Player Matchup

Cthulhu
Cthulhu
Gamerboy9634447
Cthulhu
Level 24
God Stats
8W - 8L
1,196 SR
Queue Stats
8W - 15L
924 Elo+
Party 2
Chaac
Chaac
I G0ATED I
Chaac
Level 66
God Stats
0W - 3L
1,211 SR
Queue Stats
45W - 50L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TwinTweaking
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
943 Elo+
Party 2
Team Averages
Level 39
1,302 SR
1,086 Elo+

VS

Team Averages
Level 81
1,596 SR
1,585 Elo+
Bake Kujira
Bake Kujira
Gunslinger Trev
Bake Kujira
Level 117
God Stats
45W - 35L
1,604 SR
Queue Stats
317W - 292L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
bigdaddypooch3
Jormungandr
Level 124
God Stats
2W - 0L
1,685 SR
Queue Stats
178W - 193L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
papapooch1
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,411
627
8,298
17,218
14,348
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
14
0 / 7 / 1
8,588
573
9,122
22,020
11,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
TwinTweaking
Ah Muzen Cab
12
0 / 8 / 1
8,375
558
9,945
17,802
5,442
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Gunslinger Trev
Bake Kujira
17
7 / 0 / 12
11,620
775
14,632
16,951
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
bigdaddypooch3
Jormungandr
15
3 / 0 / 13
10,424
695
14,574
15,626
18,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
papapooch1
Sylvanus
17
10 / 1 / 9
12,160
811
20,983
17,520
8,734
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
20
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Bake Kujira
Gunslinger Trev
Bake Kujira
7
0
12
13
L
Chaac
0
7
1
0.07
L
Ah Muzen Cab
TwinTweaking
Ah Muzen Cab
0
8
1
0.06
W
Jormungandr
bigdaddypooch3
Jormungandr
3
0
13
9.5
W
Sylvanus
papapooch1
Sylvanus
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
50,189
57,040
Taken
50,097
31,361
Mitigated
47,262
3,885
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,298
483
120
0
17,218
14,348
120
12,674
3,068
20,768
990
W
Bake Kujira
Gunslinger Trev
Bake Kujira
14,632
4,674
0
3,895
16,951
20,348
191
3,224
13,727
47,770
3,319
L
Chaac
9,122
1,467
367
2,627
22,020
11,571
199
16,647
4,066
0
27,332
L
Ah Muzen Cab
TwinTweaking
Ah Muzen Cab
9,945
5,057
0
771
17,802
5,442
380
14,557
2,275
0
34,142
W
Jormungandr
bigdaddypooch3
Jormungandr
14,574
2,468
0
1,568
15,626
18,180
330
1,740
13,886
40,210
0
W
Sylvanus
papapooch1
Sylvanus
20,983
3,599
4,248
9,042
17,520
8,734
1,403
2,639
14,881
39,969
2,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
34,204
111
Minions Killed
186
0
Camps Cleared
0
709,747
Distance Traveled
772,574
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,411
627
38
3
0
250,145
0
W
Bake Kujira
11,620
775
74
5
0
309,198
2
L
Chaac
8,588
573
30
2
0
239,250
0
L
Ah Muzen Cab
8,375
558
43
3
0
220,352
0
W
Jormungandr
10,424
695
48
3
0
262,605
0
W
Sylvanus
12,160
811
64
4
0
200,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role