Player Matchup

Charybdis
Charybdis
Blackdragon8196
Charybdis
Level 68
God Stats
53W - 30L
1,572 SR
Queue Stats
258W - 263L
1,457 Elo+
Party 1
Scylla
Scylla
QuantumSludge
Scylla
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 42L
1,333 Elo+
Solo
Maui
Maui
SirRogelio
Maui
Level 105
God Stats
35W - 23L
1,507 SR
Queue Stats
373W - 349L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Whitelion231205
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 167L
1,418 Elo+
Party 1
Bakasura
Bakasura
kataloon
Bakasura
Level 35
God Stats
43W - 48L
1,432 SR
Queue Stats
61W - 84L
1,347 Elo+
Solo
Team Averages
Level 54
1,502 SR
1,410 Elo+

VS

Team Averages
Level 46
1,427 SR
1,399 Elo+
Geb
Geb
BlackAce1313
Geb
Level 29
God Stats
3W - 7L
1,237 SR
Queue Stats
61W - 67L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
ENCaliber
Sun Wukong
Level 29
God Stats
1W - 3L
1,507 SR
Queue Stats
50W - 55L
1,447 Elo+
Party 3
Poseidon
Poseidon
JNdeadpool
Poseidon
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,447 Elo+
Party 3
Camazotz
Camazotz
LB BBest
Camazotz
Level 47
God Stats
1W - 4L
1,305 SR
Queue Stats
43W - 63L
1,313 Elo+
Party 2
Hachiman
Hachiman
LB_DragonSBlade
Hachiman
Level 47
God Stats
3W - 6L
1,586 SR
Queue Stats
68W - 71L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blackdragon8196
Charybdis
10
1 / 1 / 2
5,621
562
7,161
4,944
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,136
614
3,129
4,675
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
5,218
522
3,190
6,856
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Whitelion231205
Gilgamesh
9
0 / 0 / 0
4,832
483
2,420
7,553
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
kataloon
Bakasura
11
4 / 2 / 0
6,086
609
2,183
7,572
2,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,510
451
2,484
10,206
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ENCaliber
Sun Wukong
11
1 / 0 / 0
6,757
676
4,575
4,982
2,187
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
JNdeadpool
Poseidon
9
0 / 5 / 0
5,138
514
4,725
6,765
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
LB BBest
Camazotz
10
1 / 2 / 0
5,223
522
1,382
10,273
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
8
0 / 1 / 1
4,611
461
4,654
4,925
1,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
2
3
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Charybdis
Blackdragon8196
Charybdis
1
1
2
2
L
Sun Wukong
ENCaliber
Sun Wukong
1
0
0
1
L
Poseidon
JNdeadpool
Poseidon
0
5
0
0
L
Camazotz
LB BBest
Camazotz
1
2
0
0.5
L
Hachiman
0
1
1
0.5
W
3
0
2
4
W
2
0
0
2
W
Gilgamesh
Whitelion231205
Gilgamesh
0
0
0
0
W
Bakasura
kataloon
Bakasura
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,083
Damage
17,820
31,600
Taken
37,151
17,689
Mitigated
16,689
7,249
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,484
371
73
4,059
10,206
7,416
0
1,743
8,463
10,330
0
W
Charybdis
Blackdragon8196
Charybdis
7,161
3,818
0
1,053
4,944
2,106
543
791
4,153
0
42,274
L
Sun Wukong
ENCaliber
Sun Wukong
4,575
918
0
1,897
4,982
2,187
0
0
4,549
0
53,449
L
Poseidon
JNdeadpool
Poseidon
4,725
641
0
750
6,765
2,232
0
2,747
3,654
31,554
0
L
Camazotz
LB BBest
Camazotz
1,382
311
0
6,413
10,273
3,287
0
608
9,665
0
32,677
L
Hachiman
4,654
3,512
0
2,410
4,925
1,567
0
541
4,384
0
26,861
W
3,129
251
0
1,400
4,675
1,630
518
3,567
706
33,233
1,231
W
3,190
1,167
181
1,628
6,856
4,629
302
1,693
5,163
16,459
6,971
W
Gilgamesh
Whitelion231205
Gilgamesh
2,420
445
0
550
7,553
6,710
0
0
7,553
0
27,230
W
Bakasura
kataloon
Bakasura
2,183
1,798
0
2,437
7,572
2,614
415
692
6,816
0
31,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
26,239
268
Minions Killed
263
0
Camps Cleared
0
957,378
Distance Traveled
974,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,510
451
5
1
0
200,330
0
W
Charybdis
5,621
562
65
7
0
176,161
0
L
Sun Wukong
6,757
676
92
9
0
206,631
0
L
Poseidon
5,138
514
55
6
0
173,265
0
L
Camazotz
5,223
522
68
7
0
217,799
0
L
Hachiman
4,611
461
43
4
0
176,489
0
W
Scylla
6,136
614
55
6
0
174,108
0
W
Maui
5,218
522
37
4
0
183,927
0
W
Gilgamesh
4,832
483
34
3
0
210,815
0
W
Bakasura
6,086
609
77
8
0
212,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role