Player Matchup

Anubis
Anubis
AnaFromOW
Anubis
Level 49
God Stats
3W - 5L
1,415 SR
Queue Stats
148W - 205L
1,443 Elo+
Solo
Fenrir
Fenrir
CDXXwolfDCXX
Fenrir
Level 49
God Stats
11W - 9L
1,529 SR
Queue Stats
178W - 173L
1,453 Elo+
Solo
King Arthur
King Arthur
eiichi1
King Arthur
Level 137
God Stats
0W - 2L
1,722 SR
Queue Stats
39W - 27L
1,580 Elo+
Party 3
Charybdis
Charybdis
flamingmoon14
Charybdis
Level 46
God Stats
0W - 4L
1,117 SR
Queue Stats
12W - 10L
1,527 Elo+
Party 3
Xing Tian
Xing Tian
wingedhyena
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,601 Elo+
Solo
Team Averages
Level 66
1,457 SR
1,521 Elo+

VS

Team Averages
Level 69
1,544 SR
1,520 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
NahSayOng
Vamana
Level 44
God Stats
3W - 3L
1,494 SR
Queue Stats
64W - 48L
1,548 Elo+
Solo
Charon
Charon
OpDiggy_
Charon
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 171L
1,481 Elo+
Party 2
Loki
Loki
Soupless98
Loki
Level 21
God Stats
6W - 5L
1,728 SR
Queue Stats
22W - 17L
1,631 Elo+
Party 1
Anhur
Anhur
skittlezFyM
Anhur
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
439W - 431L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnaFromOW
Anubis
6
0 / 2 / 0
3,125
625
1,245
2,813
1,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
2
0 / 0 / 0
2,551
510
0
477
100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
eiichi1
King Arthur
6
0 / 1 / 0
3,583
717
2,090
4,518
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
flamingmoon14
Charybdis
6
0 / 1 / 0
3,123
625
951
3,471
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
wingedhyena
Xing Tian
5
0 / 0 / 0
3,163
633
1,292
3,712
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
2 / 0 / 0
4,039
808
1,346
1,914
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
NahSayOng
Vamana
6
1 / 0 / 0
3,614
723
1,729
3,216
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
OpDiggy_
Charon
5
0 / 0 / 1
3,499
700
1,490
2,859
1,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
3,792
758
1,347
3,445
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,324
665
1,824
2,444
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
0
2
L
Anubis
AnaFromOW
Anubis
0
2
0
0
L
Fenrir
0
0
0
0
W
Vamana
NahSayOng
Vamana
1
0
0
1
W
Charon
OpDiggy_
Charon
0
0
1
0.5
W
1
0
1
1.5
L
King Arthur
eiichi1
King Arthur
0
1
0
0
L
Charybdis
flamingmoon14
Charybdis
0
1
0
0
W
0
0
1
0.5
L
Xing Tian
wingedhyena
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,578
Damage
7,736
14,991
Taken
13,878
6,091
Mitigated
5,867
5,004
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,346
335
0
230
1,914
456
0
1,245
669
16,104
1,946
L
Anubis
AnaFromOW
Anubis
1,245
125
0
690
2,813
1,289
0
1,241
1,572
12,244
0
L
Fenrir
0
0
0
202
477
100
0
0
477
0
1,016
W
Vamana
NahSayOng
Vamana
1,729
769
0
1,299
3,216
2,193
0
0
3,216
0
19,684
W
Charon
OpDiggy_
Charon
1,490
417
0
954
2,859
1,561
0
388
2,471
8,761
0
W
1,347
412
0
2,755
3,445
948
0
95
3,350
0
21,121
L
King Arthur
eiichi1
King Arthur
2,090
469
0
1,185
4,518
1,726
0
0
4,244
0
20,095
L
Charybdis
flamingmoon14
Charybdis
951
573
0
1,618
3,471
875
0
943
2,528
0
14,505
W
1,824
1,171
0
1,686
2,444
709
0
805
1,639
0
16,897
L
Xing Tian
wingedhyena
Xing Tian
1,292
348
0
1,309
3,712
2,101
0
547
3,165
7,312
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,545
Gold Earned
18,268
96
Minions Killed
167
0
Camps Cleared
0
408,906
Distance Traveled
497,084
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,039
808
39
8
0
98,478
0
L
Anubis
3,125
625
17
3
0
65,680
0
L
Fenrir
2,551
510
4
1
0
15,245
0
W
Vamana
3,614
723
32
6
0
112,960
0
W
Charon
3,499
700
13
3
0
94,555
2
W
Loki
3,792
758
47
9
0
97,531
0
L
King Arthur
3,583
717
36
7
0
116,157
0
L
Charybdis
3,123
625
25
5
0
98,854
0
W
Anhur
3,324
665
36
7
0
93,560
0
L
Xing Tian
3,163
633
14
3
0
112,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role