Player Matchup

Nut
Nut
Catturds
Nut
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Agni
Agni
HERΩ
Agni
Level 214
God Stats
5W - 5L
1,500 SR
Queue Stats
210W - 221L
1,453 Elo+
Party 1
Bacchus
Bacchus
ROEFER123456
Bacchus
Level 78
God Stats
6W - 5L
1,524 SR
Queue Stats
70W - 81L
1,557 Elo+
Party 1
Mercury
Mercury
Starrlix
Mercury
Level 159
God Stats
2W - 0L
1,761 SR
Queue Stats
6W - 4L
1,668 Elo+
Party 1
Bellona
Bellona
Tοxxic
Bellona
Level 189
God Stats
1W - 1L
1,620 SR
Queue Stats
64W - 74L
1,552 Elo+
Party 1
Team Averages
Level 152
1,581 SR
1,546 Elo+

VS

Team Averages
Level 130
1,508 SR
1,566 Elo+
Medusa
Medusa
 
Medusa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Megapatapon3
Ix Chel
Level 129
God Stats
2W - 3L
1,507 SR
Queue Stats
92W - 82L
1,572 Elo+
Party 2
Izanami
Izanami
RuthlessParadox
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,634 Elo+
Solo
Anubis
Anubis
firefrog14
Anubis
Level 129
God Stats
14W - 17L
1,497 SR
Queue Stats
76W - 70L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
winkothy
Sylvanus
Level 74
God Stats
1W - 2L
1,538 SR
Queue Stats
66W - 57L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
9,140
653
8,154
7,542
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
HERΩ
Agni
13
2 / 0 / 6
7,921
566
9,109
7,366
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
ROEFER123456
Bacchus
12
5 / 2 / 9
8,281
592
10,284
13,640
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Starrlix
Mercury
16
9 / 2 / 4
8,651
618
11,001
11,465
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Bellona
Tοxxic
Bellona
14
1 / 2 / 4
8,482
606
11,626
16,188
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 1
7,386
528
5,616
10,366
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ix Chel
Megapatapon3
Ix Chel
11
2 / 7 / 2
6,989
499
7,061
13,732
4,776
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 1 / 1
7,579
541
7,566
12,469
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
firefrog14
Anubis
12
1 / 8 / 2
6,988
499
6,238
13,272
5,998
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
winkothy
Sylvanus
13
2 / 5 / 4
7,221
516
7,606
15,033
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
6
6
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
6
0
4
8
W
Agni
HERΩ
Agni
2
0
6
5
L
Ix Chel
Megapatapon3
Ix Chel
2
7
2
0.43
W
Bacchus
ROEFER123456
Bacchus
5
2
9
4.75
L
0
1
1
0.5
W
Mercury
Starrlix
Mercury
9
2
4
5.5
W
Bellona
Tοxxic
Bellona
1
2
4
1.5
L
Anubis
firefrog14
Anubis
1
8
2
0.25
L
Sylvanus
winkothy
Sylvanus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,174
Damage
34,087
56,201
Taken
64,872
46,257
Mitigated
27,211
13,802
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,616
2,111
0
1,904
10,366
4,072
0
2,470
7,848
0
60,392
W
8,154
4,733
0
2,284
7,542
3,383
1,747
1,198
6,344
0
85,907
W
Agni
HERΩ
Agni
9,109
596
0
1,264
7,366
2,897
0
4,689
2,677
52,866
1,376
L
Ix Chel
Megapatapon3
Ix Chel
7,061
1,020
1,156
2,678
13,732
4,776
0
6,703
6,453
44,934
344
W
Bacchus
ROEFER123456
Bacchus
10,284
1,662
0
2,911
13,640
14,650
0
6,060
7,580
22,531
2,550
L
7,566
5,298
0
5,595
12,469
4,267
854
244
11,197
0
67,494
W
Mercury
Starrlix
Mercury
11,001
6,224
0
2,247
11,465
5,475
0
4,215
7,250
0
69,637
W
Bellona
Tοxxic
Bellona
11,626
3,770
0
5,096
16,188
19,852
0
4,094
12,094
696
67,786
L
Anubis
firefrog14
Anubis
6,238
170
0
2,538
13,272
5,998
0
5,050
7,794
41,190
0
L
Sylvanus
winkothy
Sylvanus
7,606
2,113
1,143
4,887
15,033
8,098
0
4,195
10,471
39,260
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
36,163
485
Minions Killed
435
0
Camps Cleared
0
1,475,141
Distance Traveled
1,263,173
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,386
528
115
8
0
263,691
1
W
Nut
9,140
653
138
10
0
279,886
0
W
Agni
7,921
566
101
7
0
289,131
1
L
Ix Chel
6,989
499
64
5
0
252,311
0
W
Bacchus
8,281
592
19
1
0
288,720
4
L
Izanami
7,579
541
120
9
0
250,272
0
W
Mercury
8,651
618
112
8
0
330,342
0
W
Bellona
8,482
606
115
8
0
287,062
0
L
Anubis
6,988
499
55
4
0
243,610
0
L
Sylvanus
7,221
516
81
6
0
253,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role