Player Matchup

Merlin
Merlin
Aeronix1884
Merlin
Level 131
God Stats
1W - 2L
1,321 SR
Queue Stats
74W - 86L
1,497 Elo+
Party 2
Chernobog
Chernobog
FrostyPumpkinz
Chernobog
Level 156
God Stats
0W - 3L
1,193 SR
Queue Stats
145W - 145L
1,501 Elo+
Party 2
Nemesis
Nemesis
IssaBosak
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,511 Elo+
Party 2
Cerberus
Cerberus
LuMaree-
Cerberus
Level 159
God Stats
8W - 6L
1,500 SR
Queue Stats
523W - 490L
1,532 Elo+
Solo
Khepri
Khepri
SlimJimmyyy
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,449 Elo+
Party 2
Team Averages
Level 131
1,403 SR
1,498 Elo+

VS

Team Averages
Level 118
1,587 SR
1,560 Elo+
King Arthur
King Arthur
Dracolich16
King Arthur
Level 103
God Stats
29W - 23L
1,511 SR
Queue Stats
370W - 328L
1,548 Elo+
Party 1
Chang'e
Chang'e
PannaSan
Chang'e
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 64L
1,617 Elo+
Solo
Nut
Nut
SugarFerret
Nut
Level 146
God Stats
26W - 20L
1,563 SR
Queue Stats
204W - 189L
1,533 Elo+
Solo
Cthulhu
Cthulhu
lilmadslayer
Cthulhu
Level 148
God Stats
7W - 2L
1,856 SR
Queue Stats
176W - 144L
1,558 Elo+
Solo
Skadi
Skadi
shashbear
Skadi
Level 69
God Stats
24W - 18L
1,506 SR
Queue Stats
309W - 283L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 3 / 1
7,591
447
6,651
8,741
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
FrostyPumpkinz
Chernobog
14
1 / 4 / 1
8,295
488
5,195
12,763
5,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
IssaBosak
Nemesis
15
2 / 4 / 0
8,141
479
8,008
15,495
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LuMaree-
Cerberus
13
1 / 3 / 0
7,689
452
6,481
19,745
16,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
11
0 / 4 / 3
7,113
418
3,452
16,877
13,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dracolich16
King Arthur
15
3 / 0 / 3
9,557
562
11,163
15,267
11,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
PannaSan
Chang'e
17
2 / 0 / 6
9,633
567
12,907
6,625
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 1 / 3
9,928
584
10,998
10,242
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
lilmadslayer
Cthulhu
15
3 / 1 / 7
8,388
493
8,819
9,505
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
shashbear
Skadi
17
4 / 2 / 6
8,958
527
9,464
7,971
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
18
18
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
1
0.17
W
King Arthur
Dracolich16
King Arthur
3
0
3
4.5
L
Chernobog
FrostyPumpkinz
Chernobog
1
4
1
0.38
L
Nemesis
IssaBosak
Nemesis
2
4
0
0.5
L
Cerberus
LuMaree-
Cerberus
1
3
0
0.33
W
Chang'e
PannaSan
Chang'e
2
0
6
5
L
Khepri
0
4
3
0.38
W
6
1
3
7.5
W
Cthulhu
lilmadslayer
Cthulhu
3
1
7
6.5
W
Skadi
shashbear
Skadi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
53,351
73,621
Taken
49,610
46,612
Mitigated
28,598
16,189
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,651
257
0
840
8,741
3,732
0
3,777
4,795
66,159
0
W
King Arthur
Dracolich16
King Arthur
11,163
1,620
0
791
15,267
11,978
213
6,071
9,196
0
69,038
L
Chernobog
FrostyPumpkinz
Chernobog
5,195
2,823
0
2,858
12,763
5,648
852
3,333
9,387
0
81,113
L
Nemesis
IssaBosak
Nemesis
8,008
3,435
0
1,330
15,495
7,587
0
3,602
11,543
0
75,021
L
Cerberus
LuMaree-
Cerberus
6,481
916
0
7,288
19,745
16,239
0
2,373
17,328
62,547
1,731
W
Chang'e
PannaSan
Chang'e
12,907
1,663
2,198
4,109
6,625
2,703
0
1,848
4,777
84,137
661
L
Khepri
3,452
523
1,873
2,000
16,877
13,406
0
7,203
9,386
17,151
0
W
10,998
5,348
0
1,185
10,242
4,504
393
1,243
8,999
0
85,590
W
Cthulhu
lilmadslayer
Cthulhu
8,819
740
756
1,328
9,505
6,275
120
4,468
5,037
47,515
1,124
W
Skadi
shashbear
Skadi
9,464
4,157
0
3,363
7,971
3,138
594
2,626
5,345
0
79,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
46,464
575
Minions Killed
599
0
Camps Cleared
0
1,620,599
Distance Traveled
1,783,273
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,591
447
129
8
0
311,587
5
W
King Arthur
9,557
562
109
6
0
334,684
2
L
Chernobog
8,295
488
136
8
0
318,373
0
L
Nemesis
8,141
479
110
6
0
381,363
1
L
Cerberus
7,689
452
174
10
0
257,094
4
W
Chang'e
9,633
567
162
10
0
386,738
1
L
Khepri
7,113
418
26
2
0
352,182
2
W
Nut
9,928
584
143
8
0
314,382
0
W
Cthulhu
8,388
493
72
4
0
382,206
0
W
Skadi
8,958
527
113
7
0
365,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role