Player Matchup

Vulcan
Vulcan
BossDawg27
Vulcan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,420 Elo+
Party 1
Odin
Odin
Gravreaper
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,365 Elo+
Party 1
Hachiman
Hachiman
Quickstrike0550
Hachiman
Level 18
God Stats
5W - 3L
1,377 SR
Queue Stats
6W - 6L
1,327 Elo+
Party 1
Team Averages
Level 45
1,459 SR
1,371 Elo+

VS

Team Averages
Level 88
1,446 SR
1,349 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TRU Retaliation
Sun Wukong
Level 11
God Stats
7W - 5L
1,508 SR
Queue Stats
152W - 195L
1,265 Elo+
Party 2
Maui
Maui
davidgothembanz
Maui
Level 109
God Stats
60W - 56L
1,332 SR
Queue Stats
165W - 210L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BossDawg27
Vulcan
11
0 / 4 / 0
6,437
644
5,419
6,888
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 0
5,975
598
3,019
7,318
5,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
10
0 / 5 / 0
6,456
646
4,882
8,772
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
8 / 0 / 2
8,709
871
11,806
5,876
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TRU Retaliation
Sun Wukong
11
0 / 0 / 7
6,870
687
4,870
10,825
9,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 7
7,493
749
3,624
7,199
7,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
0
2
9
L
Vulcan
BossDawg27
Vulcan
0
4
0
0
L
0
1
0
0
L
Hachiman
0
5
0
0
W
Sun Wukong
TRU Retaliation
Sun Wukong
0
0
7
3.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,320
Damage
20,300
22,978
Taken
23,900
11,870
Mitigated
19,041
1,198
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,806
738
130
533
5,876
2,236
1,047
538
5,338
27,968
2,081
L
Vulcan
BossDawg27
Vulcan
5,419
1,876
0
0
6,888
3,123
0
4,561
1,991
18,682
0
L
3,019
732
303
189
7,318
5,103
0
3,756
3,172
0
8,702
L
Hachiman
4,882
3,090
0
706
8,772
3,644
0
5,548
2,808
0
21,890
W
Sun Wukong
TRU Retaliation
Sun Wukong
4,870
264
0
420
10,825
9,602
27
2,833
7,992
0
12,979
W
3,624
882
0
656
7,199
7,203
203
2,080
5,119
10,694
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,868
Gold Earned
23,072
85
Minions Killed
89
0
Camps Cleared
0
564,841
Distance Traveled
642,952
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,709
871
63
6
0
213,597
1
L
Vulcan
6,437
644
38
4
0
209,287
0
L
Odin
5,975
598
8
1
0
186,436
0
L
Hachiman
6,456
646
39
4
0
169,118
0
W
Sun Wukong
6,870
687
12
1
0
235,516
0
W
Maui
7,493
749
14
1
0
193,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role