Player Matchup

Cabrakan
Cabrakan
FajardoKing
Cabrakan
Level 120
God Stats
2W - 0L
1,416 SR
Queue Stats
65W - 50L
1,573 Elo+
Party 2
Cerberus
Cerberus
Lilith50797
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,600 Elo+
Party 2
Hun Batz
Hun Batz
Ruestr
Hun Batz
Level 131
God Stats
2W - 1L
1,589 SR
Queue Stats
45W - 37L
1,559 Elo+
Party 2
Ix Chel
Ix Chel
heycatz
Ix Chel
Level 108
God Stats
1W - 1L
1,511 SR
Queue Stats
39W - 24L
1,604 Elo+
Party 2
Martichoras
Martichoras
xBABY_GIRAFFE
Martichoras
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 187L
1,517 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,571 Elo+

VS

Team Averages
Level 105
1,390 SR
1,553 Elo+
Serqet
Serqet
JosueSkillS
Serqet
Level 108
God Stats
1W - 5L
1,170 SR
Queue Stats
188W - 123L
1,706 Elo+
Solo
Lancelot
Lancelot
Kdoobs123
Lancelot
Level 131
God Stats
1W - 2L
1,499 SR
Queue Stats
79W - 90L
1,494 Elo+
Party 1
Freya
Freya
NooImDirtyDan_
Freya
Level 126
God Stats
1W - 2L
1,282 SR
Queue Stats
83W - 87L
1,534 Elo+
Party 1
Chang'e
Chang'e
Yoey7328
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,498 Elo+
Party 1
Camazotz
Camazotz
bodyqc
Camazotz
Level 101
God Stats
5W - 5L
1,500 SR
Queue Stats
419W - 419L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FajardoKing
Cabrakan
14
3 / 4 / 12
8,134
739
8,760
14,715
15,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Lilith50797
Cerberus
13
2 / 1 / 7
8,435
767
4,325
8,440
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Ruestr
Hun Batz
16
4 / 2 / 11
8,714
792
10,131
16,982
13,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
heycatz
Ix Chel
16
4 / 2 / 9
8,992
817
12,369
7,411
3,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Martichoras
xBABY_GIRAFFE
Martichoras
16
5 / 3 / 9
9,533
867
14,665
11,621
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 5 / 8
8,222
747
14,364
13,919
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Kdoobs123
Lancelot
13
2 / 5 / 7
8,088
735
7,230
16,495
12,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
4 / 4 / 4
9,469
861
15,421
11,562
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Yoey7328
Chang'e
15
2 / 3 / 3
8,403
764
4,340
10,417
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
bodyqc
Camazotz
13
2 / 1 / 5
7,821
711
5,490
7,293
3,852
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
18
Kills
12
12
Deaths
18
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FajardoKing
Cabrakan
3
4
12
2.25
L
Serqet
2
5
8
1.2
L
Lancelot
Kdoobs123
Lancelot
2
5
7
1.1
W
Cerberus
Lilith50797
Cerberus
2
1
7
5.5
L
4
4
4
1.5
W
Hun Batz
Ruestr
Hun Batz
4
2
11
4.75
L
Chang'e
Yoey7328
Chang'e
2
3
3
1.17
L
Camazotz
bodyqc
Camazotz
2
1
5
4.5
W
Ix Chel
heycatz
Ix Chel
4
2
9
4.25
W
Martichoras
xBABY_GIRAFFE
Martichoras
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,250
Damage
46,845
59,169
Taken
59,686
46,318
Mitigated
38,844
23,314
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FajardoKing
Cabrakan
8,760
2,172
1,241
3,071
14,715
15,552
341
3,970
9,413
10,133
1,402
L
Serqet
14,364
3,326
0
2,308
13,919
12,170
411
6,016
7,903
0
15,414
L
Lancelot
Kdoobs123
Lancelot
7,230
457
228
1,049
16,495
12,718
186
8,111
8,384
0
12,294
W
Cerberus
Lilith50797
Cerberus
4,325
119
311
4,311
8,440
7,191
215
3,936
3,822
7,220
0
L
15,421
3,525
2,062
3,051
11,562
5,521
902
4,422
7,140
30,670
1,331
W
Hun Batz
Ruestr
Hun Batz
10,131
2,006
1,932
7,305
16,982
13,689
10
5,198
10,735
0
19,043
L
Chang'e
Yoey7328
Chang'e
4,340
59
4,396
3,992
10,417
4,583
0
3,908
6,509
17,243
0
L
Camazotz
bodyqc
Camazotz
5,490
971
699
3,294
7,293
3,852
147
2,122
5,171
0
10,209
W
Ix Chel
heycatz
Ix Chel
12,369
2,259
1,636
417
7,411
3,794
42
1,378
5,730
25,127
798
W
Martichoras
xBABY_GIRAFFE
Martichoras
14,665
3,307
478
2,612
11,621
6,092
612
3,303
7,610
0
36,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
42,003
109
Minions Killed
110
0
Camps Cleared
0
922,419
Distance Traveled
972,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,134
739
3
0
0
176,124
0
L
Serqet
8,222
747
8
1
0
206,218
0
L
Lancelot
8,088
735
15
1
0
196,726
0
W
Cerberus
8,435
767
9
1
0
136,444
0
L
Freya
9,469
861
53
5
0
189,897
0
W
Hun Batz
8,714
792
16
1
0
202,481
0
L
Chang'e
8,403
764
28
3
0
191,917
0
L
Camazotz
7,821
711
6
1
0
187,605
0
W
Ix Chel
8,992
817
32
3
0
217,773
0
W
Martichoras
9,533
867
49
4
0
189,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role