0
8
9
W
Scylla
bunter03
Scylla
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
20,717
28,826
Taken
36,804
18,090
Mitigated
33,001
10,670
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,348
4,635
0
4,141
9,846
4,213
1,184
3,486
5,914
0
51,286
L
6,968
1,230
0
975
11,692
12,675
0
2,728
8,234
8,055
1,704
L
Sun Wukong
S3WFellGlobe
Sun Wukong
7,766
1,458
0
1,754
14,936
15,852
0
4,054
10,136
0
27,594
L
Morgan Le Fay
Sonnysonsun
Morgan Le Fay
5,983
888
0
727
10,176
4,474
0
2,163
7,563
35,634
0
W
Hercules
Thekid579
Hercules
10,680
2,457
0
5,845
12,382
11,452
101
4,988
6,285
0
19,117
W
Scylla
bunter03
Scylla
9,644
1,271
0
684
6,598
2,425
330
2,973
3,224
36,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
21,033
149
Minions Killed
123
0
Camps Cleared
0
693,866
Distance Traveled
619,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,056
823
76
7
0
227,840
0
L
Fafnir
6,596
600
11
1
0
215,299
0
L
Sun Wukong
7,220
656
46
4
0
183,312
0
L
Morgan Le Fay
7,217
656
66
6
0
221,079
0
W
Hercules
8,711
792
12
1
0
245,905
0
W
Scylla
9,533
867
61
6
0
220,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role