Player Matchup

Sobek
Sobek
Gold IV
Chara6756
Sobek
Gold IV
Level 106
God Stats
21W - 9L
1,778 SR
Queue Stats
146W - 135L
1,486 MMR
Solo
Cthulhu
Cthulhu
Gold III
DragsONslayr
Cthulhu
Gold III
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 324L
1,485 MMR
Solo
Heimdallr
Heimdallr
Silver III
MagierinSchnee
Heimdallr
Silver III
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,485 MMR
Solo
Thanatos
Thanatos
Gold III
takeu2school
Thanatos
Gold III
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 97L
1,487 MMR
Solo
Ra
Ra
Gold III
yxng_gunz
Ra
Gold III
Level 125
God Stats
4W - 0L
1,858 SR
Queue Stats
194W - 198L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,627 SR
1,485 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,483 SR
1,485 MMR
Chernobog
Chernobog
Gold IV
DerkiOni
Chernobog
Gold IV
Level 137
God Stats
7W - 6L
1,463 SR
Queue Stats
96W - 98L
1,455 MMR
Party 1
Nox
Nox
Gold III
DfgZay
Nox
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,508 MMR
Party 1
Horus
Horus
Gold IV
KS_132
Horus
Gold IV
Level 129
God Stats
1W - 2L
1,626 SR
Queue Stats
147W - 156L
1,478 MMR
Solo
Bastet
Bastet
Bronze III
TheLeanLover
Bastet
Bronze III
Level 98
God Stats
0W - 2L
1,452 SR
Queue Stats
1W - 3L
1,529 MMR
Party 2
Bellona
Bellona
Bronze III
mrmoneybags9496
Bellona
Bronze III
Level 105
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 4L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chara6756
Sobek
6
1 / 0 / 2
4,156
831
1,745
4,189
2,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
DragsONslayr
Cthulhu
6
0 / 1 / 0
3,492
698
2,487
4,307
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MagierinSchnee
Heimdallr
6
1 / 0 / 0
3,329
666
1,764
2,549
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
takeu2school
Thanatos
6
0 / 1 / 2
3,500
700
2,435
5,440
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
2 / 0 / 0
3,916
783
2,651
2,387
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorKukulkanAwilixVamana

VS

Bans
OdinKhepriAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DerkiOni
Chernobog
7
0 / 1 / 0
3,611
722
2,496
4,242
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
DfgZay
Nox
6
0 / 1 / 0
3,428
686
762
3,239
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
KS_132
Horus
4
0 / 2 / 0
3,000
600
1,593
3,739
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
5
0 / 0 / 0
3,014
603
2,010
3,989
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
4,003
801
3,342
5,070
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chara6756
Sobek
1
0
2
2
L
Chernobog
DerkiOni
Chernobog
0
1
0
0
L
Nox
DfgZay
Nox
0
1
0
0
W
Cthulhu
DragsONslayr
Cthulhu
0
1
0
0
L
Horus
KS_132
Horus
0
2
0
0
W
Heimdallr
MagierinSchnee
Heimdallr
1
0
0
1
L
Bastet
0
0
0
0
L
2
0
0
2
W
Thanatos
takeu2school
Thanatos
0
1
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
10,203
18,872
Taken
20,279
8,616
Mitigated
8,883
11,003
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chara6756
Sobek
1,745
167
0
2,778
4,189
2,711
0
63
4,119
10,466
0
L
Chernobog
DerkiOni
Chernobog
2,496
1,752
0
1,781
4,242
1,257
0
796
3,446
0
26,862
L
Nox
DfgZay
Nox
762
43
0
1,104
3,239
1,258
0
2,181
1,058
14,276
0
W
Cthulhu
DragsONslayr
Cthulhu
2,487
571
0
1,750
4,307
2,688
0
0
3,858
13,665
0
L
Horus
KS_132
Horus
1,593
965
104
1,126
3,739
1,687
0
1,061
2,678
0
9,582
W
Heimdallr
MagierinSchnee
Heimdallr
1,764
1,314
0
985
2,549
818
0
0
2,549
0
18,094
L
Bastet
2,010
592
0
2,506
3,989
996
0
478
3,457
0
12,548
L
3,342
1,466
0
2,629
5,070
3,685
0
1,737
2,909
0
20,393
W
Thanatos
takeu2school
Thanatos
2,435
737
0
4,342
5,440
1,675
0
107
5,254
0
15,195
W
2,651
553
180
968
2,387
724
0
474
1,842
19,374
2,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,393
Gold Earned
17,056
127
Minions Killed
156
0
Camps Cleared
0
550,217
Distance Traveled
540,930
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,156
831
11
2
0
121,404
2
L
Chernobog
3,611
722
38
8
0
108,491
0
L
Nox
3,428
686
35
7
0
117,406
0
W
Cthulhu
3,492
698
26
5
0
107,559
0
L
Horus
3,000
600
21
4
0
77,792
0
W
Heimdallr
3,329
666
31
6
0
92,352
0
L
Bastet
3,014
603
24
5
0
129,889
0
L
Bellona
4,003
801
38
8
0
107,352
0
W
Thanatos
3,500
700
30
6
0
117,545
0
W
Ra
3,916
783
29
6
0
111,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role