Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BackWoodsOficial
Osiris
Level 103
God Stats
4W - 2L
1,169 SR
Queue Stats
315W - 309L
1,385 Elo+
Party 1
Mulan
Mulan
Wiccasol
Mulan
Level 65
God Stats
23W - 16L
1,552 SR
Queue Stats
209W - 205L
1,434 Elo+
Party 2
Izanami
Izanami
onehunlow6920
Izanami
Level 98
God Stats
11W - 8L
1,644 SR
Queue Stats
262W - 216L
1,490 Elo+
Party 2
Terra
Terra
smhramennoodles
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,373 Elo+
Party 1
Team Averages
Level 87
1,473 SR
1,436 Elo+

VS

Team Averages
Level 113
1,558 SR
1,420 Elo+
King Arthur
King Arthur
Deadlylynx01
King Arthur
Level 121
God Stats
2W - 4L
1,828 SR
Queue Stats
153W - 151L
1,432 Elo+
Party 3
Cthulhu
Cthulhu
LostWisdom5456
Cthulhu
Level 82
God Stats
15W - 15L
1,374 SR
Queue Stats
140W - 158L
1,340 Elo+
Solo
Nut
Nut
RFLSN3
Nut
Level 149
God Stats
20W - 15L
1,644 SR
Queue Stats
391W - 398L
1,492 Elo+
Solo
Hou Yi
Hou Yi
SkataN821
Hou Yi
Level 107
God Stats
13W - 17L
1,455 SR
Queue Stats
864W - 853L
1,419 Elo+
Solo
Sylvanus
Sylvanus
treyghost3
Sylvanus
Level 107
God Stats
5W - 5L
1,491 SR
Queue Stats
119W - 113L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 2
6,739
518
5,892
9,488
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
8,026
617
7,805
14,278
15,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Wiccasol
Mulan
14
3 / 0 / 0
7,406
570
8,724
13,743
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
11
4 / 1 / 0
6,803
523
9,179
8,680
3,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 0 / 2
7,124
548
2,517
11,015
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadlylynx01
King Arthur
12
1 / 2 / 0
7,145
550
5,745
11,939
8,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
5,880
452
7,467
12,869
6,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nut
RFLSN3
Nut
12
0 / 2 / 1
6,693
515
2,069
10,641
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
SkataN821
Hou Yi
11
1 / 1 / 0
6,236
480
7,916
6,495
2,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
treyghost3
Sylvanus
12
1 / 2 / 0
6,218
478
7,758
14,495
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
2
1
W
2
1
1
2.5
L
King Arthur
Deadlylynx01
King Arthur
1
2
0
0.5
L
0
3
1
0.17
L
Nut
RFLSN3
Nut
0
2
1
0.25
L
Hou Yi
SkataN821
Hou Yi
1
1
0
1
W
Mulan
Wiccasol
Mulan
3
0
0
3
W
Izanami
4
1
0
4
W
0
0
2
1
L
Sylvanus
treyghost3
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
30,955
57,204
Taken
56,439
38,581
Mitigated
29,343
30,480
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,892
1,063
2,252
6,819
9,488
3,609
0
2,294
7,194
41,596
943
W
7,805
3,418
0
6,149
14,278
15,024
230
2,758
11,520
0
53,955
L
King Arthur
Deadlylynx01
King Arthur
5,745
610
0
1,985
11,939
8,401
0
355
11,584
0
50,816
L
7,467
895
1,522
1,328
12,869
6,693
0
1,889
10,980
23,912
0
L
Nut
RFLSN3
Nut
2,069
969
0
5,311
10,641
4,033
0
2,947
7,694
0
61,928
L
Hou Yi
SkataN821
Hou Yi
7,916
2,851
0
1,768
6,495
2,294
0
812
5,683
0
48,400
W
Mulan
Wiccasol
Mulan
8,724
2,490
0
6,520
13,743
6,709
759
4,161
9,582
0
67,055
W
Izanami
9,179
6,313
0
3,565
8,680
3,980
0
2,794
5,886
0
67,117
W
2,517
610
547
4,628
11,015
9,259
211
3,218
7,797
17,978
0
L
Sylvanus
treyghost3
Sylvanus
7,758
990
174
7,115
14,495
7,922
0
2,388
12,107
48,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
32,172
391
Minions Killed
397
0
Camps Cleared
0
1,370,592
Distance Traveled
1,165,310
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,739
518
75
6
0
282,956
0
W
Osiris
8,026
617
86
7
0
260,815
0
L
King Arthur
7,145
550
111
9
0
251,828
4
L
Cthulhu
5,880
452
28
2
0
271,546
1
L
Nut
6,693
515
94
7
0
201,602
0
L
Hou Yi
6,236
480
79
6
0
202,443
0
W
Mulan
7,406
570
98
8
0
292,217
3
W
Izanami
6,803
523
112
9
0
260,418
0
W
Terra
7,124
548
20
2
0
274,186
0
L
Sylvanus
6,218
478
85
7
0
237,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role