Player Matchup

Mercury
Mercury
Pumpkin Patch9
Mercury
Level 105
God Stats
7W - 6L
1,587 SR
Queue Stats
24W - 25L
1,414 Elo+
Party 2
Guan Yu
Guan Yu
SizedSaucer3
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
lxRTKxl
Aphrodite
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 14L
1,661 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,506 Elo+

VS

Team Averages
Level 88
1,467 SR
1,322 Elo+
Poseidon
Poseidon
 
Poseidon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JIMENEZ SNIPER
Charybdis
Level 157
God Stats
0W - 1L
1,401 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 1
Yemoja
Yemoja
Lion6377
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
9,875
760
7,616
6,840
3,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
SizedSaucer3
Guan Yu
14
3 / 5 / 5
8,686
668
6,947
17,099
17,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Aphrodite
lxRTKxl
Aphrodite
14
1 / 1 / 5
9,093
699
7,049
11,201
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 2 / 3
8,759
674
7,962
8,705
4,387
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
JIMENEZ SNIPER
Charybdis
13
3 / 4 / 2
8,795
677
10,637
10,665
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yemoja
Lion6377
Yemoja
11
0 / 3 / 5
7,324
563
5,138
7,402
6,676
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
6
6
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
2
3
2.25
L
Charybdis
JIMENEZ SNIPER
Charybdis
3
4
2
1
L
Yemoja
Lion6377
Yemoja
0
3
5
0.83
W
5
0
4
7
W
Guan Yu
SizedSaucer3
Guan Yu
3
5
5
1.1
W
Aphrodite
lxRTKxl
Aphrodite
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
23,737
35,140
Taken
26,772
26,145
Mitigated
15,176
14,789
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,962
1,580
0
3,076
8,705
4,387
0
3,441
5,264
24,209
0
L
Charybdis
JIMENEZ SNIPER
Charybdis
10,637
3,750
0
680
10,665
4,113
0
997
9,656
0
42,274
L
Yemoja
Lion6377
Yemoja
5,138
1,498
1,948
500
7,402
6,676
0
2,282
5,096
12,059
528
W
7,616
1,742
0
190
6,840
3,315
417
2,573
4,148
0
30,684
W
Guan Yu
SizedSaucer3
Guan Yu
6,947
312
2,192
2,834
17,099
17,234
0
5,397
11,113
76
13,536
W
Aphrodite
lxRTKxl
Aphrodite
7,049
92
3,391
6,182
11,201
5,596
280
4,171
6,739
48,676
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
24,878
143
Minions Killed
120
0
Camps Cleared
0
749,113
Distance Traveled
610,823
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,759
674
40
3
0
243,830
2
L
Charybdis
8,795
677
61
5
0
197,763
0
L
Yemoja
7,324
563
19
1
0
169,230
0
W
Mercury
9,875
760
50
4
0
271,006
0
W
Guan Yu
8,686
668
7
1
0
247,124
0
W
Aphrodite
9,093
699
86
7
0
230,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role