Player Matchup

Morgan Le Fay
Morgan Le Fay
D4rkSeas
Morgan Le Fay
Level 41
God Stats
6W - 1L
1,941 SR
Queue Stats
60W - 43L
1,542 Elo+
Party 1
Rama
Rama
LittIeSnek
Rama
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 6L
1,507 Elo+
Party 3
Ymir
Ymir
arimaxx
Ymir
Level 118
God Stats
6W - 14L
1,463 SR
Queue Stats
70W - 76L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
babanudo
Sun Wukong
Level 28
God Stats
1W - 2L
1,236 SR
Queue Stats
63W - 45L
1,542 Elo+
Party 1
Fenrir
Fenrir
ЭйТыКоеКто
Fenrir
Level 122
God Stats
2W - 0L
1,553 SR
Queue Stats
86W - 64L
1,448 Elo+
Solo
Team Averages
Level 65
1,501 SR
1,507 Elo+

VS

Team Averages
Level 116
1,602 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
BLACK-styleh
Morgan Le Fay
Level 121
God Stats
33W - 26L
1,544 SR
Queue Stats
247W - 223L
1,412 Elo+
Solo
Medusa
Medusa
CaptainSALLTY
Medusa
Level 129
God Stats
4W - 3L
1,630 SR
Queue Stats
77W - 61L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
EpicGingerBread
Sylvanus
Level 144
God Stats
8W - 5L
1,640 SR
Queue Stats
85W - 74L
1,520 Elo+
Party 2
Loki
Loki
MorzyOP
Loki
Level 85
God Stats
5W - 10L
1,504 SR
Queue Stats
124W - 115L
1,499 Elo+
Solo
Cthulhu
Cthulhu
game567
Cthulhu
Level 100
God Stats
2W - 2L
1,691 SR
Queue Stats
150W - 149L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D4rkSeas
Morgan Le Fay
14
10 / 3 / 7
9,216
576
13,782
14,252
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 6
9,201
575
10,719
14,265
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
arimaxx
Ymir
14
3 / 2 / 13
8,633
540
9,154
13,432
10,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
babanudo
Sun Wukong
14
0 / 1 / 2
8,255
516
4,453
16,803
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 8
8,889
556
9,586
13,256
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACK-styleh
Morgan Le Fay
12
0 / 9 / 2
7,270
454
7,525
14,918
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 6 / 0
7,776
486
13,560
13,347
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
2 / 7 / 2
7,266
454
7,621
16,047
10,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
MorzyOP
Loki
14
3 / 5 / 0
8,160
510
9,343
12,119
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
game567
Cthulhu
16
1 / 1 / 0
9,282
580
11,911
10,215
10,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
27
Kills
9
9
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BLACK-styleh
Morgan Le Fay
0
9
2
0.11
L
3
6
0
0.5
W
Morgan Le Fay
D4rkSeas
Morgan Le Fay
10
3
7
4.5
L
Sylvanus
2
7
2
0.43
W
7
2
6
5
L
Loki
MorzyOP
Loki
3
5
0
0.6
W
Ymir
arimaxx
Ymir
3
2
13
4.75
W
Sun Wukong
babanudo
Sun Wukong
0
1
2
1
L
Cthulhu
game567
Cthulhu
1
1
0
1
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
49,960
72,008
Taken
66,646
43,714
Mitigated
36,024
20,959
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BLACK-styleh
Morgan Le Fay
7,525
645
0
943
14,918
5,754
156
6,990
7,549
45,913
933
L
13,560
5,324
0
1,666
13,347
5,650
642
4,754
8,537
0
66,460
W
Morgan Le Fay
D4rkSeas
Morgan Le Fay
13,782
2,137
0
3,810
14,252
6,059
535
4,804
9,339
53,450
0
L
Sylvanus
7,621
2,085
258
3,320
16,047
10,422
0
5,487
10,368
36,120
13,300
W
10,719
9,324
0
4,491
14,265
5,762
0
3,157
11,043
0
80,866
L
Loki
MorzyOP
Loki
9,343
2,858
0
3,105
12,119
3,822
0
4,405
7,325
0
51,629
W
Ymir
arimaxx
Ymir
9,154
2,508
2,241
3,257
13,432
10,012
310
3,922
9,399
23,590
1,314
W
Sun Wukong
babanudo
Sun Wukong
4,453
999
0
5,438
16,803
14,868
0
10,617
6,149
0
64,749
L
Cthulhu
game567
Cthulhu
11,911
1,063
0
2,137
10,215
10,376
0
0
9,499
79,042
3,225
W
9,586
2,469
0
1,722
13,256
7,013
0
2,997
10,190
1,696
62,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
39,754
455
Minions Killed
483
0
Camps Cleared
0
1,522,977
Distance Traveled
1,493,186
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,270
454
71
4
0
281,303
4
L
Medusa
7,776
486
89
6
0
288,428
5
W
Morgan Le Fay
9,216
576
92
6
0
290,676
0
L
Sylvanus
7,266
454
83
5
0
256,650
4
W
Rama
9,201
575
121
8
0
314,563
0
L
Loki
8,160
510
82
5
0
368,290
0
W
Ymir
8,633
540
37
2
0
299,603
0
W
Sun Wukong
8,255
516
126
8
0
273,043
0
L
Cthulhu
9,282
580
158
10
0
298,515
1
W
Fenrir
8,889
556
79
5
0
345,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role