Player Matchup

Cthulhu
Cthulhu
LethalBadger524
Cthulhu
Level 81
God Stats
0W - 6L
1,149 SR
Queue Stats
62W - 160L
1,289 Elo+
Party 1
Scylla
Scylla
MrPillage6527
Scylla
Level 29
God Stats
6W - 16L
1,570 SR
Queue Stats
68W - 156L
1,227 Elo+
Party 1
Da Ji
Da Ji
Nelzi JacK
Da Ji
Level 24
God Stats
1W - 3L
1,269 SR
Queue Stats
56W - 148L
1,271 Elo+
Party 1
Zeus
Zeus
Ojs Glove1599
Zeus
Level 64
God Stats
2W - 3L
1,503 SR
Queue Stats
13W - 32L
1,299 Elo+
Party 1
Hachiman
Hachiman
Pisk6
Hachiman
Level 22
God Stats
1W - 5L
1,216 SR
Queue Stats
61W - 150L
1,327 Elo+
Party 1
Team Averages
Level 44
1,341 SR
1,283 Elo+

VS

Team Averages
Level 49
1,470 SR
1,411 Elo+
Jormungandr
Jormungandr
Baokuno
Jormungandr
Level 10
God Stats
5W - 5L
1,535 SR
Queue Stats
11W - 11L
1,351 Elo+
Party 2
Cliodhna
Cliodhna
Masai The Goaat
Cliodhna
Level 47
God Stats
2W - 5L
1,183 SR
Queue Stats
142W - 159L
1,424 Elo+
Solo
Hou Yi
Hou Yi
PotatoedShrooms
Hou Yi
Level 49
God Stats
1W - 1L
1,648 SR
Queue Stats
19W - 14L
1,379 Elo+
Party 2
Anubis
Anubis
TonkDee
Anubis
Level 77
God Stats
4W - 3L
1,494 SR
Queue Stats
39W - 32L
1,442 Elo+
Party 2
Hercules
Hercules
zinuru100
Hercules
Level 64
God Stats
90W - 101L
1,490 SR
Queue Stats
205W - 213L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,443
444
2,822
8,120
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,937
494
2,597
4,787
1,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
8
0 / 2 / 0
4,496
450
1,911
6,867
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 4 / 0
5,180
518
3,350
6,848
1,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Pisk6
Hachiman
8
0 / 3 / 0
4,733
473
1,321
5,373
1,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baokuno
Jormungandr
10
1 / 0 / 5
6,156
616
3,230
6,027
4,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
10
0 / 0 / 3
5,293
529
1,743
6,235
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
6 / 0 / 1
6,840
684
7,003
6,038
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TonkDee
Anubis
11
4 / 0 / 0
6,382
638
2,816
3,316
1,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
zinuru100
Hercules
11
3 / 0 / 1
6,400
640
5,290
8,190
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
14
14
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Baokuno
Jormungandr
1
0
5
3.5
L
0
3
0
0
W
Cliodhna
0
0
3
1.5
L
0
2
0
0
L
Da Ji
0
2
0
0
L
0
4
0
0
L
Hachiman
Pisk6
Hachiman
0
3
0
0
W
6
0
1
6.5
W
Anubis
TonkDee
Anubis
4
0
0
4
W
Hercules
zinuru100
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
20,082
31,995
Taken
29,806
11,888
Mitigated
15,006
4,577
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Baokuno
Jormungandr
3,230
1,122
0
1,385
6,027
4,052
154
2,644
3,383
17,901
0
L
2,822
249
61
216
8,120
5,102
0
1,844
6,276
18,178
449
W
Cliodhna
1,743
110
0
3,204
6,235
2,114
164
231
6,004
0
32,034
L
2,597
347
0
0
4,787
1,268
0
2,304
2,483
29,102
0
L
Da Ji
1,911
427
0
1,455
6,867
2,224
0
937
5,886
0
19,185
L
3,350
529
0
2,151
6,848
1,829
0
384
6,052
27,542
2,091
L
Hachiman
Pisk6
Hachiman
1,321
754
0
694
5,373
1,465
0
526
4,847
0
22,152
W
7,003
3,207
0
2,331
6,038
2,245
1,166
805
5,233
0
38,998
W
Anubis
TonkDee
Anubis
2,816
144
0
2,326
3,316
1,332
234
1,941
1,375
46,047
1,007
W
Hercules
zinuru100
Hercules
5,290
1,008
0
4,440
8,190
5,263
0
2,694
5,496
0
38,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
31,071
212
Minions Killed
280
0
Camps Cleared
0
985,856
Distance Traveled
1,032,534
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,156
616
18
2
0
214,491
0
L
Cthulhu
4,443
444
26
3
0
210,031
0
W
Cliodhna
5,293
529
65
7
0
241,153
0
L
Scylla
4,937
494
53
5
0
182,756
0
L
Da Ji
4,496
450
37
4
0
213,183
0
L
Zeus
5,180
518
59
6
0
177,518
0
L
Hachiman
4,733
473
37
4
0
202,368
0
W
Hou Yi
6,840
684
69
7
0
188,623
2
W
Anubis
6,382
638
69
7
0
188,699
0
W
Hercules
6,400
640
59
6
0
199,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role