Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Gold II
Dies3lFromDaBox
Amaterasu
Gold II
Level 186
God Stats
3W - 3L
1,651 SR
Queue Stats
258W - 241L
1,528 MMR
Solo
Poseidon
Poseidon
Platinum IV
MrGreеn
Poseidon
Platinum IV
Level 104
God Stats
58W - 38L
1,637 SR
Queue Stats
190W - 196L
1,543 MMR
Solo
Hachiman
Hachiman
Gold III
TehLuNxR-
Hachiman
Gold III
Level 53
God Stats
6W - 4L
1,761 SR
Queue Stats
58W - 48L
1,614 MMR
Party 2
Nox
Nox
Gold I
iDunedain
Nox
Gold I
Level 156
God Stats
5W - 3L
1,505 SR
Queue Stats
78W - 65L
1,529 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,611 SR
1,543 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,626 SR
1,542 MMR
Skadi
Skadi
Gold III
Billiet14
Skadi
Gold III
Level 116
God Stats
66W - 56L
1,630 SR
Queue Stats
157W - 167L
1,542 MMR
Solo
Persephone
Persephone
Bronze III
Crooked-Sheriff
Persephone
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
cbuckets_3
Bacchus
Bronze III
Level 98
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 6L
1,600 MMR
Party 1
Osiris
Osiris
Gold IV
scaclet
Osiris
Gold IV
Level 126
God Stats
4W - 3L
1,600 SR
Queue Stats
206W - 216L
1,542 MMR
Solo
Thanatos
Thanatos
Gold III
takeu2school
Thanatos
Gold III
Level 122
God Stats
3W - 2L
1,601 SR
Queue Stats
95W - 97L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 0 / 2
7,647
546
6,080
10,274
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Dies3lFromDaBox
Amaterasu
14
1 / 1 / 1
8,602
614
9,541
14,018
14,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
MrGreеn
Poseidon
15
4 / 0 / 2
8,799
629
7,345
6,785
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TehLuNxR-
Hachiman
14
0 / 1 / 2
7,750
554
4,804
6,857
2,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 4
7,041
503
1,896
7,114
5,141
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothCu ChulainnOdinAthena

VS

Bans
ThorBake KujiraNutKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Billiet14
Skadi
13
0 / 2 / 1
6,693
478
1,924
5,767
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Crooked-Sheriff
Persephone
13
0 / 2 / 0
7,360
526
4,289
7,217
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
cbuckets_3
Bacchus
11
0 / 0 / 1
6,394
457
2,754
8,797
7,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
scaclet
Osiris
12
0 / 1 / 1
6,679
477
7,888
14,769
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
takeu2school
Thanatos
13
2 / 4 / 0
6,993
500
4,350
13,136
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
2
4
L
Skadi
Billiet14
Skadi
0
2
1
0.25
L
Persephone
Crooked-Sheriff
Persephone
0
2
0
0
W
Amaterasu
Dies3lFromDaBox
Amaterasu
1
1
1
1.5
W
Poseidon
MrGreеn
Poseidon
4
0
2
5
W
Hachiman
TehLuNxR-
Hachiman
0
1
2
1
L
Bacchus
cbuckets_3
Bacchus
0
0
1
0.5
W
1
0
4
3
L
Osiris
scaclet
Osiris
0
1
1
0.5
L
Thanatos
takeu2school
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
21,205
45,048
Taken
49,686
30,511
Mitigated
35,284
17,490
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,080
2,369
0
1,853
10,274
5,551
0
244
9,976
0
63,261
L
Skadi
Billiet14
Skadi
1,924
273
0
533
5,767
1,992
0
1,519
4,248
0
58,037
L
Persephone
Crooked-Sheriff
Persephone
4,289
96
0
1,108
7,217
2,408
0
3,196
4,015
50,532
1,673
W
Amaterasu
Dies3lFromDaBox
Amaterasu
9,541
4,806
0
7,349
14,018
14,791
165
73
12,996
0
73,594
W
Poseidon
MrGreеn
Poseidon
7,345
886
0
1,756
6,785
2,380
0
2,203
4,336
80,807
0
W
Hachiman
TehLuNxR-
Hachiman
4,804
2,659
0
3,956
6,857
2,648
516
2,123
4,676
0
69,675
L
Bacchus
cbuckets_3
Bacchus
2,754
446
0
3,024
8,797
7,644
0
1,109
7,688
25,452
0
W
1,896
582
0
2,576
7,114
5,141
238
1,604
5,390
12,477
0
L
Osiris
scaclet
Osiris
7,888
3,838
0
2,603
14,769
18,159
0
1,286
13,483
0
54,134
L
Thanatos
takeu2school
Thanatos
4,350
886
0
10,299
13,136
5,081
0
2,131
11,005
0
59,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
34,119
499
Minions Killed
463
0
Camps Cleared
0
1,419,288
Distance Traveled
1,370,067
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,647
546
94
7
0
338,242
2
L
Skadi
6,693
478
103
7
0
268,910
3
L
Persephone
7,360
526
120
9
0
291,279
3
W
Amaterasu
8,602
614
128
9
0
234,030
0
W
Poseidon
8,799
629
138
10
0
302,036
5
W
Hachiman
7,750
554
118
8
0
260,446
4
L
Bacchus
6,394
457
46
3
0
252,127
1
W
Nox
7,041
503
21
2
0
284,534
2
L
Osiris
6,679
477
88
6
0
278,522
3
L
Thanatos
6,993
500
106
8
0
279,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role