Player Matchup

Hera
Hera
Cloudz4905
Hera
Level 17
God Stats
4W - 7L
1,315 SR
Queue Stats
12W - 21L
850 Elo+
Party 1
Anhur
Anhur
Mike the lord97
Anhur
Level 48
God Stats
13W - 7L
1,457 SR
Queue Stats
59W - 63L
1,411 Elo+
Party 1
Fafnir
Fafnir
crayceeclos
Fafnir
Level 49
God Stats
5W - 3L
1,676 SR
Queue Stats
57W - 58L
1,434 Elo+
Party 1
Team Averages
Level 38
1,483 SR
1,232 Elo+

VS

Team Averages
Level 72
1,667 SR
1,312 Elo+
Zeus
Zeus
The_Last_Mohekan
Zeus
Level 32
God Stats
1W - 1L
1,832 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
sufromucho
Kuzenbo
Level 87
God Stats
5W - 6L
1,668 SR
Queue Stats
170W - 177L
1,436 Elo+
Solo
Poseidon
Poseidon
wasseem7wasseem
Poseidon
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
8,984
749
6,987
5,190
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
7 / 1 / 7
9,238
770
7,716
9,011
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fafnir
15
5 / 2 / 10
9,610
801
8,498
11,340
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,454
621
6,391
9,040
2,759
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
sufromucho
Kuzenbo
15
3 / 0 / 0
8,913
743
5,189
9,582
10,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
11
0 / 8 / 2
7,624
635
2,656
8,594
3,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
7
1
7
10.5
L
0
7
2
0.14
W
Fafnir
5
2
10
5
L
Kuzenbo
sufromucho
Kuzenbo
3
0
0
3
L
Poseidon
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
14,236
25,541
Taken
27,216
15,297
Mitigated
16,574
7,457
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,987
1,209
0
1,352
5,190
2,555
350
3,499
1,691
24,839
0
W
7,716
4,029
0
3,095
9,011
3,725
480
5,094
3,917
0
40,728
L
6,391
1,034
0
1,024
9,040
2,759
0
4,914
3,362
22,217
0
W
Fafnir
8,498
1,570
0
3,010
11,340
9,017
279
5,419
5,921
21,445
4,674
L
Kuzenbo
sufromucho
Kuzenbo
5,189
1,871
0
1,675
9,582
10,069
0
4,798
4,033
20,899
223
L
Poseidon
2,656
706
132
198
8,594
3,746
0
3,098
4,958
14,905
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
23,991
154
Minions Killed
92
0
Camps Cleared
0
669,297
Distance Traveled
527,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,984
749
38
3
0
221,078
0
W
Anhur
9,238
770
64
5
0
205,880
0
L
Zeus
7,454
621
30
3
0
157,369
0
W
Fafnir
9,610
801
52
4
0
242,339
0
L
Kuzenbo
8,913
743
36
3
0
210,978
0
L
Poseidon
7,624
635
26
2
0
159,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role