Player Matchup

Nut
Nut
Diamond III
 
Nut
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
Faтez
Da Ji
Platinum I
Level 176
God Stats
6W - 3L
1,706 SR
Queue Stats
97W - 83L
1,954 MMR
Solo
Ares
Ares
Platinum II
ILoveKrystalEU
Ares
Platinum II
Level 85
God Stats
37W - 22L
1,721 SR
Queue Stats
51W - 40L
1,788 MMR
Solo
Charon
Charon
Platinum V
Prophetofgopniks
Charon
Platinum V
Level 154
God Stats
37W - 28L
1,616 SR
Queue Stats
422W - 427L
1,746 MMR
Solo
Set
Set
Gold II
malac14
Set
Gold II
Level 159
God Stats
10W - 4L
1,707 SR
Queue Stats
73W - 70L
1,803 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,650 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,517 SR
1,845 MMR
Apollo
Apollo
Diamond IV
Ayuo
Apollo
Diamond IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
2,117 MMR
Solo
Horus
Horus
Gold II
MrRageAllot
Horus
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,724 MMR
Party 1
Hou Yi
Hou Yi
Gold II
TreFive
Hou Yi
Gold II
Level 103
God Stats
0W - 2L
1,397 SR
Queue Stats
127W - 115L
1,724 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
smiteZer44
Kukulkan
Platinum II
Level 148
God Stats
59W - 61L
1,555 SR
Queue Stats
369W - 378L
1,824 MMR
Solo
Jormungandr
Jormungandr
Platinum III
Žetoxa
Jormungandr
Platinum III
Level 158
God Stats
5W - 2L
1,632 SR
Queue Stats
210W - 201L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
1 / 1 / 0
3,970
662
2,708
4,574
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Faтez
Da Ji
9
2 / 0 / 1
4,915
819
3,906
4,408
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 0
3,876
646
2,295
2,494
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 2 / 1
4,046
674
2,494
4,669
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
8
1 / 0 / 1
4,163
694
1,798
4,425
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosThothAthena

VS

Bans
ArachneLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ayuo
Apollo
8
0 / 0 / 2
3,781
630
1,976
4,436
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 2
4,282
714
2,094
4,880
3,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
TreFive
Hou Yi
6
1 / 1 / 0
3,888
648
2,057
3,838
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
smiteZer44
Kukulkan
8
1 / 1 / 0
3,986
664
1,645
2,719
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Žetoxa
Jormungandr
6
0 / 3 / 1
3,758
626
2,469
6,015
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
3
3
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
0
1
L
Apollo
Ayuo
Apollo
0
0
2
1
W
Da Ji
Faтez
Da Ji
2
0
1
2.5
W
0
0
0
0
L
1
0
2
2
W
1
2
1
0.75
L
Hou Yi
TreFive
Hou Yi
1
1
0
1
W
Set
1
0
1
1.5
L
Kukulkan
smiteZer44
Kukulkan
1
1
0
1
L
Jormungandr
Žetoxa
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
10,241
20,570
Taken
21,888
9,181
Mitigated
9,391
6,850
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,708
1,883
0
2,309
4,574
1,346
0
0
4,574
0
26,228
L
Apollo
Ayuo
Apollo
1,976
1,138
0
2,207
4,436
1,442
0
1,239
3,129
0
26,210
W
Da Ji
Faтez
Da Ji
3,906
979
0
1,740
4,408
1,488
0
1,979
2,133
0
31,532
W
2,295
126
0
444
2,494
1,632
0
576
1,918
20,645
0
L
2,094
1,121
440
2,352
4,880
3,483
0
1,883
2,893
0
8,160
W
2,494
328
0
1,646
4,669
2,651
0
193
4,476
10,453
714
L
Hou Yi
TreFive
Hou Yi
2,057
1,242
0
1,015
3,838
1,284
0
589
3,249
0
22,646
W
Set
1,798
875
0
711
4,425
2,064
0
1,042
3,365
0
24,663
L
Kukulkan
smiteZer44
Kukulkan
1,645
173
0
700
2,719
839
0
586
1,997
27,969
739
L
Jormungandr
Žetoxa
Jormungandr
2,469
1,024
0
1,490
6,015
2,343
0
0
6,015
16,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,970
Gold Earned
19,695
207
Minions Killed
200
0
Camps Cleared
0
633,667
Distance Traveled
625,296
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,970
662
45
8
0
113,480
0
L
Apollo
3,781
630
53
9
0
134,241
0
W
Da Ji
4,915
819
64
11
0
127,887
0
W
Ares
3,876
646
35
6
0
133,267
0
L
Horus
4,282
714
15
3
0
142,855
1
W
Charon
4,046
674
17
3
0
121,579
3
L
Hou Yi
3,888
648
41
7
0
123,988
0
W
Set
4,163
694
46
8
0
137,454
0
L
Kukulkan
3,986
664
50
8
0
132,000
0
L
Jormungandr
3,758
626
41
7
0
92,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role