Player Matchup

Agni
Agni
AnneFrankOF
Agni
Level 61
God Stats
5W - 2L
1,626 SR
Queue Stats
259W - 236L
1,502 Elo+
Party 1
Ymir
Ymir
MrMiakey
Ymir
Level 107
God Stats
3W - 3L
1,263 SR
Queue Stats
130W - 120L
1,529 Elo+
Party 1
Eset
Eset
NotSpaceActual
Eset
Level 47
God Stats
3W - 1L
1,693 SR
Queue Stats
276W - 250L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rivenoth
Ah Muzen Cab
Level 122
God Stats
4W - 1L
1,499 SR
Queue Stats
68W - 43L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
SpaceActual
Nu Wa
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 56L
1,554 Elo+
Party 1
Team Averages
Level 94
1,516 SR
1,539 Elo+

VS

Team Averages
Level 152
1,498 SR
1,542 Elo+
Ao Kuang
Ao Kuang
CRoW16Bw
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
GodsHands1993
Ne Zha
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,593 Elo+
Solo
Charon
Charon
Royal FrostV23
Charon
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
SeaofRed
Xbalanque
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,567 Elo+
Solo
Eset
Eset
causingchaos21
Eset
Level 147
God Stats
2W - 3L
1,490 SR
Queue Stats
189W - 189L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 18
9,480
862
10,849
9,242
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
3 / 2 / 15
9,236
840
3,157
14,515
15,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 14
9,200
836
8,201
5,129
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Rivenoth
Ah Muzen Cab
18
6 / 0 / 17
9,865
897
13,035
10,241
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
7 / 2 / 14
9,588
872
12,786
8,054
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CRoW16Bw
Ao Kuang
12
1 / 8 / 2
7,087
644
3,637
13,525
5,445
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 2
8,014
729
6,881
9,664
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 3 / 6
8,312
756
6,009
9,830
11,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SeaofRed
Xbalanque
15
0 / 3 / 5
7,496
681
6,242
9,712
3,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
8,020
729
8,639
8,831
4,172
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
25
Kills
7
9
Deaths
25
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Ao Kuang
CRoW16Bw
Ao Kuang
1
8
2
0.25
L
3
5
2
0.8
W
Ymir
3
2
15
5.25
W
5
2
14
6
W
Ah Muzen Cab
Rivenoth
Ah Muzen Cab
6
0
17
14.5
L
1
3
6
1.33
L
Xbalanque
SeaofRed
Xbalanque
0
3
5
0.83
W
7
2
14
7
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,028
Damage
31,408
47,181
Taken
51,562
33,951
Mitigated
29,336
14,292
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,849
377
922
344
9,242
4,735
1,176
3,101
5,977
21,364
0
L
Ao Kuang
CRoW16Bw
Ao Kuang
3,637
940
621
1,863
13,525
5,445
0
9,539
3,656
6,431
0
L
6,881
819
175
347
9,664
4,303
0
5,951
3,509
0
16,176
W
Ymir
3,157
246
2,737
2,428
14,515
15,855
256
3,993
10,286
3,726
383
W
8,201
246
2,903
180
5,129
3,091
1,560
2,836
2,239
18,020
0
W
Ah Muzen Cab
Rivenoth
Ah Muzen Cab
13,035
1,781
265
1,536
10,241
6,265
2,886
4,050
6,051
0
32,584
L
6,009
333
576
870
9,830
11,656
0
6,128
3,348
15,433
441
L
Xbalanque
SeaofRed
Xbalanque
6,242
1,794
0
669
9,712
3,760
0
6,863
2,795
0
23,041
W
12,786
4,256
1,379
1,598
8,054
4,005
2,276
3,390
4,616
20,789
321
L
8,639
177
622
416
8,831
4,172
0
5,426
3,377
23,550
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
38,929
123
Minions Killed
129
0
Camps Cleared
0
1,007,063
Distance Traveled
922,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,480
862
28
3
0
193,666
0
L
Ao Kuang
7,087
644
10
1
0
171,754
0
L
Ne Zha
8,014
729
15
1
0
187,156
0
W
Ymir
9,236
840
5
0
0
216,409
0
W
Eset
9,200
836
30
3
0
182,281
0
W
Ah Muzen Cab
9,865
897
41
4
0
228,345
0
L
Charon
8,312
756
14
1
0
193,472
0
L
Xbalanque
7,496
681
49
4
0
181,912
0
W
Nu Wa
9,588
872
19
2
0
186,362
0
L
Eset
8,020
729
41
4
0
188,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role