Player Matchup

Rama
Rama
 
Rama
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
POETIC DEATH CA
Raijin
Level 116
God Stats
25W - 12L
1,666 SR
Queue Stats
101W - 100L
1,497 Elo+
Solo
Thor
Thor
PRSSemiHollow
Thor
Level 127
God Stats
1W - 1L
1,484 SR
Queue Stats
48W - 42L
1,535 Elo+
Solo
Ix Chel
Ix Chel
jp565
Ix Chel
Level 148
God Stats
15W - 5L
1,853 SR
Queue Stats
430W - 452L
1,452 Elo+
Solo
Atlas
Atlas
terryz46
Atlas
Level 126
God Stats
14W - 9L
1,689 SR
Queue Stats
604W - 613L
1,494 Elo+
Solo
Team Averages
Level 137
1,639 SR
1,496 Elo+

VS

Team Averages
Level 137
1,442 SR
1,504 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Alex2011sv
Maman Brigitte
Level 149
God Stats
15W - 22L
1,497 SR
Queue Stats
19W - 25L
1,527 Elo+
Solo
Vulcan
Vulcan
Fr05tyjr
Vulcan
Level 154
God Stats
1W - 1L
1,477 SR
Queue Stats
18W - 15L
1,562 Elo+
Party 1
Izanami
Izanami
STM1116
Izanami
Level 151
God Stats
1W - 2L
1,237 SR
Queue Stats
40W - 59L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 1 / 9
7,941
1,324
6,223
5,867
2,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 9
7,642
1,274
6,204
7,262
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 10
8,188
1,365
5,648
5,999
4,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Ix Chel
jp565
Ix Chel
13
5 / 3 / 9
8,094
1,349
11,886
7,020
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
terryz46
Atlas
13
1 / 0 / 15
8,065
1,344
6,662
10,448
10,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

350

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 6 / 1
7,235
1,206
11,526
11,530
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
 
Gilgamesh
12
1 / 7 / 2
6,970
1,162
6,193
14,669
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Alex2011sv
Maman Brigitte
11
0 / 0 / 0
5,790
965
0
0
0
Vulcan
Fr05tyjr
Vulcan
12
0 / 1 / 2
6,942
1,157
12,405
4,575
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
STM1116
Izanami
12
0 / 3 / 2
6,844
1,141
2,134
10,007
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
17
Kills
4
4
Deaths
17
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
9
8.5
L
Shiva
 
Shiva
3
6
1
0.58
L
Gilgamesh
 
Gilgamesh
1
7
2
0.29
L
Maman Brigitte
Alex2011sv
Maman Brigitte
0
0
0
0
L
Vulcan
Fr05tyjr
Vulcan
0
1
2
1
W
4
0
9
8.5
W
3
0
10
8
L
Izanami
STM1116
Izanami
0
3
2
0.33
W
Ix Chel
jp565
Ix Chel
5
3
9
3.17
W
Atlas
terryz46
Atlas
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,623
Damage
32,258
36,596
Taken
40,781
23,230
Mitigated
18,352
4,491
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,223
5,043
0
1,244
5,867
2,835
0
878
4,989
0
14,477
L
Shiva
 
Shiva
11,526
1,818
0
150
11,530
5,813
0
6,387
5,143
0
18,500
L
Gilgamesh
 
Gilgamesh
6,193
1,340
0
114
14,669
6,804
0
9,486
5,183
0
12,973
L
Maman Brigitte
Alex2011sv
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Fr05tyjr
Vulcan
12,405
8,380
0
10
4,575
1,882
0
2,304
2,271
33,441
758
W
6,204
1,375
0
0
7,262
2,651
0
2,485
4,777
20,945
0
W
5,648
904
0
1,261
5,999
4,606
0
2,388
3,611
0
10,898
L
Izanami
STM1116
Izanami
2,134
886
0
1,035
10,007
3,853
0
6,084
3,923
0
21,043
W
Ix Chel
jp565
Ix Chel
11,886
1,834
709
265
7,020
2,925
0
853
6,167
24,464
0
W
Atlas
terryz46
Atlas
6,662
2,499
0
1,012
10,448
10,213
0
5,457
4,991
22,497
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
33,781
123
Minions Killed
117
5
Camps Cleared
4
618,254
Distance Traveled
505,208
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,941
1,324
22
4
3
113,652
0
L
Shiva
7,235
1,206
12
2
0
125,117
0
L
Gilgamesh
6,970
1,162
8
1
2
116,724
0
L
Maman Brigitte
5,790
965
0
0
0
0
0
L
Vulcan
6,942
1,157
52
9
1
147,171
0
W
Raijin
7,642
1,274
32
5
1
114,463
0
W
Thor
8,188
1,365
7
1
0
133,681
4
L
Izanami
6,844
1,141
45
8
1
116,196
0
W
Ix Chel
8,094
1,349
37
6
1
121,291
0
W
Atlas
8,065
1,344
25
4
0
135,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role