Player Matchup

Neith
Neith
ASweetBlargh
Neith
Level 29
God Stats
17W - 19L
1,203 SR
Queue Stats
331W - 328L
1,206 Elo+
Party 2
Da Ji
Da Ji
ASweetDovekie
Da Ji
Level 38
God Stats
35W - 37L
1,218 SR
Queue Stats
419W - 420L
1,368 Elo+
Party 2
Mulan
Mulan
ASweetSquishee
Mulan
Level 29
God Stats
15W - 10L
1,500 SR
Queue Stats
393W - 388L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
Arsurber
Baron Samedi
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 132L
1,399 Elo+
Party 3
Cerberus
Cerberus
TheTreshman
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,379 Elo+
Party 3
Team Averages
Level 40
1,384 SR
1,351 Elo+

VS

Team Averages
Level 45
1,424 SR
1,280 Elo+
Surtr
Surtr
Blutarski
Surtr
Level 25
God Stats
10W - 7L
1,173 SR
Queue Stats
90W - 124L
1,200 Elo+
Party 1
Anubis
Anubis
DataRiku234
Anubis
Level 78
God Stats
67W - 49L
1,685 SR
Queue Stats
227W - 222L
1,503 Elo+
Solo
Cliodhna
Cliodhna
frankendilly
Cliodhna
Level 49
God Stats
12W - 12L
1,535 SR
Queue Stats
97W - 135L
1,248 Elo+
Party 1
Maui
Maui
jpthefat1
Maui
Level 26
God Stats
42W - 41L
1,288 SR
Queue Stats
90W - 125L
1,200 Elo+
Party 1
Cupid
Cupid
peepherz
Cupid
Level 47
God Stats
2W - 3L
1,439 SR
Queue Stats
100W - 142L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,712
514
9,949
5,974
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 1 / 4
8,707
580
4,784
10,731
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 4
9,284
619
14,653
18,441
15,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Arsurber
Baron Samedi
16
8 / 1 / 6
9,730
649
11,909
9,698
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
TheTreshman
Cerberus
12
0 / 1 / 7
7,688
513
4,668
12,512
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Blutarski
Surtr
11
0 / 6 / 1
6,917
461
7,670
15,902
11,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
12
2 / 7 / 1
7,565
504
9,347
13,480
6,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
frankendilly
Cliodhna
11
1 / 4 / 1
6,433
429
5,892
12,537
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
10
0 / 5 / 1
6,311
421
4,435
13,655
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
peepherz
Cupid
10
2 / 4 / 0
6,116
408
7,182
10,430
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
26
Kills
5
5
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
8
1
4
10
W
6
1
4
8
W
Baron Samedi
Arsurber
Baron Samedi
8
1
6
11
L
Surtr
Blutarski
Surtr
0
6
1
0.08
L
Anubis
2
7
1
0.36
W
Cerberus
TheTreshman
Cerberus
0
1
7
3.5
L
Cliodhna
frankendilly
Cliodhna
1
4
1
0.38
L
Maui
0
5
1
0.1
L
Cupid
peepherz
Cupid
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,963
Damage
34,526
57,356
Taken
66,004
37,374
Mitigated
36,967
25,969
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,949
3,890
0
1,985
5,974
2,397
1,469
1,508
4,466
0
52,381
W
4,784
707
0
6,604
10,731
4,189
972
2,776
7,955
0
59,217
W
14,653
3,006
0
8,111
18,441
15,280
376
2,714
15,727
0
71,288
W
Baron Samedi
Arsurber
Baron Samedi
11,909
2,080
0
4,995
9,698
4,021
1,395
4,381
5,317
64,149
753
L
Surtr
Blutarski
Surtr
7,670
2,936
0
2,346
15,902
11,963
177
687
15,169
804
43,872
L
Anubis
9,347
750
23
4,405
13,480
6,272
172
5,555
7,392
52,913
885
W
Cerberus
TheTreshman
Cerberus
4,668
402
0
4,274
12,512
11,487
522
2,761
9,751
27,421
0
L
Cliodhna
frankendilly
Cliodhna
5,892
1,380
0
4,277
12,537
4,472
0
1,794
10,629
0
47,705
L
Maui
4,435
1,264
0
1,069
13,655
10,822
0
3,132
10,406
16,870
0
L
Cupid
peepherz
Cupid
7,182
4,326
27
2,217
10,430
3,438
0
4,256
6,044
0
40,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
33,342
451
Minions Killed
290
0
Camps Cleared
0
1,328,381
Distance Traveled
1,271,777
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,712
514
78
5
0
227,586
0
W
Da Ji
8,707
580
100
7
0
306,294
2
W
Mulan
9,284
619
112
7
0
246,796
1
W
Baron Samedi
9,730
649
124
8
0
257,786
0
L
Surtr
6,917
461
69
5
0
267,495
0
L
Anubis
7,565
504
79
5
0
241,171
3
W
Cerberus
7,688
513
37
2
0
289,919
0
L
Cliodhna
6,433
429
65
4
0
268,054
0
L
Maui
6,311
421
24
2
0
256,114
0
L
Cupid
6,116
408
53
4
0
238,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role