Player Matchup

Apollo
Apollo
DMOFOPOOZI
Apollo
Level 108
God Stats
1W - 2L
1,302 SR
Queue Stats
105W - 96L
1,560 Elo+
Party 2
Merlin
Merlin
ElBurg3rFat
Merlin
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
66W - 58L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
Julyssx
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,543 Elo+
Party 2
Ix Chel
Ix Chel
RushK1Ll
Ix Chel
Level 18
God Stats
0W - 3L
1,134 SR
Queue Stats
24W - 37L
1,316 Elo+
Solo
Serqet
Serqet
Tracer432
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,746 Elo+
Solo
Team Averages
Level 55
1,427 SR
1,549 Elo+

VS

Team Averages
Level 83
1,390 SR
1,558 Elo+
Heimdallr
Heimdallr
Da Llama8503
Heimdallr
Level 122
God Stats
1W - 5L
1,091 SR
Queue Stats
351W - 369L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Night Wolf ll
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 55L
1,392 Elo+
Party 1
Mulan
Mulan
SillyFoal852443
Mulan
Level 129
God Stats
18W - 7L
1,576 SR
Queue Stats
344W - 352L
1,540 Elo+
Party 1
Kali
Kali
TheCocono
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,798 Elo+
Party 1
Sylvanus
Sylvanus
Westly_Snipez00
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DMOFOPOOZI
Apollo
13
3 / 4 / 2
7,691
769
13,652
10,420
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
15
3 / 4 / 4
8,315
832
12,147
8,561
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Julyssx
Hun Batz
13
2 / 8 / 5
7,695
770
15,729
13,215
7,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
RushK1Ll
Ix Chel
13
0 / 6 / 7
7,182
718
6,422
10,690
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Tracer432
Serqet
13
0 / 6 / 4
7,527
753
3,569
12,773
16,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Da Llama8503
Heimdallr
17
9 / 2 / 15
10,120
1,012
12,474
10,785
5,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Night Wolf ll
Morgan Le Fay
16
5 / 2 / 17
9,553
955
12,205
9,395
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 2 / 18
8,499
850
9,639
15,304
16,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
15
6 / 2 / 16
9,330
933
6,615
14,138
7,023
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
6 / 1 / 17
10,305
1,031
10,092
16,825
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
8
Kills
28
28
Deaths
9
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Apollo
DMOFOPOOZI
Apollo
3
4
2
1
W
Heimdallr
Da Llama8503
Heimdallr
9
2
15
8.25
L
Merlin
3
4
4
1.25
L
Hun Batz
Julyssx
Hun Batz
2
8
5
0.56
W
Morgan Le Fay
Night Wolf ll
Morgan Le Fay
5
2
17
6.75
L
Ix Chel
RushK1Ll
Ix Chel
0
6
7
0.58
W
2
2
18
5.5
W
Kali
6
2
16
7
L
Serqet
Tracer432
Serqet
0
6
4
0.33
W
Sylvanus
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,519
Damage
51,025
55,659
Taken
66,447
39,274
Mitigated
49,074
10,385
Healing
38,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DMOFOPOOZI
Apollo
13,652
5,675
1,307
2,204
10,420
4,694
0
4,763
5,657
0
20,249
W
Heimdallr
Da Llama8503
Heimdallr
12,474
5,629
976
1,041
10,785
5,483
1,302
3,427
7,358
0
30,298
L
Merlin
12,147
1,076
957
999
8,561
5,746
0
4,171
4,390
29,300
0
L
Hun Batz
Julyssx
Hun Batz
15,729
2,059
200
473
13,215
7,283
0
3,651
9,564
0
23,283
W
Morgan Le Fay
Night Wolf ll
Morgan Le Fay
12,205
879
0
1,495
9,395
4,535
691
2,046
7,349
23,577
745
L
Ix Chel
RushK1Ll
Ix Chel
6,422
995
594
1,778
10,690
5,028
0
5,841
4,849
12,532
0
W
9,639
485
4,078
4,637
15,304
16,308
81
2,787
12,061
0
15,467
W
Kali
6,615
3,137
126
5,004
14,138
7,023
980
4,585
9,457
0
10,840
L
Serqet
Tracer432
Serqet
3,569
448
0
1,873
12,773
16,523
0
3,126
9,647
0
4,181
W
Sylvanus
10,092
1,709
11,731
9,476
16,825
15,725
445
5,724
10,861
18,807
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
47,807
97
Minions Killed
114
0
Camps Cleared
0
976,296
Distance Traveled
1,037,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,691
769
13
1
0
222,681
0
W
Heimdallr
10,120
1,012
43
4
0
193,064
0
L
Merlin
8,315
832
40
4
0
192,090
0
L
Hun Batz
7,695
770
12
1
0
176,548
0
W
Morgan Le Fay
9,553
955
27
3
0
208,213
0
L
Ix Chel
7,182
718
25
3
0
179,207
0
W
Mulan
8,499
850
10
1
0
213,918
0
W
Kali
9,330
933
9
1
0
230,725
0
L
Serqet
7,527
753
7
1
0
205,770
0
W
Sylvanus
10,305
1,031
25
3
0
191,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role