Player Matchup

Chaac
Chaac
Gold IV
CrimsonShadowSla
Chaac
Gold IV
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 63L
1,343 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Yuoomi
Erlang Shen
Gold IV
Level 61
God Stats
41W - 35L
1,589 SR
Queue Stats
299W - 291L
1,326 MMR
Party 1
Eset
Eset
Silver I
mattd337
Eset
Silver I
Level 68
God Stats
34W - 45L
1,586 SR
Queue Stats
569W - 572L
1,175 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,558 SR
1,281 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,468 SR
1,018 MMR
Ne Zha
Ne Zha
Silver I
RealPlays0
Ne Zha
Silver I
Level 64
God Stats
5W - 2L
1,706 SR
Queue Stats
231W - 293L
1,310 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Revolutionary2
Kukulkan
Gold IV
Level 119
God Stats
0W - 9L
1,131 SR
Queue Stats
40W - 51L
1,106 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver V
ViolentInertia
Kumbhakarna
Silver V
Level 123
God Stats
3W - 2L
1,569 SR
Queue Stats
31W - 54L
638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
12,728
796
18,620
21,624
28,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Erlang Shen
Yuoomi
Erlang Shen
18
2 / 1 / 16
12,391
774
17,769
21,908
24,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
18
12 / 2 / 7
13,209
826
16,483
11,723
5,660
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesKuzenboThothHerculesMorgan Le Fay

VS

Bans
MulanCharonNeithMauiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RealPlays0
Ne Zha
14
1 / 10 / 2
10,396
650
10,964
25,077
11,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
2 / 6 / 3
10,643
665
13,406
15,025
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ViolentInertia
Kumbhakarna
16
2 / 4 / 3
10,353
647
8,281
23,277
25,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
5
5
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Ne Zha
RealPlays0
Ne Zha
1
10
2
0.2
L
Kukulkan
2
6
3
0.58
L
Kumbhakarna
ViolentInertia
Kumbhakarna
2
4
3
0.88
W
Erlang Shen
Yuoomi
Erlang Shen
2
1
16
10
W
Eset
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,872
Damage
32,651
55,255
Taken
63,379
58,856
Mitigated
44,247
14,904
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,620
2,681
0
4,033
21,624
28,570
515
9,700
11,924
736
63,152
L
Ne Zha
RealPlays0
Ne Zha
10,964
6,419
0
3,299
25,077
11,821
0
6,340
18,241
0
40,963
L
Kukulkan
13,406
622
0
1,410
15,025
7,196
0
4,352
10,381
54,110
0
L
Kumbhakarna
ViolentInertia
Kumbhakarna
8,281
911
0
2,101
23,277
25,230
0
4,839
17,740
15,458
576
W
Erlang Shen
Yuoomi
Erlang Shen
17,769
8,679
0
7,512
21,908
24,626
786
7,405
14,503
0
52,085
W
Eset
16,483
668
830
2,529
11,723
5,660
986
4,070
7,653
51,130
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
31,392
199
Minions Killed
127
0
Camps Cleared
0
914,783
Distance Traveled
798,950
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,728
796
90
6
0
281,690
0
L
Ne Zha
10,396
650
38
2
0
253,532
0
L
Kukulkan
10,643
665
75
5
0
285,576
2
L
Kumbhakarna
10,353
647
14
1
0
259,842
0
W
Erlang Shen
12,391
774
52
3
0
326,249
0
W
Eset
13,209
826
57
4
0
306,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role