Player Matchup

Neith
Neith
Figurreitout
Neith
Level 158
God Stats
6W - 4L
1,526 SR
Queue Stats
52W - 58L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
OG-FinDeR
Baron Samedi
Level 158
God Stats
11W - 9L
1,733 SR
Queue Stats
39W - 43L
1,531 Elo+
Party 2
Mercury
Mercury
Re9ui3M
Mercury
Level 152
God Stats
4W - 5L
1,277 SR
Queue Stats
280W - 271L
1,506 Elo+
Party 1
Chronos
Chronos
ReactiveCrowd
Chronos
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 328L
1,581 Elo+
Party 1
Camazotz
Camazotz
TyeLeeNall
Camazotz
Level 146
God Stats
6W - 2L
1,660 SR
Queue Stats
120W - 112L
1,493 Elo+
Party 1
Team Averages
Level 154
1,539 SR
1,529 Elo+

VS

Team Averages
Level 132
1,454 SR
1,459 Elo+
Arachne
Arachne
CancerousOreo
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,486 Elo+
Party 3
Izanami
Izanami
MephostopheIes
Izanami
Level 148
God Stats
0W - 2L
1,268 SR
Queue Stats
24W - 31L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
TrenchFarts
Gilgamesh
Level 159
God Stats
1W - 4L
1,481 SR
Queue Stats
17W - 26L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
deathbreath96
Kukulkan
Level 125
God Stats
4W - 8L
1,524 SR
Queue Stats
17W - 28L
1,470 Elo+
Party 3
Bacchus
Bacchus
ultimatepunch75
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,077
590
7,318
6,040
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
OG-FinDeR
Baron Samedi
12
1 / 0 / 4
7,123
594
4,530
8,440
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Re9ui3M
Mercury
14
4 / 1 / 0
7,735
645
9,972
11,149
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
14
2 / 0 / 0
8,037
670
4,682
4,982
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
TyeLeeNall
Camazotz
12
0 / 1 / 3
7,502
625
8,153
12,781
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 2 / 1
5,794
483
4,705
12,350
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
5,820
485
6,021
9,213
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TrenchFarts
Gilgamesh
12
0 / 1 / 1
6,728
561
9,058
13,586
13,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
deathbreath96
Kukulkan
11
0 / 2 / 0
6,213
518
1,220
4,432
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 1
5,887
491
2,857
8,116
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
2
1
0.75
W
3
0
1
3.5
L
1
4
0
0.25
W
Baron Samedi
OG-FinDeR
Baron Samedi
1
0
4
3
W
Mercury
Re9ui3M
Mercury
4
1
0
4
W
Chronos
2
0
0
2
L
Gilgamesh
TrenchFarts
Gilgamesh
0
1
1
0.5
W
Camazotz
TyeLeeNall
Camazotz
0
1
3
1.5
L
Kukulkan
deathbreath96
Kukulkan
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
23,861
43,392
Taken
47,697
25,413
Mitigated
30,839
18,900
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,705
4,296
0
2,086
12,350
4,857
0
2,285
9,949
0
41,068
W
7,318
1,752
0
2,475
6,040
2,004
184
736
5,304
0
61,425
L
6,021
4,357
0
1,807
9,213
3,826
0
1,747
7,466
0
54,143
W
Baron Samedi
OG-FinDeR
Baron Samedi
4,530
312
617
4,592
8,440
6,214
189
1,300
7,140
23,798
0
W
Mercury
Re9ui3M
Mercury
9,972
5,577
0
4,030
11,149
4,579
0
998
10,151
0
71,556
W
Chronos
4,682
743
0
972
4,982
2,230
1,734
1,043
3,939
72,967
0
L
Gilgamesh
TrenchFarts
Gilgamesh
9,058
4,166
0
5,108
13,586
13,719
0
0
13,586
0
53,388
W
Camazotz
TyeLeeNall
Camazotz
8,153
3,139
0
6,214
12,781
10,386
0
0
12,781
0
60,413
L
Kukulkan
deathbreath96
Kukulkan
1,220
259
0
643
4,432
1,419
0
2,677
1,627
44,445
0
L
2,857
45
0
1,581
8,116
7,018
0
2,259
5,857
15,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
30,442
515
Minions Killed
371
0
Camps Cleared
0
1,258,831
Distance Traveled
1,254,027
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,794
483
66
6
0
291,956
3
W
Neith
7,077
590
106
9
0
224,126
0
L
Izanami
5,820
485
91
8
0
220,837
0
W
Baron Samedi
7,123
594
27
2
0
240,245
4
W
Mercury
7,735
645
117
10
0
309,596
0
W
Chronos
8,037
670
157
13
0
257,864
0
L
Gilgamesh
6,728
561
103
9
0
245,734
2
W
Camazotz
7,502
625
108
9
0
227,000
0
L
Kukulkan
6,213
518
87
7
0
237,621
5
L
Bacchus
5,887
491
24
2
0
257,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role