Player Matchup

Olorun
Olorun
BRuTaLxNeWb
Olorun
Level 98
God Stats
5W - 1L
1,500 SR
Queue Stats
306W - 300L
1,387 Elo+
Party 2
Yu Huang
Yu Huang
The_xArchAngelx
Yu Huang
Level 62
God Stats
2W - 1L
1,526 SR
Queue Stats
93W - 90L
1,449 Elo+
Solo
Discordia
Discordia
dillonsbb
Discordia
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,525 Elo+
Solo
Atlas
Atlas
jadedty
Atlas
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 157L
1,679 Elo+
Party 2
Kukulkan
Kukulkan
yungscrut
Kukulkan
Level 126
God Stats
7W - 8L
1,500 SR
Queue Stats
408W - 434L
1,474 Elo+
Party 2
Team Averages
Level 97
1,505 SR
1,503 Elo+

VS

Team Averages
Level 96
1,549 SR
1,433 Elo+
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CarbonMist
Sol
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,367 Elo+
Party 1
Cabrakan
Cabrakan
CorruptedAngelz
Cabrakan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 87L
1,434 Elo+
Party 1
Odin
Odin
Izzheim
Odin
Level 101
God Stats
0W - 1L
1,745 SR
Queue Stats
35W - 27L
1,426 Elo+
Party 3
Olorun
Olorun
MoonDrop7
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 2 / 15
9,030
695
8,691
13,523
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
16
5 / 3 / 11
9,851
758
10,846
10,345
5,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
dillonsbb
Discordia
18
7 / 4 / 10
10,706
824
13,446
9,853
5,736
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
jadedty
Atlas
17
1 / 3 / 19
10,181
783
8,350
16,177
19,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
yungscrut
Kukulkan
19
12 / 2 / 9
11,212
862
19,959
6,741
3,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 2 / 7
9,179
706
10,380
11,170
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 3
9,006
693
13,312
11,810
8,909
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
13
1 / 8 / 7
8,287
637
6,079
18,238
28,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
Izzheim
Odin
15
4 / 5 / 5
8,802
677
7,395
15,696
19,184
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MoonDrop7
Olorun
15
1 / 7 / 4
8,306
639
10,886
14,399
8,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
27
Kills
13
14
Deaths
27
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
7
3.25
W
Olorun
2
2
15
4.75
L
4
5
3
1.1
L
Cabrakan
1
8
7
0.56
L
Odin
Izzheim
Odin
4
5
5
1.3
L
Olorun
MoonDrop7
Olorun
1
7
4
0.43
W
Yu Huang
5
3
11
3.5
W
Discordia
dillonsbb
Discordia
7
4
10
3
W
Atlas
jadedty
Atlas
1
3
19
3.5
W
Kukulkan
yungscrut
Kukulkan
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,292
Damage
48,052
56,639
Taken
71,313
41,399
Mitigated
70,755
27,801
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,380
487
1,847
3,716
11,170
5,845
251
9,402
1,768
27,907
697
W
Olorun
8,691
4,606
7,825
7,732
13,523
7,368
1,812
8,301
5,222
14,011
0
L
13,312
4,551
419
2,598
11,810
8,909
811
10,526
1,284
22,190
1,433
L
Cabrakan
6,079
955
759
779
18,238
28,636
50
14,531
3,707
7,861
0
L
Odin
Izzheim
Odin
7,395
779
1,252
2,411
15,696
19,184
0
13,718
1,978
0
14,560
L
Olorun
MoonDrop7
Olorun
10,886
4,509
1,310
2,094
14,399
8,181
364
12,741
1,658
20,895
1,059
W
Yu Huang
10,846
1,391
1,903
2,273
10,345
5,719
878
8,808
1,537
21,997
0
W
Discordia
dillonsbb
Discordia
13,446
448
1,713
1,566
9,853
5,736
430
7,189
2,664
26,758
0
W
Atlas
jadedty
Atlas
8,350
1,865
469
2,319
16,177
19,091
34
10,643
5,534
19,353
288
W
Kukulkan
yungscrut
Kukulkan
19,959
869
1,259
742
6,741
3,485
1,128
4,576
2,165
37,990
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
43,580
138
Minions Killed
125
0
Camps Cleared
0
1,166,001
Distance Traveled
1,090,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,179
706
47
4
0
255,095
0
W
Olorun
9,030
695
20
2
0
225,951
0
L
Sol
9,006
693
29
2
0
185,370
0
L
Cabrakan
8,287
637
2
0
0
211,246
0
L
Odin
8,802
677
16
1
0
246,211
0
L
Olorun
8,306
639
31
2
0
192,848
0
W
Yu Huang
9,851
758
15
1
0
223,897
0
W
Discordia
10,706
824
44
3
0
243,726
0
W
Atlas
10,181
783
14
1
0
208,141
0
W
Kukulkan
11,212
862
45
3
0
264,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role