Player Matchup

Atlas
Atlas
BushDidIt3764
Atlas
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
450W - 461L
1,509 Elo+
Solo
Artemis
Artemis
GottenApollo560
Artemis
Level 149
God Stats
3W - 4L
1,832 SR
Queue Stats
80W - 105L
1,604 Elo+
Party 2
Agni
Agni
Kellobyte
Agni
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 98L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Nomad96
Cthulhu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 40L
1,486 Elo+
Party 2
Da Ji
Da Ji
SPazM5
Da Ji
Level 127
God Stats
6W - 9L
1,351 SR
Queue Stats
95W - 83L
1,470 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,503 Elo+

VS

Team Averages
Level 96
1,640 SR
1,566 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DatBoiJoe
Ah Muzen Cab
Level 94
God Stats
67W - 39L
1,674 SR
Queue Stats
382W - 324L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
KentaiUwU
Kuzenbo
Level 69
God Stats
11W - 8L
1,691 SR
Queue Stats
161W - 139L
1,610 Elo+
Party 1
Lancelot
Lancelot
Kurvmi
Lancelot
Level 69
God Stats
2W - 0L
1,743 SR
Queue Stats
120W - 124L
1,565 Elo+
Solo
Jormungandr
Jormungandr
SamuriceLad
Jormungandr
Level 91
God Stats
176W - 126L
1,592 SR
Queue Stats
292W - 256L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,847
532
3,355
12,466
9,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 1
5,790
526
3,373
8,082
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
11
0 / 5 / 2
6,041
549
4,152
6,849
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nomad96
Cthulhu
11
0 / 1 / 0
5,467
497
3,493
9,451
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
SPazM5
Da Ji
9
2 / 3 / 1
5,458
496
1,705
9,728
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 0 / 4
7,921
720
6,987
4,236
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DatBoiJoe
Ah Muzen Cab
13
3 / 0 / 1
7,536
685
8,559
5,278
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
KentaiUwU
Kuzenbo
11
1 / 1 / 5
6,629
603
4,309
8,530
7,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Kurvmi
Lancelot
13
4 / 3 / 6
7,474
679
5,377
11,111
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SamuriceLad
Jormungandr
12
2 / 0 / 0
7,668
697
6,256
7,954
4,172
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
4
7
L
2
4
1
0.63
W
Ah Muzen Cab
DatBoiJoe
Ah Muzen Cab
3
0
1
3.5
L
0
2
1
0.25
L
Agni
0
5
2
0.2
W
Kuzenbo
KentaiUwU
Kuzenbo
1
1
5
3.5
W
Lancelot
Kurvmi
Lancelot
4
3
6
2.33
L
Cthulhu
Nomad96
Cthulhu
0
1
0
0
L
Da Ji
SPazM5
Da Ji
2
3
1
0.83
W
Jormungandr
SamuriceLad
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,078
Damage
31,488
46,576
Taken
37,109
24,747
Mitigated
20,669
5,175
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,987
361
0
980
4,236
1,588
453
1,509
2,727
47,202
2,259
L
3,355
886
0
1,867
12,466
9,065
0
3,084
9,214
18,982
0
W
Ah Muzen Cab
DatBoiJoe
Ah Muzen Cab
8,559
3,287
0
1,044
5,278
1,932
538
1,138
4,140
0
73,629
L
3,373
1,347
0
1,324
8,082
2,751
0
2,068
5,938
0
46,976
L
Agni
4,152
559
0
473
6,849
2,303
35
2,605
3,892
54,919
0
W
Kuzenbo
KentaiUwU
Kuzenbo
4,309
1,859
0
1,752
8,530
7,907
173
1,701
6,763
18,140
0
W
Lancelot
Kurvmi
Lancelot
5,377
1,293
0
4,014
11,111
5,070
90
3,380
7,731
0
47,590
L
Cthulhu
Nomad96
Cthulhu
3,493
131
0
625
9,451
6,686
0
6,628
2,823
34,070
0
L
Da Ji
SPazM5
Da Ji
1,705
54
0
886
9,728
3,942
0
2,166
7,294
0
29,331
W
Jormungandr
SamuriceLad
Jormungandr
6,256
1,617
0
3,450
7,954
4,172
0
2,662
4,748
59,890
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
37,228
329
Minions Killed
415
0
Camps Cleared
0
1,125,764
Distance Traveled
1,241,596
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,921
720
91
8
0
249,756
0
L
Atlas
5,847
532
18
2
0
224,579
1
W
Ah Muzen Cab
7,536
685
114
10
0
243,276
3
L
Artemis
5,790
526
96
9
0
204,570
0
L
Agni
6,041
549
101
9
0
224,645
0
W
Kuzenbo
6,629
603
21
2
0
247,447
0
W
Lancelot
7,474
679
79
7
0
278,924
0
L
Cthulhu
5,467
497
69
6
0
211,866
0
L
Da Ji
5,458
496
45
4
0
260,104
1
W
Jormungandr
7,668
697
110
10
0
222,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role