Player Matchup

Odin
Odin
FlaquiñoJR
Odin
Level 158
God Stats
2W - 1L
1,520 SR
Queue Stats
11W - 12L
1,621 Elo+
Party 1
Awilix
Awilix
SatStorm
Awilix
Level 242
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 121L
1,611 Elo+
Party 1
Chang'e
Chang'e
SpaceGodWasTaken
Chang'e
Level 83
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Team Averages
Level 161
1,512 SR
1,574 Elo+

VS

Team Averages
Level 145
1,334 SR
1,542 Elo+
Cthulhu
Cthulhu
EcologicSleet55
Cthulhu
Level 151
God Stats
2W - 5L
1,332 SR
Queue Stats
61W - 67L
1,618 Elo+
Solo
Ra
Ra
ZOLDRICH5
Ra
Level 145
God Stats
0W - 1L
1,180 SR
Queue Stats
28W - 24L
1,631 Elo+
Party 2
Hercules
Hercules
lawbringermain1
Hercules
Level 140
God Stats
0W - 4L
1,488 SR
Queue Stats
3W - 11L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
7,654
765
8,086
8,747
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
SatStorm
Awilix
14
7 / 0 / 4
8,339
834
8,190
10,663
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 6
7,449
745
7,425
7,375
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,011
601
5,140
7,927
6,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
6,543
654
4,028
5,818
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
10
0 / 6 / 0
6,026
603
8,445
14,167
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
9
6.5
W
Awilix
SatStorm
Awilix
7
0
4
9
W
2
0
6
5
L
0
3
0
0
L
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
17,613
26,785
Taken
27,912
14,461
Mitigated
16,608
8,453
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,140
616
181
1,150
7,927
6,149
0
1,714
5,567
10,865
1,233
W
8,086
389
0
1,493
8,747
7,204
30
2,898
5,577
0
20,861
W
Awilix
SatStorm
Awilix
8,190
2,416
0
3,926
10,663
4,350
585
2,480
7,874
0
32,931
W
7,425
640
869
2,165
7,375
2,907
0
3,689
3,407
29,474
1,806
L
4,028
326
754
1,813
5,818
2,163
0
1,315
4,262
30,459
0
L
Hercules
8,445
3,048
0
2,180
14,167
8,296
0
3,157
10,099
0
18,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
18,580
140
Minions Killed
103
0
Camps Cleared
0
642,755
Distance Traveled
545,375
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,011
601
18
2
0
190,321
1
W
Odin
7,654
765
36
4
0
212,350
0
W
Awilix
8,339
834
50
5
0
220,597
2
W
Chang'e
7,449
745
54
5
0
209,808
1
L
Ra
6,543
654
60
6
0
177,601
0
L
Hercules
6,026
603
25
3
0
177,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role