Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
MossOnTheRocks
Nut
Level 102
God Stats
4W - 4L
1,423 SR
Queue Stats
318W - 332L
1,501 Elo+
Solo
Charon
Charon
NOVOJ
Charon
Level 160
God Stats
4W - 3L
1,485 SR
Queue Stats
130W - 137L
1,513 Elo+
Solo
Danzaburou
Danzaburou
bdp123434
Danzaburou
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 30L
1,208 Elo+
Party 1
Medusa
Medusa
kygreenlanter
Medusa
Level 159
God Stats
21W - 12L
1,558 SR
Queue Stats
836W - 824L
1,515 Elo+
Solo
Team Averages
Level 133
1,493 SR
1,448 Elo+

VS

Team Averages
Level 113
1,387 SR
1,466 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LegendaryTurban
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,493 Elo+
Party 2
Yu Huang
Yu Huang
Purgatory29
Yu Huang
Level 125
God Stats
6W - 4L
1,341 SR
Queue Stats
122W - 111L
1,529 Elo+
Party 2
Rama
Rama
SCARECROW-RM
Rama
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 89L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
sacrificedpawn
Jormungandr
Level 88
God Stats
0W - 3L
1,096 SR
Queue Stats
12W - 28L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 5
6,972
775
3,014
14,980
9,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 6
7,167
796
4,556
5,742
2,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
NOVOJ
Charon
15
3 / 1 / 5
7,905
878
8,926
9,318
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
bdp123434
Danzaburou
13
2 / 2 / 6
7,338
815
5,599
6,007
2,513
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 5
7,324
814
7,452
6,772
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 4
6,554
728
6,422
8,824
3,801
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 1
5,664
629
1,143
2,503
1,972
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
Purgatory29
Yu Huang
14
1 / 2 / 4
7,747
861
10,186
7,624
3,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 4
7,962
885
13,107
8,424
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
sacrificedpawn
Jormungandr
13
2 / 1 / 3
7,198
800
6,879
8,852
8,350
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
8
Kills
5
6
Deaths
8
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
5
3.5
L
Bastet
 
Bastet
0
2
4
1
L
0
1
1
0.5
W
1
1
6
4
W
Charon
NOVOJ
Charon
3
1
5
5.5
L
Yu Huang
Purgatory29
Yu Huang
1
2
4
1.5
L
2
2
4
2
W
Danzaburou
bdp123434
Danzaburou
2
2
6
2.5
W
1
1
5
3.5
L
Jormungandr
sacrificedpawn
Jormungandr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
37,737
42,819
Taken
36,227
26,461
Mitigated
21,869
19,966
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,014
2,015
2,673
8,271
14,980
9,405
180
4,750
10,230
0
7,690
L
Bastet
 
Bastet
6,422
1,110
1,360
3,021
8,824
3,801
0
1,398
7,426
0
12,388
L
1,143
0
991
566
2,503
1,972
0
926
1,577
882
1,444
W
4,556
1,628
965
1,459
5,742
2,492
360
1,727
4,015
0
11,850
W
Charon
NOVOJ
Charon
8,926
792
1,433
1,566
9,318
8,832
56
3,374
5,944
17,928
2,244
L
Yu Huang
Purgatory29
Yu Huang
10,186
575
1,074
1,799
7,624
3,699
0
1,716
5,908
19,134
1,363
L
13,107
9,032
229
2,436
8,424
4,047
343
1,347
7,077
0
27,883
W
Danzaburou
bdp123434
Danzaburou
5,599
1,239
375
1,392
6,007
2,513
552
3,187
2,820
0
14,311
W
7,452
3,388
447
1,385
6,772
3,219
444
3,233
3,539
0
14,995
L
Jormungandr
sacrificedpawn
Jormungandr
6,879
1,104
454
1,099
8,852
8,350
0
2,134
6,718
12,606
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,706
Gold Earned
35,125
111
Minions Killed
96
0
Camps Cleared
0
855,643
Distance Traveled
777,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,972
775
10
1
0
183,480
0
L
Bastet
6,554
728
7
1
0
201,895
0
L
Guan Yu
5,664
629
3
0
0
69,933
0
W
Nut
7,167
796
22
2
0
151,333
0
W
Charon
7,905
878
29
3
0
172,379
0
L
Yu Huang
7,747
861
25
3
0
184,118
0
L
Rama
7,962
885
43
5
0
137,357
0
W
Danzaburou
7,338
815
15
2
0
178,537
0
W
Medusa
7,324
814
35
4
0
169,914
0
L
Jormungandr
7,198
800
18
2
0
183,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role