Player Matchup

Kuzenbo
Kuzenbo
BlazePlays10
Kuzenbo
Level 91
God Stats
0W - 1L
1,733 SR
Queue Stats
14W - 29L
1,392 Elo+
Solo
Persephone
Persephone
DeFacto Null
Persephone
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 65L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
JessJoker
Cernunnos
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,435 Elo+
Party 1
Thor
Thor
Wait2Hi
Thor
Level 108
God Stats
1W - 2L
1,447 SR
Queue Stats
62W - 70L
1,481 Elo+
Party 1
Zeus
Zeus
lkiu7
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,563 Elo+
Solo
Team Averages
Level 107
1,536 SR
1,462 Elo+

VS

Team Averages
Level 98
1,527 SR
1,386 Elo+
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
l0ll0l00ll00l0l
Athena
Level 75
God Stats
2W - 0L
1,702 SR
Queue Stats
92W - 84L
1,505 Elo+
Solo
Amaterasu
Amaterasu
maiik08
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,334 Elo+
Party 2
Charybdis
Charybdis
slushie5599
Charybdis
Level 69
God Stats
3W - 1L
1,306 SR
Queue Stats
42W - 40L
1,109 Elo+
Party 3
Raijin
Raijin
ytprum
Raijin
Level 99
God Stats
4W - 2L
1,626 SR
Queue Stats
202W - 188L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlazePlays10
Kuzenbo
15
2 / 4 / 4
8,579
780
5,980
14,810
17,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
DeFacto Null
Persephone
10
0 / 5 / 1
6,555
596
3,380
7,522
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
JessJoker
Cernunnos
14
1 / 6 / 5
7,598
691
9,944
11,710
5,858
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Wait2Hi
Thor
13
1 / 6 / 3
6,972
634
9,013
10,815
5,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
lkiu7
Zeus
17
5 / 3 / 1
8,191
745
26,917
7,552
3,754
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 1 / 12
10,265
933
7,597
25,760
18,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
9 / 1 / 13
11,266
1,024
8,303
22,150
18,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
maiik08
Amaterasu
16
4 / 2 / 14
9,447
859
9,210
16,170
16,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
slushie5599
Charybdis
17
3 / 1 / 16
9,477
862
11,821
9,622
4,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
ytprum
Raijin
15
5 / 4 / 13
9,406
855
11,612
14,004
6,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
9
Kills
25
24
Deaths
9
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
12
10
L
Kuzenbo
BlazePlays10
Kuzenbo
2
4
4
1
L
Persephone
DeFacto Null
Persephone
0
5
1
0.1
L
Cernunnos
JessJoker
Cernunnos
1
6
5
0.58
L
Thor
Wait2Hi
Thor
1
6
3
0.42
W
9
1
13
15.5
L
Zeus
lkiu7
Zeus
5
3
1
1.83
W
Amaterasu
maiik08
Amaterasu
4
2
14
5.5
W
Charybdis
slushie5599
Charybdis
3
1
16
11
W
Raijin
ytprum
Raijin
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,234
Damage
48,543
52,409
Taken
87,706
35,558
Mitigated
63,668
9,563
Healing
49,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,597
2,492
2,741
14,722
25,760
18,337
235
10,450
15,310
0
14,460
L
Kuzenbo
BlazePlays10
Kuzenbo
5,980
2,500
1,611
3,500
14,810
17,233
0
4,689
9,854
9,109
0
L
Persephone
DeFacto Null
Persephone
3,380
545
184
405
7,522
3,038
0
2,553
4,792
5,262
0
L
Cernunnos
JessJoker
Cernunnos
9,944
3,406
643
1,335
11,710
5,858
0
4,478
7,019
0
20,013
L
Thor
Wait2Hi
Thor
9,013
765
386
195
10,815
5,675
0
4,044
6,652
0
16,944
W
8,303
1,683
4,228
9,111
22,150
18,042
204
9,171
12,979
12,461
3,009
L
Zeus
lkiu7
Zeus
26,917
3,480
483
821
7,552
3,754
0
3,193
4,200
44,510
0
W
Amaterasu
maiik08
Amaterasu
9,210
3,159
3,133
4,877
16,170
16,482
622
6,239
9,931
0
14,235
W
Charybdis
slushie5599
Charybdis
11,821
5,188
1,153
2,118
9,622
4,510
2,104
4,346
5,276
0
31,516
W
Raijin
ytprum
Raijin
11,612
1,582
3,443
4,354
14,004
6,297
1,440
6,071
7,933
31,839
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
49,861
83
Minions Killed
152
0
Camps Cleared
0
867,915
Distance Traveled
1,103,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,265
933
27
2
0
217,950
0
L
Kuzenbo
8,579
780
10
1
0
213,627
0
L
Persephone
6,555
596
6
1
0
98,249
0
L
Cernunnos
7,598
691
23
2
0
177,496
0
L
Thor
6,972
634
7
1
0
177,864
0
W
Athena
11,266
1,024
19
2
0
236,513
0
L
Zeus
8,191
745
37
3
0
200,679
0
W
Amaterasu
9,447
859
17
2
0
251,767
0
W
Charybdis
9,477
862
50
5
0
204,415
0
W
Raijin
9,406
855
39
4
0
193,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role