Player Matchup

Skadi
Skadi
AnOnym0uS XD
Skadi
Level 93
God Stats
5W - 1L
1,500 SR
Queue Stats
471W - 466L
1,515 Elo+
Solo
Medusa
Medusa
Chaaclate69
Medusa
Level 98
God Stats
9W - 6L
1,658 SR
Queue Stats
572W - 411L
1,596 Elo+
Party 2
Surtr
Surtr
Genocidosaurus
Surtr
Level 69
God Stats
2W - 5L
1,497 SR
Queue Stats
568W - 354L
1,609 Elo+
Party 2
Jing Wei
Jing Wei
Jak0f4llTradess
Jing Wei
Level 129
God Stats
1W - 3L
1,285 SR
Queue Stats
368W - 203L
1,618 Elo+
Party 2
Anubis
Anubis
TenchiTheGreat
Anubis
Level 155
God Stats
2W - 2L
1,498 SR
Queue Stats
96W - 88L
1,541 Elo+
Solo
Team Averages
Level 109
1,487 SR
1,576 Elo+

VS

Team Averages
Level 113
1,489 SR
1,508 Elo+
Gilgamesh
Gilgamesh
CptxCurtains
Gilgamesh
Level 139
God Stats
0W - 3L
1,276 SR
Queue Stats
133W - 118L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
IFB FlexTape
Cthulhu
Level 83
God Stats
1W - 1L
1,670 SR
Queue Stats
20W - 18L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Priapos x
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,519 Elo+
Party 1
Raijin
Raijin
TetsuoOG
Raijin
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
191W - 187L
1,484 Elo+
Solo
Freya
Freya
cocacolaman7
Freya
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 100L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
8,310
755
4,807
6,250
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
10 / 2 / 7
10,634
967
12,004
7,905
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
6 / 2 / 9
9,567
870
6,755
11,827
11,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
15
3 / 1 / 13
9,242
840
4,784
6,860
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 17
9,686
881
9,607
7,391
4,273
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CptxCurtains
Gilgamesh
17
4 / 5 / 3
8,725
793
9,301
11,289
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
IFB FlexTape
Cthulhu
5
0 / 1 / 0
5,880
535
898
1,662
1,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Priapos x
Zhong Kui
13
0 / 6 / 3
7,192
654
3,890
9,664
7,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
TetsuoOG
Raijin
16
3 / 5 / 4
8,950
814
9,604
8,423
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 3
7,678
698
7,711
9,179
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
22
Kills
8
10
Deaths
22
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Medusa
10
2
7
6.75
L
Gilgamesh
CptxCurtains
Gilgamesh
4
5
3
1.1
W
6
2
9
5.25
L
Cthulhu
IFB FlexTape
Cthulhu
0
1
0
0
W
Jing Wei
3
1
13
9.5
L
Zhong Kui
Priapos x
Zhong Kui
0
6
3
0.25
W
2
2
17
5.25
L
Raijin
TetsuoOG
Raijin
3
5
4
1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,957
Damage
31,404
40,233
Taken
40,217
24,988
Mitigated
24,970
11,789
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,807
2,314
756
293
6,250
2,396
1,624
3,073
3,177
0
8,859
W
Medusa
12,004
5,767
2,190
685
7,905
3,459
1,573
6,000
1,905
0
28,159
L
Gilgamesh
CptxCurtains
Gilgamesh
9,301
1,988
224
643
11,289
9,088
0
2,764
8,525
0
18,326
W
6,755
2,090
794
2,965
11,827
11,955
1,189
4,541
7,003
202
14,596
L
Cthulhu
IFB FlexTape
Cthulhu
898
66
0
33
1,662
1,054
0
462
1,200
1,822
0
W
Jing Wei
4,784
2,620
0
1,061
6,860
2,905
2,263
3,892
2,968
0
15,578
L
Zhong Kui
Priapos x
Zhong Kui
3,890
67
14
425
9,664
7,360
0
2,981
6,683
9,658
0
W
9,607
278
592
2,453
7,391
4,273
440
4,597
2,607
25,483
484
L
Raijin
TetsuoOG
Raijin
9,604
455
0
431
8,423
3,380
0
2,357
6,066
37,546
0
L
7,711
1,985
383
963
9,179
4,088
0
1,081
8,098
13,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
38,425
136
Minions Killed
116
0
Camps Cleared
0
882,383
Distance Traveled
715,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,310
755
10
1
0
183,920
0
W
Medusa
10,634
967
45
4
0
196,623
0
L
Gilgamesh
8,725
793
22
2
0
197,562
0
W
Surtr
9,567
870
17
2
0
198,487
0
L
Cthulhu
5,880
535
1
0
0
28,967
0
W
Jing Wei
9,242
840
30
3
0
152,051
0
L
Zhong Kui
7,192
654
12
1
0
176,216
0
W
Anubis
9,686
881
34
3
0
151,302
0
L
Raijin
8,950
814
68
6
0
164,014
0
L
Freya
7,678
698
13
1
0
148,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role