Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AirBudAP
Bellona
Level 68
God Stats
9W - 5L
1,617 SR
Queue Stats
146W - 138L
1,524 Elo+
Solo
Ra
Ra
Jusarhe
Ra
Level 20
God Stats
2W - 1L
1,299 SR
Queue Stats
27W - 26L
1,559 Elo+
Party 1
Artemis
Artemis
XtremeY1sus
Artemis
Level 81
God Stats
2W - 0L
1,760 SR
Queue Stats
38W - 27L
1,649 Elo+
Solo
Sylvanus
Sylvanus
lFeitanl
Sylvanus
Level 157
God Stats
10W - 4L
1,637 SR
Queue Stats
181W - 162L
1,596 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,566 Elo+

VS

Team Averages
Level 91
1,501 SR
1,606 Elo+
Ganesha
Ganesha
AlbyRedInk
Ganesha
Level 64
God Stats
26W - 22L
1,649 SR
Queue Stats
75W - 73L
1,582 Elo+
Party 2
Arachne
Arachne
ENIGMATIAS
Arachne
Level 118
God Stats
83W - 62L
1,623 SR
Queue Stats
133W - 120L
1,568 Elo+
Solo
Anubis
Anubis
OnlineGemini
Anubis
Level 103
God Stats
1W - 4L
1,276 SR
Queue Stats
179W - 144L
1,667 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmitingSam
Ah Muzen Cab
Level 87
God Stats
15W - 9L
1,462 SR
Queue Stats
140W - 120L
1,667 Elo+
Party 2
Surtr
Surtr
ah geez4749
Surtr
Level 85
God Stats
27W - 26L
1,497 SR
Queue Stats
155W - 146L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 0 / 1
7,664
766
6,101
2,016
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
AirBudAP
Bellona
14
1 / 0 / 0
7,696
770
2,548
1,474
1,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 2
8,139
814
5,692
5,183
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
XtremeY1sus
Artemis
15
1 / 1 / 3
8,518
852
6,259
5,334
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
lFeitanl
Sylvanus
13
0 / 0 / 2
7,971
797
2,123
3,097
2,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlbyRedInk
Ganesha
13
0 / 2 / 1
7,555
756
621
7,985
4,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
ENIGMATIAS
Arachne
12
0 / 1 / 1
6,692
669
664
5,911
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
0 / 0 / 1
7,716
772
239
2,277
1,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
SmitingSam
Ah Muzen Cab
15
1 / 1 / 0
7,787
779
4,548
5,899
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 1
6,987
699
5,221
6,694
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
1
1
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Bellona
AirBudAP
Bellona
1
0
0
1
L
Ganesha
AlbyRedInk
Ganesha
0
2
1
0.25
L
Arachne
ENIGMATIAS
Arachne
0
1
1
0.5
W
1
0
2
2
L
Anubis
0
0
1
0.5
L
Ah Muzen Cab
SmitingSam
Ah Muzen Cab
1
1
0
1
W
Artemis
XtremeY1sus
Artemis
1
1
3
2.5
L
0
0
1
0.5
W
Sylvanus
lFeitanl
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,723
Damage
11,293
17,104
Taken
28,766
9,781
Mitigated
14,821
7,087
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,101
172
0
0
2,016
1,066
366
130
1,796
29,478
1,244
W
Bellona
AirBudAP
Bellona
2,548
376
0
90
1,474
1,441
341
249
1,183
0
18,126
L
Ganesha
AlbyRedInk
Ganesha
621
74
0
1,019
7,985
4,907
0
3,644
4,072
8,638
0
L
Arachne
ENIGMATIAS
Arachne
664
360
0
625
5,911
2,041
0
1,651
2,802
0
3,278
W
5,692
526
331
1,308
5,183
2,430
395
160
4,858
30,586
0
L
Anubis
239
0
0
1,351
2,277
1,071
0
824
1,369
32,800
600
L
Ah Muzen Cab
SmitingSam
Ah Muzen Cab
4,548
496
0
603
5,899
2,210
759
2,532
3,219
0
32,943
W
Artemis
XtremeY1sus
Artemis
6,259
2,974
0
1,549
5,334
2,464
1,397
276
4,979
0
39,480
L
5,221
1,979
0
1,789
6,694
4,592
0
4,125
2,275
690
13,057
W
Sylvanus
lFeitanl
Sylvanus
2,123
288
2,448
1,361
3,097
2,380
155
280
2,773
6,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
36,737
295
Minions Killed
198
0
Camps Cleared
0
1,039,334
Distance Traveled
874,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,664
766
63
6
0
212,847
0
W
Bellona
7,696
770
43
4
0
214,210
0
L
Ganesha
7,555
756
5
1
0
176,263
1
L
Arachne
6,692
669
7
1
0
129,469
0
W
Ra
8,139
814
71
7
0
219,727
0
L
Anubis
7,716
772
71
7
0
204,430
0
L
Ah Muzen Cab
7,787
779
77
8
0
200,356
0
W
Artemis
8,518
852
94
9
0
201,439
0
L
Surtr
6,987
699
38
4
0
163,862
0
W
Sylvanus
7,971
797
24
2
0
191,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role