Player Matchup

Heimdallr
Heimdallr
ArmageddontDeath
Heimdallr
Level 126
God Stats
11W - 8L
1,652 SR
Queue Stats
546W - 544L
1,448 Elo+
Party 2
Chronos
Chronos
CF_Donkey_Kong
Chronos
Level 129
God Stats
3W - 5L
1,832 SR
Queue Stats
264W - 262L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
LuvaLuek
Cu Chulainn
Level 81
God Stats
0W - 2L
1,291 SR
Queue Stats
569W - 571L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
PermDaddyClutch
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 182L
1,491 Elo+
Party 2
Scylla
Scylla
madi_tenille
Scylla
Level 88
God Stats
14W - 17L
1,295 SR
Queue Stats
460W - 457L
1,454 Elo+
Party 2
Team Averages
Level 110
1,514 SR
1,479 Elo+

VS

Team Averages
Level 121
1,521 SR
1,518 Elo+
Ymir
Ymir
BlazinScottZ
Ymir
Level 85
God Stats
3W - 0L
1,719 SR
Queue Stats
22W - 18L
1,517 Elo+
Party 1
Shiva
Shiva
SergantSnuggles
Shiva
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
T ravage77
Cu Chulainn
Level 158
God Stats
1W - 2L
1,169 SR
Queue Stats
91W - 89L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
TyThaGreat
Baron Samedi
Level 147
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 17L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
woolymf
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 118L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
3 / 3 / 1
5,850
975
5,077
5,389
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 4
5,492
915
2,225
6,425
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
LuvaLuek
Cu Chulainn
1
0 / 0 / 0
1,444
241
0
0
0
Baron Samedi
PermDaddyClutch
Baron Samedi
13
1 / 0 / 4
5,514
919
4,672
3,197
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Scylla
9
1 / 3 / 2
5,346
891
3,478
4,661
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,352
892
1,149
5,238
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 1 / 5
5,435
906
2,532
4,034
4,064
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
T ravage77
Cu Chulainn
11
3 / 2 / 2
6,214
1,036
3,966
8,140
4,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TyThaGreat
Baron Samedi
11
3 / 1 / 1
6,119
1,020
6,240
3,797
2,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
woolymf
Yu Huang
11
1 / 1 / 3
5,964
994
3,259
3,856
2,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
5
Kills
7
7
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
3
3
1
1.17
W
0
1
4
2
L
0
1
4
2
L
Cu Chulainn
LuvaLuek
Cu Chulainn
0
0
0
0
L
Baron Samedi
PermDaddyClutch
Baron Samedi
1
0
4
3
W
0
1
5
2.5
W
Cu Chulainn
T ravage77
Cu Chulainn
3
2
2
2
W
Baron Samedi
TyThaGreat
Baron Samedi
3
1
1
3.5
L
Scylla
1
3
2
0.67
W
Yu Huang
woolymf
Yu Huang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
17,146
19,672
Taken
25,065
9,901
Mitigated
17,960
6,041
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
5,077
2,212
40
246
5,389
2,225
0
2,985
2,323
0
9,880
W
1,149
229
1,153
1,745
5,238
5,255
0
2,530
2,708
1,822
0
L
2,225
637
154
1,614
6,425
4,418
0
3,680
2,621
7,343
0
L
Cu Chulainn
LuvaLuek
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
PermDaddyClutch
Baron Samedi
4,672
142
1,399
1,560
3,197
1,824
0
1,477
1,681
11,054
0
W
2,532
206
55
722
4,034
4,064
0
2,223
1,811
0
6,376
W
Cu Chulainn
T ravage77
Cu Chulainn
3,966
415
0
1,757
8,140
4,114
0
2,019
6,121
0
11,908
W
Baron Samedi
TyThaGreat
Baron Samedi
6,240
265
1,557
1,395
3,797
2,219
0
980
2,817
11,793
409
L
Scylla
3,478
310
36
992
4,661
1,434
0
2,135
2,485
6,306
129
W
Yu Huang
woolymf
Yu Huang
3,259
500
109
831
3,856
2,308
51
2,523
1,333
7,483
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
29,084
41
Minions Killed
54
0
Camps Cleared
0
430,870
Distance Traveled
627,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,850
975
12
2
0
84,880
0
W
Ymir
5,352
892
3
1
0
120,453
0
L
Chronos
5,492
915
9
2
0
128,629
0
L
Cu Chulainn
1,444
241
0
0
0
0
0
L
Baron Samedi
5,514
919
13
2
0
134,930
0
W
Shiva
5,435
906
8
1
0
132,260
0
W
Cu Chulainn
6,214
1,036
18
3
0
154,983
0
W
Baron Samedi
6,119
1,020
9
2
0
110,184
0
L
Scylla
5,346
891
7
1
0
82,431
0
W
Yu Huang
5,964
994
16
3
0
109,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role