Player Matchup

Charybdis
Charybdis
DarklordM777
Charybdis
Level 15
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 10L
1,177 Elo+
Party 2
Arachne
Arachne
Ess KBear
Arachne
Level 87
God Stats
38W - 16L
1,741 SR
Queue Stats
145W - 129L
1,438 Elo+
Party 1
Ymir
Ymir
Mr Grimm 417
Ymir
Level 48
God Stats
5W - 10L
1,404 SR
Queue Stats
52W - 90L
1,310 Elo+
Party 2
Geb
Geb
THE REAPER4317
Geb
Level 121
God Stats
8W - 18L
1,333 SR
Queue Stats
465W - 452L
1,385 Elo+
Party 2
Freya
Freya
Yael504505
Freya
Level 87
God Stats
10W - 3L
1,801 SR
Queue Stats
129W - 115L
1,419 Elo+
Party 1
Team Averages
Level 72
1,516 SR
1,346 Elo+

VS

Team Averages
Level 86
1,416 SR
1,449 Elo+
Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Avileauma1
Heimdallr
Level 49
God Stats
6W - 12L
1,255 SR
Queue Stats
86W - 97L
1,402 Elo+
Solo
Ix Chel
Ix Chel
Dawnmaster916
Ix Chel
Level 121
God Stats
4W - 5L
1,479 SR
Queue Stats
228W - 220L
1,391 Elo+
Solo
Bacchus
Bacchus
shrisu
Bacchus
Level 105
God Stats
3W - 5L
1,346 SR
Queue Stats
104W - 97L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarklordM777
Charybdis
9
0 / 6 / 0
5,342
445
2,922
8,090
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Ess KBear
Arachne
11
2 / 0 / 1
6,523
544
4,651
9,611
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 0
5,548
462
2,269
15,456
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 9 / 1
5,071
423
988
12,099
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
10
1 / 1 / 0
6,092
508
1,460
6,731
2,478
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 1 / 0
7,129
594
1,400
7,616
3,432
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
13
0 / 1 / 1
6,612
551
1,054
9,944
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Avileauma1
Heimdallr
13
9 / 0 / 4
8,156
680
16,270
7,783
3,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
12
7 / 0 / 1
7,612
634
6,180
2,943
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
shrisu
Bacchus
11
5 / 1 / 7
6,868
572
6,343
5,611
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
21
22
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
0
0
W
Ne Zha
 
Ne Zha
0
1
1
0.5
W
Heimdallr
Avileauma1
Heimdallr
9
0
4
11
L
Charybdis
DarklordM777
Charybdis
0
6
0
0
W
Ix Chel
7
0
1
7.5
L
Arachne
Ess KBear
Arachne
2
0
1
2.5
L
0
6
0
0
L
0
9
1
0.06
L
Freya
1
1
0
1
W
Bacchus
shrisu
Bacchus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
31,247
51,987
Taken
33,897
24,352
Mitigated
15,537
6,351
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,400
56
0
2,266
7,616
3,432
0
0
7,616
0
58,699
W
Ne Zha
 
Ne Zha
1,054
174
0
7,260
9,944
3,970
0
213
9,731
0
55,468
W
Heimdallr
Avileauma1
Heimdallr
16,270
10,784
0
4,444
7,783
3,600
487
2,647
5,082
0
57,807
L
Charybdis
DarklordM777
Charybdis
2,922
1,396
0
380
8,090
2,405
0
618
7,382
0
38,894
W
Ix Chel
6,180
961
52
1,186
2,943
1,096
572
1,238
1,665
45,973
1,189
L
Arachne
Ess KBear
Arachne
4,651
3,818
77
2,614
9,611
4,065
0
2,444
6,983
0
44,500
L
2,269
663
68
1,683
15,456
10,726
0
808
14,546
17,027
904
L
988
54
0
301
12,099
4,678
0
3,363
8,634
14,145
1,158
L
Freya
1,460
541
43
1,185
6,731
2,478
304
4,265
2,288
40,162
0
W
Bacchus
shrisu
Bacchus
6,343
977
0
1,177
5,611
3,439
0
255
5,320
26,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
36,377
281
Minions Killed
406
0
Camps Cleared
0
1,198,518
Distance Traveled
1,170,696
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,129
594
112
9
0
204,698
4
W
Ne Zha
6,612
551
97
8
0
217,696
0
W
Heimdallr
8,156
680
65
5
0
209,803
0
L
Charybdis
5,342
445
74
6
0
224,473
0
W
Ix Chel
7,612
634
84
7
0
259,385
0
L
Arachne
6,523
544
78
7
0
269,475
0
L
Ymir
5,548
462
37
3
0
306,316
0
L
Geb
5,071
423
26
2
0
182,935
0
L
Freya
6,092
508
66
6
0
215,319
0
W
Bacchus
6,868
572
48
4
0
279,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role