Player Matchup

Morgan Le Fay
Morgan Le Fay
Chapatime6
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,404 Elo+
Solo
Osiris
Osiris
Gretzky996
Osiris
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 101L
1,555 Elo+
Solo
Rama
Rama
SquallsGriever
Rama
Level 140
God Stats
1W - 3L
1,179 SR
Queue Stats
149W - 158L
1,464 Elo+
Party 1
Terra
Terra
Steezy_Darko
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,508 Elo+
Party 1
Loki
Loki
VERBBBAY
Loki
Level 85
God Stats
2W - 4L
1,418 SR
Queue Stats
175W - 176L
1,531 Elo+
Party 1
Team Averages
Level 94
1,419 SR
1,492 Elo+

VS

Team Averages
Level 81
1,544 SR
1,479 Elo+
Cernunnos
Cernunnos
BaByGuN3r559
Cernunnos
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 178L
1,458 Elo+
Party 3
Bacchus
Bacchus
BryceTheRyce
Bacchus
Level 68
God Stats
5W - 1L
1,551 SR
Queue Stats
190W - 154L
1,454 Elo+
Party 2
Hun Batz
Hun Batz
QuesPlayZ
Hun Batz
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 229L
1,487 Elo+
Party 3
Discordia
Discordia
SirenSerin
Discordia
Level 122
God Stats
6W - 2L
1,671 SR
Queue Stats
77W - 75L
1,473 Elo+
Party 2
Terra
Terra
denonmarz
Terra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 120L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chapatime6
Morgan Le Fay
11
0 / 4 / 1
6,431
643
3,676
6,241
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
Gretzky996
Osiris
15
1 / 1 / 0
7,251
725
6,166
7,705
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 0
6,617
662
3,637
7,997
3,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 7
7,523
752
1,490
9,340
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
16
5 / 2 / 0
7,978
798
7,871
7,037
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaByGuN3r559
Cernunnos
14
2 / 2 / 6
7,873
787
7,640
8,984
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
BryceTheRyce
Bacchus
14
2 / 1 / 8
8,542
854
4,108
11,479
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
QuesPlayZ
Hun Batz
15
5 / 1 / 4
9,072
907
8,557
8,591
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
SirenSerin
Discordia
16
2 / 1 / 10
9,283
928
12,390
4,533
2,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
denonmarz
Terra
12
1 / 2 / 6
7,827
783
3,096
10,371
9,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
12
12
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BaByGuN3r559
Cernunnos
2
2
6
2.5
W
Bacchus
BryceTheRyce
Bacchus
2
1
8
6
L
Morgan Le Fay
Chapatime6
Morgan Le Fay
0
4
1
0.13
L
Osiris
Gretzky996
Osiris
1
1
0
1
W
Hun Batz
QuesPlayZ
Hun Batz
5
1
4
7
W
Discordia
SirenSerin
Discordia
2
1
10
7
L
1
3
0
0.33
L
0
2
7
1.75
L
Loki
5
2
0
2.5
W
Terra
denonmarz
Terra
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
35,791
38,320
Taken
43,958
22,618
Mitigated
38,190
8,986
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BaByGuN3r559
Cernunnos
7,640
2,821
351
1,705
8,984
4,599
288
1,136
7,848
0
19,957
W
Bacchus
BryceTheRyce
Bacchus
4,108
506
1,036
3,689
11,479
16,295
240
2,057
9,422
4,788
554
L
Morgan Le Fay
Chapatime6
Morgan Le Fay
3,676
88
154
108
6,241
2,431
0
3,098
3,143
11,055
64
L
Osiris
Gretzky996
Osiris
6,166
750
354
652
7,705
5,286
0
3,187
4,518
0
21,377
W
Hun Batz
QuesPlayZ
Hun Batz
8,557
372
371
1,558
8,591
5,199
2
703
7,888
0
24,452
W
Discordia
SirenSerin
Discordia
12,390
135
719
371
4,533
2,225
148
256
4,277
30,139
970
L
3,637
2,968
925
1,855
7,997
3,162
0
4,481
3,516
0
8,831
L
1,490
90
1,151
1,886
9,340
8,847
0
4,563
4,777
1,619
223
L
Loki
7,871
172
848
1,053
7,037
2,892
0
3,327
3,710
0
20,533
W
Terra
denonmarz
Terra
3,096
409
3,854
2,064
10,371
9,872
126
787
9,584
5,802
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
42,597
91
Minions Killed
130
0
Camps Cleared
0
906,234
Distance Traveled
1,008,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,873
787
30
3
0
166,324
0
W
Bacchus
8,542
854
3
0
0
225,791
0
L
Morgan Le Fay
6,431
643
22
2
0
153,950
0
L
Osiris
7,251
725
36
4
0
204,786
0
W
Hun Batz
9,072
907
30
3
0
223,721
0
W
Discordia
9,283
928
62
6
0
210,479
0
L
Rama
6,617
662
16
2
0
166,621
0
L
Terra
7,523
752
1
0
0
154,459
0
L
Loki
7,978
798
16
2
0
226,418
0
W
Terra
7,827
783
5
1
0
182,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role