Player Matchup

Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Angel DKO
Neith
Level 62
God Stats
304W - 229L
1,535 SR
Queue Stats
438W - 400L
1,440 Elo+
Solo
Surtr
Surtr
Wiccasol
Surtr
Level 65
God Stats
32W - 30L
1,491 SR
Queue Stats
209W - 205L
1,455 Elo+
Party 1
Mulan
Mulan
akshadowx
Mulan
Level 66
God Stats
31W - 18L
1,470 SR
Queue Stats
446W - 420L
1,512 Elo+
Solo
Sol
Sol
onehunlow6920
Sol
Level 98
God Stats
3W - 5L
1,459 SR
Queue Stats
262W - 216L
1,507 Elo+
Party 1
Team Averages
Level 79
1,491 SR
1,483 Elo+

VS

Team Averages
Level 48
1,586 SR
1,428 Elo+
Raijin
Raijin
IIpharoII
Raijin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
Ikal_Akbal
Hun Batz
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,469 Elo+
Solo
Shiva
Shiva
J0hnny_blaze0gGr
Shiva
Level 43
God Stats
2W - 1L
1,703 SR
Queue Stats
101W - 133L
1,346 Elo+
Solo
Horus
Horus
MisticalGoat576
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,426 Elo+
Solo
Nu Wa
Nu Wa
smokingchicho
Nu Wa
Level 27
God Stats
9W - 10L
1,727 SR
Queue Stats
90W - 102L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 0 / 6
6,919
577
3,209
9,782
6,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Angel DKO
Neith
13
6 / 0 / 0
7,595
633
10,168
6,745
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Wiccasol
Surtr
14
1 / 0 / 2
7,253
604
5,177
8,756
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
akshadowx
Mulan
14
4 / 1 / 1
8,424
702
5,854
7,576
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 0
8,087
674
5,205
7,294
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IIpharoII
Raijin
8
0 / 6 / 0
4,866
406
3,210
7,849
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Ikal_Akbal
Hun Batz
11
1 / 4 / 0
5,650
471
4,789
10,954
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
5,318
443
2,828
10,030
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
5,957
496
2,064
10,444
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,693
474
4,192
5,603
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
1
1
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
6
4
W
Neith
Angel DKO
Neith
6
0
0
6
L
Raijin
IIpharoII
Raijin
0
6
0
0
L
Hun Batz
Ikal_Akbal
Hun Batz
1
4
0
0.25
L
0
1
0
0
L
0
3
1
0.17
W
Surtr
Wiccasol
Surtr
1
0
2
2
W
Mulan
akshadowx
Mulan
4
1
1
4.5
W
4
0
0
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,613
Damage
17,083
40,153
Taken
44,880
19,934
Mitigated
21,912
19,381
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,209
882
263
2,892
9,782
6,085
0
1,665
7,853
26,076
0
W
Neith
Angel DKO
Neith
10,168
3,986
0
4,765
6,745
2,671
1,418
1,425
5,054
0
62,619
L
Raijin
IIpharoII
Raijin
3,210
519
0
0
7,849
1,959
0
1,190
6,659
21,373
1,400
L
Hun Batz
Ikal_Akbal
Hun Batz
4,789
834
0
415
10,954
4,310
0
2,127
8,827
0
45,527
L
2,828
396
165
2,864
10,030
7,988
0
1,606
8,424
0
17,465
L
2,064
1,201
40
1,488
10,444
5,710
0
222
10,222
0
37,871
W
Surtr
Wiccasol
Surtr
5,177
2,107
0
5,701
8,756
4,242
656
945
7,811
2,518
59,813
W
Mulan
akshadowx
Mulan
5,854
778
0
2,988
7,576
4,660
369
252
7,324
0
58,096
W
5,205
1,557
0
2,772
7,294
2,276
2,520
2,392
4,902
61,762
7,715
L
4,192
1,347
0
500
5,603
1,945
0
3,471
2,132
40,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
27,484
460
Minions Killed
268
0
Camps Cleared
0
1,234,419
Distance Traveled
1,121,513
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,919
577
37
3
0
263,537
2
W
Neith
7,595
633
89
7
0
213,235
0
L
Raijin
4,866
406
39
3
0
194,373
0
L
Hun Batz
5,650
471
61
5
0
264,681
4
L
Shiva
5,318
443
29
2
0
248,739
0
L
Horus
5,957
496
71
6
0
218,702
0
W
Surtr
7,253
604
99
8
0
268,830
0
W
Mulan
8,424
702
108
9
0
243,007
4
W
Sol
8,087
674
127
11
0
245,810
0
L
Nu Wa
5,693
474
68
6
0
195,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role