Player Matchup

Gilgamesh
Gilgamesh
I Tedd Jr I
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,876 Elo+
Party 2
Ganesha
Ganesha
JAYP42oz
Ganesha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,396 Elo+
Party 2
Geb
Geb
Shibefu
Geb
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 126L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
The Warriors494
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,876 Elo+
Party 2
Awilix
Awilix
samsqwat
Awilix
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 141L
1,462 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,637 Elo+

VS

Team Averages
Level 153
1,507 SR
1,544 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alduwiener
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,603 Elo+
Solo
Zhong Kui
Zhong Kui
Mind Of Logic0
Zhong Kui
Level 157
God Stats
3W - 5L
1,535 SR
Queue Stats
167W - 166L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
armyguy7
Aphrodite
Level 180
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 198L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Tedd Jr I
Gilgamesh
14
4 / 5 / 6
7,937
794
9,449
14,263
16,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
JAYP42oz
Ganesha
13
0 / 5 / 9
7,445
745
4,011
13,978
14,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
1 / 4 / 7
7,542
754
9,441
11,956
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
The Warriors494
Aphrodite
15
4 / 4 / 7
8,659
866
9,965
14,312
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
samsqwat
Awilix
13
1 / 6 / 7
7,210
721
5,691
10,768
5,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 3 / 15
8,979
898
13,770
11,739
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
 
Susano
13
2 / 4 / 17
8,115
812
9,219
10,612
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
16
4 / 2 / 18
8,890
889
15,380
17,036
20,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Mind Of Logic0
Zhong Kui
15
7 / 3 / 13
9,736
974
14,635
12,743
14,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
armyguy7
Aphrodite
15
6 / 1 / 15
9,106
911
8,188
9,548
8,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
102
10
Kills
24
24
Deaths
13
36
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
15
4.17
W
Susano
 
Susano
2
4
17
2.63
W
Chaac
4
2
18
6.5
L
Gilgamesh
I Tedd Jr I
Gilgamesh
4
5
6
1.4
L
Ganesha
JAYP42oz
Ganesha
0
5
9
0.9
W
Zhong Kui
Mind Of Logic0
Zhong Kui
7
3
13
4.5
L
Geb
1
4
7
1.13
L
Aphrodite
The Warriors494
Aphrodite
4
4
7
1.88
W
Aphrodite
armyguy7
Aphrodite
6
1
15
13.5
L
Awilix
samsqwat
Awilix
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
61,192
65,277
Taken
61,678
51,874
Mitigated
56,917
17,887
Healing
29,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,770
1,122
694
1,657
11,739
7,691
1,132
6,530
5,069
0
27,798
W
Susano
 
Susano
9,219
719
587
500
10,612
5,890
2,162
3,002
7,441
0
13,865
W
Chaac
15,380
1,259
1,358
6,036
17,036
20,890
965
5,071
11,618
0
27,338
L
Gilgamesh
I Tedd Jr I
Gilgamesh
9,449
1,879
278
1,139
14,263
16,386
0
5,587
8,676
0
12,538
L
Ganesha
JAYP42oz
Ganesha
4,011
162
433
906
13,978
14,198
0
4,738
9,240
6,930
0
W
Zhong Kui
Mind Of Logic0
Zhong Kui
14,635
1,007
1,330
2,799
12,743
14,117
1,410
3,934
8,676
24,859
2,607
L
Geb
9,441
0
263
689
11,956
6,546
0
4,122
7,834
18,818
0
L
Aphrodite
The Warriors494
Aphrodite
9,965
633
6,002
7,089
14,312
9,399
0
3,665
10,647
22,670
0
W
Aphrodite
armyguy7
Aphrodite
8,188
1,044
8,056
6,186
9,548
8,329
1,552
4,880
4,541
20,841
0
L
Awilix
samsqwat
Awilix
5,691
1,509
627
461
10,768
5,345
0
3,687
7,081
0
10,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
44,826
82
Minions Killed
109
0
Camps Cleared
0
852,082
Distance Traveled
949,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,979
898
18
2
0
214,579
0
W
Susano
8,115
812
7
1
0
186,102
0
W
Chaac
8,890
889
19
2
0
198,467
0
L
Gilgamesh
7,937
794
12
1
0
178,871
0
L
Ganesha
7,445
745
0
0
0
152,450
0
W
Zhong Kui
9,736
974
39
4
0
180,804
0
L
Geb
7,542
754
25
3
0
183,670
0
L
Aphrodite
8,659
866
33
3
0
156,618
0
W
Aphrodite
9,106
911
26
3
0
169,995
0
L
Awilix
7,210
721
12
1
0
180,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role