Player Matchup

Chaac
Chaac
Bronze III
GameOver2s2p
Chaac
Bronze III
Level 139
God Stats
3W - 7L
1,615 SR
Queue Stats
4W - 13L
1,504 MMR
Party 1
Martichoras
Martichoras
Bronze III
IIIl-DR3-IlIl
Martichoras
Bronze III
Level 82
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 3L
1,475 MMR
Party 1
Scylla
Scylla
Bronze V
Pickyomansup3900
Scylla
Bronze V
Level 69
God Stats
1W - 1L
1,610 SR
Queue Stats
1W - 3L
1,471 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 97
1,634 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,428 SR
1,489 MMR
Ne Zha
Ne Zha
Bronze III
Baitertrain
Ne Zha
Bronze III
Level 149
God Stats
1W - 0L
1,250 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Hercules
Hercules
Gold II
DCoco
Hercules
Gold II
Level 154
God Stats
55W - 62L
1,414 SR
Queue Stats
660W - 773L
1,482 MMR
Solo
Ra
Ra
Gold II
Kucareachy
Ra
Gold II
Level 155
God Stats
77W - 78L
1,619 SR
Queue Stats
309W - 317L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,655
618
11,195
15,527
10,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
IIIl-DR3-IlIl
Martichoras
14
1 / 5 / 2
8,772
627
7,481
12,593
5,592
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 2
9,637
688
7,662
11,976
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Chang'eAh Muzen CabHelAresAphrodite

VS

Bans
GilgameshKing ArthurThothAchillesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 1 / 5
10,838
774
14,740
16,735
17,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
DCoco
Hercules
15
2 / 3 / 9
9,958
711
9,161
15,880
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 0 / 6
11,744
839
10,053
10,110
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
14
14
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
1
5
8.5
W
Hercules
DCoco
Hercules
2
3
9
2.17
L
1
3
1
0.5
L
Martichoras
IIIl-DR3-IlIl
Martichoras
1
5
2
0.4
W
6
0
6
9
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
33,954
40,096
Taken
42,725
19,817
Mitigated
38,224
3,765
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
14,740
3,695
0
4,364
16,735
17,931
705
3,278
13,388
0
53,683
W
Hercules
DCoco
Hercules
9,161
2,392
0
4,982
15,880
15,172
801
2,469
13,387
0
16,745
L
11,195
3,030
0
1,876
15,527
10,185
0
3,258
11,748
0
22,787
L
Martichoras
IIIl-DR3-IlIl
Martichoras
7,481
2,257
0
1,019
12,593
5,592
0
3,825
8,428
0
40,603
W
10,053
165
4,190
5,742
10,110
5,121
1,049
1,530
8,545
58,065
1,395
L
7,662
799
0
870
11,976
4,040
0
2,571
9,115
30,608
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
32,540
140
Minions Killed
196
0
Camps Cleared
0
731,612
Distance Traveled
842,087
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,838
774
41
3
0
277,674
0
W
Hercules
9,958
711
21
2
0
256,931
0
L
Chaac
8,655
618
33
2
0
287,699
2
L
Martichoras
8,772
627
66
5
0
215,902
0
W
Ra
11,744
839
134
10
0
307,482
0
L
Scylla
9,637
688
41
3
0
228,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role