Player Matchup

Arachne
Arachne
A55Ankles
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 28L
1,430 Elo+
Party 1
Bacchus
Bacchus
DeadGamerWalkin
Bacchus
Level 127
God Stats
4W - 3L
1,269 SR
Queue Stats
327W - 339L
1,502 Elo+
Party 3
Thoth
Thoth
DrknDonuts
Thoth
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 111L
1,317 Elo+
Party 3
Sun Wukong
Sun Wukong
SuperSonicMike02
Sun Wukong
Level 85
God Stats
1W - 0L
1,660 SR
Queue Stats
17W - 24L
1,468 Elo+
Solo
Agni
Agni
TheSpunkler
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,563 Elo+
Party 1
Team Averages
Level 57
1,486 SR
1,456 Elo+

VS

Team Averages
Level 79
1,566 SR
1,578 Elo+
Ishtar
Ishtar
Austrian_Artist0
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,592 Elo+
Party 2
Xbalanque
Xbalanque
Edrd
Xbalanque
Level 124
God Stats
0W - 1L
1,831 SR
Queue Stats
14W - 10L
1,592 Elo+
Party 4
Zhong Kui
Zhong Kui
ObliviousVortex
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Rafalonski
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
Tacit Ronin2647
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A55Ankles
Arachne
17
10 / 4 / 9
11,244
865
11,487
16,338
11,864
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 17
10,624
817
7,378
16,967
28,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
17
3 / 2 / 10
9,878
760
12,925
11,372
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SuperSonicMike02
Sun Wukong
18
2 / 2 / 15
10,323
794
7,989
15,186
18,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 3 / 14
11,419
878
22,702
14,591
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
8,526
656
8,324
12,598
6,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xbalanque
Edrd
Xbalanque
18
5 / 3 / 3
9,896
761
15,930
11,519
5,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ObliviousVortex
Zhong Kui
16
2 / 7 / 7
9,022
694
12,597
16,662
21,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Rafalonski
Jing Wei
14
1 / 7 / 4
8,492
653
9,213
14,948
7,102
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Tacit Ronin2647
Danzaburou
15
1 / 4 / 4
9,083
699
8,125
10,709
5,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
25
Kills
10
12
Deaths
25
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
A55Ankles
Arachne
10
4
9
3.63
L
1
4
6
1
W
2
1
17
10.5
W
Thoth
3
2
10
4
L
Xbalanque
Edrd
Xbalanque
5
3
3
2.17
L
Zhong Kui
ObliviousVortex
Zhong Kui
2
7
7
0.79
L
Jing Wei
Rafalonski
Jing Wei
1
7
4
0.43
W
Sun Wukong
SuperSonicMike02
Sun Wukong
2
2
15
4.75
L
Danzaburou
Tacit Ronin2647
Danzaburou
1
4
4
0.75
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,481
Damage
54,189
74,454
Taken
66,436
74,230
Mitigated
46,128
24,036
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A55Ankles
Arachne
11,487
8,423
1,154
5,617
16,338
11,864
648
2,537
13,801
0
19,694
L
8,324
4,804
1,233
3,153
12,598
6,235
0
9,134
3,464
0
21,243
W
7,378
459
2,568
5,247
16,967
28,560
1,093
2,680
14,287
12,369
210
W
Thoth
12,925
701
1,572
1,941
11,372
6,469
2,211
3,121
8,251
31,234
634
L
Xbalanque
Edrd
Xbalanque
15,930
7,885
757
3,153
11,519
5,678
0
6,244
5,275
0
39,858
L
Zhong Kui
ObliviousVortex
Zhong Kui
12,597
1,023
1,076
2,326
16,662
21,849
0
9,074
7,588
24,923
0
L
Jing Wei
Rafalonski
Jing Wei
9,213
6,909
1,149
2,730
14,948
7,102
0
10,664
4,284
0
17,520
W
Sun Wukong
SuperSonicMike02
Sun Wukong
7,989
855
1,163
1,391
15,186
18,768
1,888
2,032
13,154
0
23,656
L
Danzaburou
Tacit Ronin2647
Danzaburou
8,125
1,853
303
1,833
10,709
5,264
0
7,370
3,339
0
18,998
W
22,702
855
667
2,716
14,591
8,569
1,417
2,227
12,364
38,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
45,019
159
Minions Killed
158
0
Camps Cleared
0
1,338,444
Distance Traveled
1,053,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,244
865
20
2
0
265,646
0
L
Ishtar
8,526
656
23
2
0
204,924
0
W
Bacchus
10,624
817
13
1
0
276,415
0
W
Thoth
9,878
760
42
3
0
249,235
0
L
Xbalanque
9,896
761
55
4
0
243,435
0
L
Zhong Kui
9,022
694
26
2
0
176,547
0
L
Jing Wei
8,492
653
30
2
0
212,602
0
W
Sun Wukong
10,323
794
38
3
0
270,086
0
L
Danzaburou
9,083
699
24
2
0
215,662
0
W
Agni
11,419
878
46
4
0
277,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role