Player Matchup

Fenrir
Fenrir
High_Panda42
Fenrir
Level 56
God Stats
5W - 5L
1,616 SR
Queue Stats
52W - 64L
1,366 Elo+
Party 2
Janus
Janus
II Lovestorm II
Janus
Level 108
God Stats
7W - 6L
1,675 SR
Queue Stats
198W - 217L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
Weepingpanda420
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,423 Elo+
Party 2
Team Averages
Level 88
1,597 SR
1,406 Elo+

VS

Team Averages
Level 72
1,384 SR
1,445 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RuggedRabbit14
Hercules
Level 44
God Stats
4W - 2L
1,481 SR
Queue Stats
60W - 39L
1,492 Elo+
Party 1
Ullr
Ullr
crazyCABdriver42
Ullr
Level 65
God Stats
1W - 1L
1,171 SR
Queue Stats
15W - 16L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 6 / 1
6,424
642
1,883
10,329
7,219
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 5 / 0
8,816
882
6,466
7,587
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Weepingpanda420
Gilgamesh
10
0 / 6 / 3
6,604
660
4,212
12,642
7,451
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
8 / 3 / 5
8,814
881
11,674
7,993
3,611
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
14
6 / 2 / 10
9,365
937
10,294
10,734
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 5
8,835
884
3,295
3,992
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
3
5
3.5
L
Fenrir
0
6
1
0.08
L
5
5
0
1
W
Hercules
6
2
10
5.5
L
Gilgamesh
Weepingpanda420
Gilgamesh
0
6
3
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
25,263
30,558
Taken
22,719
17,404
Mitigated
16,053
1,456
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,674
685
0
250
7,993
3,611
309
3,775
4,218
34,735
0
L
Fenrir
1,883
471
76
445
10,329
7,219
0
3,722
6,305
0
10,936
L
6,466
472
152
113
7,587
2,734
0
3,438
4,063
34,523
193
W
Hercules
10,294
3,044
0
2,875
10,734
10,615
559
2,092
8,642
1,209
20,429
L
Gilgamesh
Weepingpanda420
Gilgamesh
4,212
618
276
394
12,642
7,451
0
5,343
7,038
0
10,563
W
3,295
1,544
0
1,582
3,992
1,827
212
598
3,394
0
44,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,844
Gold Earned
27,014
90
Minions Killed
162
0
Camps Cleared
0
535,897
Distance Traveled
549,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,814
881
46
5
0
164,579
0
L
Fenrir
6,424
642
16
2
0
193,767
0
L
Janus
8,816
882
65
7
0
175,564
0
W
Hercules
9,365
937
37
4
0
194,082
0
L
Gilgamesh
6,604
660
9
1
0
166,566
0
W
Ullr
8,835
884
79
8
0
191,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role