Player Matchup

Serqet
Serqet
SoraCx
Serqet
Level 88
God Stats
21W - 11L
1,668 SR
Queue Stats
188W - 168L
1,567 Elo+
Solo
Ra
Ra
TheGoolf
Ra
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
36W - 14L
1,935 Elo+
Solo
King Arthur
King Arthur
Z_illist
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,576 Elo+
Solo
Ymir
Ymir
ryanexpress34
Ymir
Level 127
God Stats
5W - 3L
1,677 SR
Queue Stats
285W - 285L
1,490 Elo+
Party 2
Chiron
Chiron
thecomfycouch14
Chiron
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,478 Elo+
Party 2
Team Averages
Level 110
1,569 SR
1,609 Elo+

VS

Team Averages
Level 98
1,743 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CptInkano
Anubis
Level 128
God Stats
1W - 1L
1,740 SR
Queue Stats
86W - 90L
1,529 Elo+
Party 1
Fenrir
Fenrir
ExoticWhat
Fenrir
Level 49
God Stats
3W - 1L
1,915 SR
Queue Stats
10W - 10L
1,506 Elo+
Party 3
King Arthur
King Arthur
awsomefang
King Arthur
Level 36
God Stats
2W - 1L
1,715 SR
Queue Stats
23W - 19L
1,566 Elo+
Party 3
Charon
Charon
slipknotjor
Charon
Level 155
God Stats
7W - 4L
1,842 SR
Queue Stats
78W - 68L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
SoraCx
Serqet
16
9 / 0 / 5
9,213
614
10,289
8,982
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 3
9,503
634
7,287
5,095
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Z_illist
King Arthur
14
2 / 1 / 5
8,425
562
14,760
18,693
21,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 1
7,382
492
2,827
13,036
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 5
7,560
504
4,522
7,626
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 0
7,668
511
7,597
7,200
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
CptInkano
Anubis
14
0 / 4 / 0
7,853
524
4,706
9,785
4,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
ExoticWhat
Fenrir
10
0 / 3 / 1
6,034
402
2,576
11,337
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
awsomefang
King Arthur
11
1 / 5 / 0
6,807
454
9,648
17,384
16,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
10
0 / 2 / 1
6,582
439
5,606
13,306
11,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
L
Anubis
CptInkano
Anubis
0
4
0
0
L
Fenrir
ExoticWhat
Fenrir
0
3
1
0.17
W
Serqet
SoraCx
Serqet
9
0
5
11.5
W
4
0
3
5.5
W
King Arthur
Z_illist
King Arthur
2
1
5
4.5
L
King Arthur
awsomefang
King Arthur
1
5
0
0.2
W
1
1
1
1.5
L
Charon
0
2
1
0.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
30,133
53,432
Taken
59,012
40,755
Mitigated
40,883
20,865
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,597
4,431
0
819
7,200
3,398
0
1,422
5,778
0
69,654
L
Anubis
CptInkano
Anubis
4,706
162
0
3,990
9,785
4,607
0
5,231
4,382
74,616
836
L
Fenrir
ExoticWhat
Fenrir
2,576
512
0
1,933
11,337
4,858
0
1,272
10,065
0
40,449
W
Serqet
SoraCx
Serqet
10,289
2,613
0
5,754
8,982
4,014
262
1,340
7,642
0
69,205
W
7,287
594
2,508
2,954
5,095
2,345
0
2,058
3,037
78,715
1,767
W
King Arthur
Z_illist
King Arthur
14,760
2,637
0
3,610
18,693
21,041
0
1,231
17,462
0
72,594
L
King Arthur
awsomefang
King Arthur
9,648
2,174
0
1,342
17,384
16,909
0
118
17,005
0
38,865
W
2,827
722
0
3,321
13,036
9,989
203
4,486
8,550
25,005
1,495
L
Charon
5,606
1,709
0
1,859
13,306
11,111
0
1,800
11,098
21,375
0
W
4,522
1,489
815
1,903
7,626
3,366
610
1,108
6,518
0
61,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
34,944
511
Minions Killed
425
0
Camps Cleared
0
1,614,640
Distance Traveled
1,410,496
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,668
511
114
8
0
276,776
0
L
Anubis
7,853
524
169
11
0
294,705
3
L
Fenrir
6,034
402
52
3
0
262,179
2
W
Serqet
9,213
614
108
7
0
389,492
0
W
Ra
9,503
634
145
10
0
354,925
2
W
King Arthur
8,425
562
98
7
0
296,313
3
L
King Arthur
6,807
454
63
4
0
270,879
0
W
Ymir
7,382
492
41
3
0
299,540
2
L
Charon
6,582
439
27
2
0
305,957
0
W
Chiron
7,560
504
119
8
0
274,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role