Player Matchup

Bake Kujira
Bake Kujira
Silver III
FreePoombot
Bake Kujira
Silver III
Level 105
God Stats
22W - 33L
1,514 SR
Queue Stats
366W - 412L
912 MMR
Solo
Loki
Loki
Silver II
Mitsu_Rei_
Loki
Silver II
Level 68
God Stats
62W - 81L
1,322 SR
Queue Stats
606W - 641L
1,018 MMR
Solo
Ullr
Ullr
Silver III
WiIdcatsM0ntana
Ullr
Silver III
Level 158
God Stats
5W - 4L
1,695 SR
Queue Stats
338W - 346L
913 MMR
Solo
Jing Wei
Jing Wei
Silver IV
cupido182
Jing Wei
Silver IV
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 184L
1,011 MMR
Party 1
Susano
Susano
Silver V
laughing182
Susano
Silver V
Level 157
God Stats
5W - 19L
1,359 SR
Queue Stats
231W - 258L
863 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,478 SR
943 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,441 SR
900 MMR
Cerberus
Cerberus
Silver II
Doc_Oc6423
Cerberus
Silver II
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,061 MMR
Solo
Anubis
Anubis
Bronze I
Gack22
Anubis
Bronze I
Level 107
God Stats
1W - 6L
1,275 SR
Queue Stats
70W - 96L
1,087 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
UCLAWES
Kuzenbo
Silver II
Level 137
God Stats
65W - 52L
1,614 SR
Queue Stats
169W - 180L
1,085 MMR
Solo
Bakasura
Bakasura
Silver II
llJAGll
Bakasura
Silver II
Level 67
God Stats
27W - 22L
1,528 SR
Queue Stats
213W - 233L
1,020 MMR
Solo
Rama
Rama
Bronze II
vfrbachem11
Rama
Bronze II
Level 198
God Stats
3W - 2L
1,288 SR
Queue Stats
161W - 211L
245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
FreePoombot
Bake Kujira
16
1 / 9 / 4
10,481
419
13,292
27,400
22,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 1 / 0
11,151
446
4,979
9,825
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
2 / 3 / 2
11,444
458
16,767
23,219
9,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jing Wei
cupido182
Jing Wei
17
3 / 5 / 3
11,718
469
12,883
20,141
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
16
2 / 7 / 1
10,408
416
8,348
23,838
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Nu WaSobekCharon

VS

Bans
OdinThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doc_Oc6423
Cerberus
19
0 / 3 / 19
13,802
552
11,656
23,494
26,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Gack22
Anubis
20
7 / 2 / 7
14,867
595
16,967
17,844
11,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
UCLAWES
Kuzenbo
19
4 / 1 / 8
13,898
556
19,294
24,468
45,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
llJAGll
Bakasura
20
14 / 0 / 5
15,518
621
23,146
28,537
16,292
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 6 / 3
13,290
532
5,226
22,703
10,863
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
12
Kills
25
25
Deaths
12
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Doc_Oc6423
Cerberus
0
3
19
3.17
L
Bake Kujira
FreePoombot
Bake Kujira
1
9
4
0.33
W
Anubis
Gack22
Anubis
7
2
7
5.25
L
4
1
0
4
W
Kuzenbo
UCLAWES
Kuzenbo
4
1
8
8
L
2
3
2
1
L
Jing Wei
cupido182
Jing Wei
3
5
3
0.9
L
Susano
2
7
1
0.36
W
Bakasura
llJAGll
Bakasura
14
0
5
16.5
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,269
Damage
76,289
104,423
Taken
117,046
54,581
Mitigated
109,323
24,340
Healing
53,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Doc_Oc6423
Cerberus
11,656
583
0
6,067
23,494
26,117
502
3,099
20,395
56,919
0
L
Bake Kujira
FreePoombot
Bake Kujira
13,292
6,178
0
3,043
27,400
22,569
33
12,215
14,352
97,599
797
W
Anubis
Gack22
Anubis
16,967
993
615
9,349
17,844
11,029
1,119
5,733
12,111
108,972
0
L
4,979
1,063
0
163
9,825
4,251
0
4,352
5,119
0
29,409
W
Kuzenbo
UCLAWES
Kuzenbo
19,294
4,739
0
8,292
24,468
45,022
1,432
2,059
22,409
72,646
972
L
16,767
6,571
0
7,736
23,219
9,832
48
13,563
8,307
0
98,833
L
Jing Wei
cupido182
Jing Wei
12,883
9,873
0
5,212
20,141
8,156
593
8,525
11,108
0
89,724
L
Susano
8,348
1,763
0
8,186
23,838
9,773
0
7,812
15,290
0
81,095
W
Bakasura
llJAGll
Bakasura
23,146
17,468
0
17,594
28,537
16,292
5,730
3,763
24,774
0
135,987
W
5,226
4,211
0
11,633
22,703
10,863
5,287
1,884
20,819
0
132,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,202
Gold Earned
71,375
576
Minions Killed
658
0
Camps Cleared
0
1,997,313
Distance Traveled
2,379,529
1
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,802
552
68
3
0
505,543
6
L
Bake Kujira
10,481
419
132
5
0
403,937
0
W
Anubis
14,867
595
167
7
0
418,151
3
L
Loki
11,151
446
38
2
0
201,127
0
W
Kuzenbo
13,898
556
90
4
0
470,904
4
L
Ullr
11,444
458
160
6
0
404,564
0
L
Jing Wei
11,718
469
122
5
0
479,422
0
L
Susano
10,408
416
124
5
0
508,263
1
W
Bakasura
15,518
621
173
7
0
598,149
0
W
Rama
13,290
532
160
6
0
386,782
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role