Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Fireithor
Chaac
Level 101
God Stats
2W - 0L
1,796 SR
Queue Stats
40W - 43L
1,509 Elo+
Party 1
Ra
Ra
FyreTygr
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 118
1,599 SR
1,503 Elo+

VS

Team Averages
Level 114
1,586 SR
1,567 Elo+
King Arthur
King Arthur
Deqode
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,608 Elo+
Solo
Aphrodite
Aphrodite
Leomad25
Aphrodite
Level 126
God Stats
3W - 3L
1,757 SR
Queue Stats
210W - 206L
1,542 Elo+
Party 2
Mercury
Mercury
xXBadBoy15Xx
Mercury
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 200L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 5
7,352
735
6,354
7,590
8,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Fireithor
Chaac
13
3 / 2 / 5
7,582
758
4,849
8,295
4,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 4
7,922
792
6,766
3,084
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deqode
King Arthur
8
0 / 4 / 1
5,886
589
2,629
7,641
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Leomad25
Aphrodite
12
0 / 2 / 1
6,487
649
3,184
6,487
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
xXBadBoy15Xx
Mercury
12
1 / 2 / 1
6,597
660
2,754
7,687
3,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
L
King Arthur
Deqode
King Arthur
0
4
1
0.13
W
Chaac
Fireithor
Chaac
3
2
5
2.75
W
3
0
4
5
L
Aphrodite
Leomad25
Aphrodite
0
2
1
0.25
L
Mercury
xXBadBoy15Xx
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
8,567
18,969
Taken
21,815
14,074
Mitigated
12,707
5,759
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,354
603
0
1,182
7,590
8,384
160
1,424
5,920
15,331
1,912
L
King Arthur
Deqode
King Arthur
2,629
344
0
318
7,641
6,429
0
3,919
3,695
0
13,064
W
Chaac
Fireithor
Chaac
4,849
647
0
884
8,295
4,331
107
692
7,596
0
21,797
W
6,766
572
2,371
1,322
3,084
1,359
524
1,097
1,903
36,854
0
L
Aphrodite
Leomad25
Aphrodite
3,184
214
1,767
2,614
6,487
3,136
0
3,552
2,837
18,258
0
L
Mercury
xXBadBoy15Xx
Mercury
2,754
550
0
759
7,687
3,142
0
4,892
2,610
0
20,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
18,970
135
Minions Killed
102
0
Camps Cleared
0
549,424
Distance Traveled
522,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,352
735
21
2
0
180,907
0
L
King Arthur
5,886
589
17
2
0
143,331
0
W
Chaac
7,582
758
35
4
0
177,749
0
W
Ra
7,922
792
79
8
0
190,768
0
L
Aphrodite
6,487
649
50
5
0
171,537
0
L
Mercury
6,597
660
35
4
0
207,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role