Player Matchup

Zhong Kui
Zhong Kui
BlimpBeams
Zhong Kui
Level 65
God Stats
7W - 9L
1,688 SR
Queue Stats
660W - 627L
1,492 Elo+
Solo
Agni
Agni
JHETTSTEELE
Agni
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 145L
1,397 Elo+
Solo
Odin
Odin
LaCruix-killz-u
Odin
Level 96
God Stats
4W - 3L
1,583 SR
Queue Stats
186W - 185L
1,505 Elo+
Solo
Charon
Charon
Mothra_Is_Real
Charon
Level 59
God Stats
4W - 2L
1,786 SR
Queue Stats
293W - 294L
1,458 Elo+
Solo
Lancelot
Lancelot
like__A_bOsS061
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,265 Elo+
Solo
Team Averages
Level 66
1,611 SR
1,423 Elo+

VS

Team Averages
Level 76
1,636 SR
1,463 Elo+
Thor
Thor
MelMoon22
Thor
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,453 Elo+
Solo
Zeus
Zeus
SorinMarkov7852
Zeus
Level 63
God Stats
1W - 1L
1,660 SR
Queue Stats
82W - 84L
1,427 Elo+
Solo
Nox
Nox
TheBanzerker
Nox
Level 78
God Stats
7W - 3L
1,898 SR
Queue Stats
206W - 191L
1,394 Elo+
Solo
Arachne
Arachne
lebrodjames91
Arachne
Level 104
God Stats
1W - 0L
1,620 SR
Queue Stats
26W - 29L
1,474 Elo+
Party 1
Mercury
Mercury
qclemieux
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlimpBeams
Zhong Kui
10
2 / 2 / 2
5,659
1,132
4,974
4,085
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 3
5,983
1,197
7,061
4,505
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,308
862
0
94
54
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 5
5,884
1,177
2,630
7,584
6,919
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
10
1 / 4 / 5
5,551
1,110
5,412
7,362
3,346
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 2 / 8
5,823
1,165
3,791
5,026
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 2
6,208
1,242
4,791
4,134
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 8
6,243
1,249
4,061
3,475
1,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
12
2 / 0 / 9
6,180
1,236
4,762
5,236
3,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
qclemieux
Mercury
10
3 / 2 / 3
6,129
1,226
2,566
4,359
1,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
6
Kills
12
12
Deaths
7
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BlimpBeams
Zhong Kui
2
2
2
1.5
L
2
2
3
1.75
L
0
0
0
0
W
Thor
1
2
8
2.5
L
1
4
5
0.88
W
4
3
2
1.67
W
2
0
8
6
W
Arachne
2
0
9
6.5
L
Lancelot
1
4
5
0.88
W
Mercury
qclemieux
Mercury
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
19,971
23,630
Taken
22,230
15,322
Mitigated
9,418
3,479
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BlimpBeams
Zhong Kui
4,974
374
313
530
4,085
3,161
0
1,473
2,612
11,738
0
L
7,061
609
512
426
4,505
1,842
0
1,771
2,734
13,784
354
L
0
0
0
14
94
54
0
94
0
0
0
W
Thor
3,791
416
395
251
5,026
1,824
256
3,584
1,442
0
8,292
L
2,630
383
207
557
7,584
6,919
0
3,162
4,422
6,625
0
W
4,791
990
854
205
4,134
1,379
174
2,543
1,591
9,520
0
W
4,061
443
652
836
3,475
1,317
491
3,072
403
9,640
0
W
Arachne
4,762
4,053
1,282
2,082
5,236
3,229
240
4,033
1,203
0
9,518
L
Lancelot
5,412
1,077
0
920
7,362
3,346
0
2,352
5,010
0
11,037
W
Mercury
qclemieux
Mercury
2,566
1,399
0
500
4,359
1,669
518
1,382
2,977
0
6,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
30,583
57
Minions Killed
62
0
Camps Cleared
0
402,933
Distance Traveled
549,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,659
1,132
15
3
0
73,863
0
L
Agni
5,983
1,197
23
5
0
85,636
0
L
Odin
4,308
862
0
0
0
26,363
0
W
Thor
5,823
1,165
14
3
0
101,348
0
L
Charon
5,884
1,177
7
1
0
95,874
0
W
Zeus
6,208
1,242
18
4
0
91,173
0
W
Nox
6,243
1,249
10
2
0
111,185
0
W
Arachne
6,180
1,236
9
2
0
120,974
0
L
Lancelot
5,551
1,110
12
2
0
121,197
0
W
Mercury
6,129
1,226
11
2
0
124,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role