Player Matchup

Janus
Janus
 
Janus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Aksvyn
Ravana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,637 Elo+
Solo
Neith
Neith
BarNix021
Neith
Level 144
God Stats
3W - 2L
1,680 SR
Queue Stats
152W - 140L
1,651 Elo+
Party 3
Eset
Eset
nubstero
Eset
Level 147
God Stats
2W - 2L
1,652 SR
Queue Stats
55W - 42L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
santos50
Erlang Shen
Level 151
God Stats
5W - 4L
1,551 SR
Queue Stats
139W - 136L
1,529 Elo+
Solo
Team Averages
Level 149
1,577 SR
1,591 Elo+

VS

Team Averages
Level 178
1,605 SR
1,616 Elo+
Sylvanus
Sylvanus
AwakenedGarou
Sylvanus
Level 229
God Stats
8W - 3L
1,655 SR
Queue Stats
124W - 89L
1,628 Elo+
Party 2
King Arthur
King Arthur
Blackend Silver
King Arthur
Level 193
God Stats
1W - 1L
1,312 SR
Queue Stats
169W - 144L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
ReTric Blumer
Nu Wa
Level 166
God Stats
3W - 1L
1,703 SR
Queue Stats
175W - 154L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
SpartanNova209
Jormungandr
Level 159
God Stats
9W - 4L
1,754 SR
Queue Stats
73W - 82L
1,550 Elo+
Party 1
Nut
Nut
TiltedMagi
Nut
Level 142
God Stats
23W - 16L
1,602 SR
Queue Stats
117W - 83L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 1
6,192
619
4,590
5,608
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ravana
Aksvyn
Ravana
10
2 / 1 / 1
5,278
528
3,421
5,971
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
BarNix021
Neith
10
0 / 2 / 1
4,895
490
4,888
7,391
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
9
0 / 3 / 2
4,782
478
3,571
8,567
4,811
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
santos50
Erlang Shen
10
0 / 2 / 0
5,512
551
3,658
10,849
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AwakenedGarou
Sylvanus
10
3 / 1 / 2
6,162
616
3,685
10,063
7,118
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Blackend Silver
King Arthur
12
1 / 0 / 1
6,467
647
5,751
9,266
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 1 / 2
6,696
670
5,104
5,402
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
SpartanNova209
Jormungandr
11
2 / 0 / 3
6,283
628
6,190
6,940
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 3
5,743
574
7,877
7,389
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
10
10
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Ravana
Aksvyn
Ravana
2
1
1
2.5
W
Sylvanus
AwakenedGarou
Sylvanus
3
1
2
4
L
Neith
BarNix021
Neith
0
2
1
0.25
W
King Arthur
Blackend Silver
King Arthur
1
0
1
1.5
W
2
1
2
3
W
Jormungandr
SpartanNova209
Jormungandr
2
0
3
3.5
W
2
2
3
1.75
L
Eset
0
3
2
0.33
L
Erlang Shen
santos50
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
28,607
38,386
Taken
39,060
19,405
Mitigated
23,879
11,181
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,590
424
0
919
5,608
1,935
0
4,054
1,382
53,981
48
L
Ravana
Aksvyn
Ravana
3,421
1,267
0
3,410
5,971
2,403
0
3,176
2,565
0
29,359
W
Sylvanus
AwakenedGarou
Sylvanus
3,685
1,235
2,364
4,162
10,063
7,118
0
1,518
8,473
18,590
0
L
Neith
BarNix021
Neith
4,888
1,376
0
1,397
7,391
2,318
0
2,301
5,022
0
37,511
W
King Arthur
Blackend Silver
King Arthur
5,751
1,018
0
2,402
9,266
8,191
0
0
9,266
0
55,742
W
5,104
789
0
847
5,402
1,740
0
2,540
2,662
51,466
0
W
Jormungandr
SpartanNova209
Jormungandr
6,190
1,659
0
1,466
6,940
3,763
0
1,623
5,227
40,811
4,143
W
7,877
5,871
0
2,104
7,389
3,067
9
2,049
5,319
0
50,740
L
Eset
3,571
134
70
1,788
8,567
4,811
0
3,038
5,462
18,759
0
L
Erlang Shen
santos50
Erlang Shen
3,658
1,916
0
3,597
10,849
7,938
0
1,400
9,374
0
38,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
31,351
320
Minions Killed
380
0
Camps Cleared
0
1,043,612
Distance Traveled
993,914
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,192
619
111
11
0
206,661
0
L
Ravana
5,278
528
58
6
0
238,191
1
W
Sylvanus
6,162
616
23
2
0
198,386
1
L
Neith
4,895
490
64
6
0
193,440
0
W
King Arthur
6,467
647
91
9
0
206,726
3
W
Nu Wa
6,696
670
119
12
0
187,716
4
W
Jormungandr
6,283
628
73
7
0
223,372
0
W
Nut
5,743
574
74
7
0
177,714
2
L
Eset
4,782
478
12
1
0
204,195
0
L
Erlang Shen
5,512
551
75
8
0
201,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role